Searched refs:getForbiddenTribe (Results 1 – 4 of 4) sorted by relevance
92 optional<TribeId> getForbiddenTribe() const;
94 optional<TribeId> getForbiddenTribe() const;
375 …tMovementSet().canEnter(t, level->covered[coord], square->isOnFire(), square->getForbiddenTribe()); in canEnterEmpty()553 optional<TribeId> Position::getForbiddenTribe() const { in getForbiddenTribe() function in Position555 return getSquare()->getForbiddenTribe(); in getForbiddenTribe()
229 optional<TribeId> Square::getForbiddenTribe() const { in getForbiddenTribe() function in Square