/dports/devel/juce/JUCE-f37e9a1/examples/GUI/ |
H A D | AnimationAppDemo.h | 83 auto radius = 100 + 10 * std::sin ((float) getFrameCounter() * 0.1f + (float) i * 0.5f); in paint() 85 …t> p ((float) getWidth() / 2.0f + 1.5f * radius * std::sin ((float) getFrameCounter() * 0.02f + (… in paint() 86 …(float) getHeight() / 2.0f + 1.0f * radius * std::cos ((float) getFrameCounter() * 0.04f + (float)… in paint()
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/dports/audio/carla/Carla-2.4.1/source/modules/juce_gui_extra/misc/ |
H A D | juce_AnimatedAppComponent.h | 59 int getFrameCounter() const noexcept { return totalUpdates; } in getFrameCounter() function
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_gui_extra/misc/ |
H A D | juce_AnimatedAppComponent.h | 59 int getFrameCounter() const noexcept { return totalUpdates; } in getFrameCounter() function
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/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/ |
H A D | lastexpress.cpp | 151 uint32 LastExpressEngine::getFrameCounter() const { in getFrameCounter() function in LastExpress::LastExpressEngine 210 uint32 frameCounter = getFrameCounter(); in handleEvents()
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H A D | lastexpress.h | 107 uint32 getFrameCounter() const;
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H A D | helpers.h | 60 #define getFrameCount() _engine->getFrameCounter()
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_opengl/utils/ |
H A D | juce_OpenGLAppComponent.h | 51 int getFrameCounter() const noexcept { return frameCounter; } in getFrameCounter() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/ |
H A D | lastexpress.cpp | 161 uint32 LastExpressEngine::getFrameCounter() const { in getFrameCounter() function in LastExpress::LastExpressEngine 227 uint32 frameCounter = getFrameCounter(); in handleEvents()
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H A D | lastexpress.h | 108 uint32 getFrameCounter() const;
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H A D | helpers.h | 60 #define getFrameCount() _engine->getFrameCounter()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/scalpel/tsage/ |
H A D | logo.cpp | 177 _updateStartFrame = _vm->_events->getFrameCounter(); in setAnimMode() 187 _walkStartFrame = _vm->_events->getFrameCounter(); in setDestination() 228 uint32 currTime = _vm->_events->getFrameCounter(); in update() 257 uint32 currentFrame = _vm->_events->getFrameCounter(); in changeFrame()
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/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/scalpel/tsage/ |
H A D | logo.cpp | 177 _updateStartFrame = _vm->_events->getFrameCounter(); in setAnimMode() 187 _walkStartFrame = _vm->_events->getFrameCounter(); in setDestination() 228 uint32 currTime = _vm->_events->getFrameCounter(); in update() 257 uint32 currentFrame = _vm->_events->getFrameCounter(); in changeFrame()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | events.h | 163 uint32 getFrameCounter() const { return _frameCounter; } in getFrameCounter() function
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H A D | game.cpp | 124 _scene._frameStartTime = _vm->_events->getFrameCounter(); in run() 495 _scene._frameStartTime = _vm->_events->getFrameCounter(); in loadGame() 585 out->writeUint32LE(_vm->_events->getFrameCounter()); in writeSavegameHeader()
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H A D | scene.cpp | 284 _cycleTicks.push_back(_vm->_events->getFrameCounter()); in initPaletteAnimation() 307 uint32 frameCounter = _vm->_events->getFrameCounter(); in animatePalette() 411 _frameStartTime = _vm->_events->getFrameCounter(); in doFrame() 479 uint32 newTime = _vm->_events->getFrameCounter(); in doFrame()
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | events.h | 163 uint32 getFrameCounter() const { return _frameCounter; } in getFrameCounter() function
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H A D | game.cpp | 126 _scene._frameStartTime = _vm->_events->getFrameCounter(); in run() 497 _scene._frameStartTime = _vm->_events->getFrameCounter(); in loadGame() 587 out->writeUint32LE(_vm->_events->getFrameCounter()); in writeSavegameHeader()
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H A D | scene.cpp | 286 _cycleTicks.push_back(_vm->_events->getFrameCounter()); in initPaletteAnimation() 309 uint32 frameCounter = _vm->_events->getFrameCounter(); in animatePalette() 413 _frameStartTime = _vm->_events->getFrameCounter(); in doFrame() 481 uint32 newTime = _vm->_events->getFrameCounter(); in doFrame()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/access/ |
H A D | events.h | 83 uint32 getFrameCounter() { return _frameCounter; } in getFrameCounter() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/ |
H A D | events.h | 159 uint32 getFrameCounter() const { return _frameCounter; } in getFrameCounter() function
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/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/ |
H A D | events.h | 159 uint32 getFrameCounter() const { return _frameCounter; } in getFrameCounter() function
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/dports/games/scummvm/scummvm-2.5.1/engines/access/ |
H A D | events.h | 83 uint32 getFrameCounter() { return _frameCounter; } in getFrameCounter() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/ |
H A D | events.h | 148 uint32 getFrameCounter() const { return _frameCounter; } in getFrameCounter() function
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/ |
H A D | events.h | 148 uint32 getFrameCounter() const { return _frameCounter; } in getFrameCounter() function
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/shared/engine/ |
H A D | events.h | 221 uint32 getFrameCounter() const { in getFrameCounter() function
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