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Searched refs:getFightOrder (Results 1 – 7 of 7) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/editor/
H A Dfight-order-editor-dialog.cpp103 (*i)->setFightOrder(player->getFightOrder()); in on_make_same_button_clicked()
130 std::list<guint32> fight_order = player->getFightOrder(); in fill_armies()
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Dfight-order-dialog.cpp43 std::list<guint32> fight_order = theplayer->getFightOrder(); in FightOrderDialog()
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dstack.cpp686 guint32 getFightOrder(std::list<guint32> values, guint32 value) in getFightOrder() function
706 std::list<guint32> lhs_fight_order = lhs->getOwner()->getFightOrder(); in armyCompareFightOrder()
707 std::list<guint32> rhs_fight_order = rhs->getOwner()->getFightOrder(); in armyCompareFightOrder()
708 guint32 lhs_rank = getFightOrder (lhs_fight_order, lhs->getTypeId()); in armyCompareFightOrder()
709 guint32 rhs_rank = getFightOrder (rhs_fight_order, rhs->getTypeId()); in armyCompareFightOrder()
H A Dstack.h524 guint32 getFightOrder(std::list<guint32> values, guint32 value);
H A Dplayer.h303 std::list<guint32> getFightOrder() const {return d_fight_order;} in getFightOrder() function
H A Daction.h1040 std::list<guint32> getFightOrder() const {return d_order;}; in getFightOrder() function
H A Dnetwork_player.cpp728 doSetFightOrder(action->getFightOrder()); in decodeActionFightOrder()