Searched refs:getFightOrder (Results 1 – 7 of 7) sorted by relevance
103 (*i)->setFightOrder(player->getFightOrder()); in on_make_same_button_clicked()130 std::list<guint32> fight_order = player->getFightOrder(); in fill_armies()
43 std::list<guint32> fight_order = theplayer->getFightOrder(); in FightOrderDialog()
686 guint32 getFightOrder(std::list<guint32> values, guint32 value) in getFightOrder() function706 std::list<guint32> lhs_fight_order = lhs->getOwner()->getFightOrder(); in armyCompareFightOrder()707 std::list<guint32> rhs_fight_order = rhs->getOwner()->getFightOrder(); in armyCompareFightOrder()708 guint32 lhs_rank = getFightOrder (lhs_fight_order, lhs->getTypeId()); in armyCompareFightOrder()709 guint32 rhs_rank = getFightOrder (rhs_fight_order, rhs->getTypeId()); in armyCompareFightOrder()
524 guint32 getFightOrder(std::list<guint32> values, guint32 value);
303 std::list<guint32> getFightOrder() const {return d_fight_order;} in getFightOrder() function
1040 std::list<guint32> getFightOrder() const {return d_order;}; in getFightOrder() function
728 doSetFightOrder(action->getFightOrder()); in decodeActionFightOrder()