/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/graphics/ |
H A D | shape_info.h | 166 inline void getFootpadWorld(int32 &x, int32 &y, int32 &z, uint16 flipped) const; 184 inline void ShapeInfo::getFootpadWorld(int32 &x, int32 &y, int32 &z, uint16 flipped) const { in getFootpadWorld() function
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/ |
H A D | current_map.cpp | 565 check->getFootpadWorld(xd, yd, zd); in areaSearch() 601 item->getFootpadWorld(ixd, iyd, izd); in areaSearch() 632 check->getFootpadWorld(dims[0], dims[1], dims[2]); in surfaceSearch() 667 item->getFootpadWorld(ixd, iyd, izd); in surfaceSearch() 735 si->getFootpadWorld(xd, yd, zd, 0); in isValidPosition() 794 item->getFootpadWorld(ixd, iyd, izd); in isValidPosition() 884 item->getFootpadWorld(xd, yd, zd); in scanForValidPosition() 918 citem->getFootpadWorld(ixd, iyd, izd); in scanForValidPosition() 1101 other_item->getFootpadWorld(oext[0], oext[1], oext[2]); in sweepTest() 1285 item->getFootpadWorld(ixd, iyd, izd); in traceTopItem() [all …]
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H A D | snap_process.cpp | 92 a->getFootpadWorld(axd, ayd, azd); in updateCurrentEgg() 138 a->getFootpadWorld(axd, ayd, azd); in isNpcInRangeOfCurrentEgg()
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H A D | item.cpp | 467 getFootpadWorld(xd, yd, zd); in getWorldBox() 503 getFootpadWorld(xd, yd, zd); in overlaps() 508 item2.getFootpadWorld(xd, yd, zd); in overlaps() 526 getFootpadWorld(xd, yd, zd); in overlapsxy() 530 item2.getFootpadWorld(xd, yd, zd); in overlapsxy() 546 getFootpadWorld(xd, yd, zd); in isOn() 550 item2.getFootpadWorld(xd, yd, zd); in isOn() 571 getFootpadWorld(xd, yd, zd); in isCompletelyOn() 575 item2.getFootpadWorld(xd, yd, zd); in isCompletelyOn() 616 getFootpadWorld(xd, yd, zd); in isOnScreen() [all …]
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H A D | item.h | 132 inline void getFootpadWorld(int32 &x, int32 &y, int32 &z) const; 721 inline void Item::getFootpadWorld(int32 &X, int32 &Y, int32 &Z) const { in getFootpadWorld() function 723 si->getFootpadWorld(X, Y, Z, _flags & Item::FLG_FLIPPED); in getFootpadWorld()
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H A D | egg_hatcher_process.cpp | 79 av->getFootpadWorld(axs, ays, azs); in run()
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H A D | missile_tracker.cpp | 142 item->getFootpadWorld(dims[0], dims[1], dims[2]); in isPathClear()
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H A D | camera_process.cpp | 288 avatar->getFootpadWorld(dx, dy, dz); in findRoof()
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H A D | item_sorter.cpp | 116 info->getFootpadWorld(xd, yd, zd, flags & Item::FLG_FLIPPED); in AddItem()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/gumps/ |
H A D | game_map_gump.cpp | 100 av->getFootpadWorld(axd, ayd, azd); in PaintThis() 185 item->getFootpadWorld(dxd, dyd, dzd); in TraceCoordinates() 200 hit->getFootpadWorld(hxd, hyd, hzd); in TraceCoordinates()
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H A D | minimap_gump.cpp | 152 item->getFootpadWorld(idx, idy, idz); in sampleAtPoint()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/ |
H A D | pathfinder.cpp | 74 item->getFootpadWorld(itemXd, itemYd, itemZd); in checkItem() 143 _actor->getFootpadWorld(_actorXd, _actorYd, _actorZd); in init() 268 item->getFootpadWorld(xd, yd, zd); in drawbox()
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H A D | quick_avatar_mover_process.cpp | 65 avatar->getFootpadWorld(ixd, iyd, izd); in run()
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H A D | animation_tracker.cpp | 237 a->getFootpadWorld(xd, yd, zd); in step()
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H A D | cru_avatar_mover_process.cpp | 435 avatar->getFootpadWorld(dims[0], dims[1], dims[2]); in step()
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H A D | actor.cpp | 640 getFootpadWorld(dims[0], dims[1], dims[2]); in tryAnim()
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