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Searched refs:getGameID (Results 1 – 25 of 228) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/
H A Dtsage.cpp41 if (g_vm->getGameID() == GType_Ringworld) { in TSageEngine()
46 } else if (g_vm->getGameID() == GType_BlueForce) in TSageEngine()
48 else if (g_vm->getGameID() == GType_Ringworld2) in TSageEngine()
50 else if (g_vm->getGameID() == GType_Sherlock1) in TSageEngine()
78 if (g_vm->getGameID() == GType_Ringworld) { in initialize()
88 } else if (g_vm->getGameID() == GType_BlueForce) { in initialize()
101 } else if (g_vm->getGameID() == GType_Ringworld2) { in initialize()
110 } else if (g_vm->getGameID() == GType_Sherlock1) { in initialize()
H A Devents.cpp159 …if ((g_vm->getGameID() != GType_Ringworld) || ((g_vm->getGameID() == GType_Ringworld) && (g_vm->ge… in setCursor()
168 if (g_vm->getGameID() == GType_BlueForce) { in setCursor()
170 } else if (g_vm->getGameID() == GType_Ringworld2) { in setCursor()
180 if (g_vm->getGameID() == GType_BlueForce) { in setCursor()
182 } else if (g_vm->getGameID() == GType_Ringworld2) { in setCursor()
192 if (g_vm->getGameID() == GType_BlueForce) { in setCursor()
194 } else if (g_vm->getGameID() == GType_Ringworld2) { in setCursor()
204 assert(g_vm->getGameID() == GType_BlueForce); in setCursor()
211 assert(g_vm->getGameID() == GType_BlueForce); in setCursor()
224 switch (g_vm->getGameID()) { in setCursor()
[all …]
H A Duser_interface.cpp76 switch (g_vm->getGameID()) { in showDescription()
281 if (g_vm->getGameID() == GType_Ringworld2) in draw()
308 if (g_vm->getGameID() == GType_Ringworld2) in UIElements()
348 ((g_vm->getGameID() != GType_BlueForce) || (GLOBALS._sceneManager._sceneNumber != 50))) { in process()
356 int cursorId = (g_vm->getGameID() == GType_Ringworld2) ? 11 : 6; in process()
423 if (g_vm->getGameID() == GType_BlueForce) { in setup()
432 xp = (g_vm->getGameID() == GType_Ringworld2) ? 255 : 253; in setup()
433 int yp = (g_vm->getGameID() == GType_BlueForce) ? 16 : 17; in setup()
443 xp += (g_vm->getGameID() == GType_Ringworld2) ? 21 : 22; in setup()
448 switch (g_vm->getGameID()) { in setup()
[all …]
H A Dconverse.cpp456 if (g_vm->getGameID() == GType_Ringworld2) in execute()
568 if (g_vm->getGameID() == GType_Ringworld2) { in load()
580 if (g_vm->getGameID() == GType_Ringworld2) { in load()
604 if (g_vm->getGameID() == GType_Ringworld2) { in synchronize()
712 if (g_vm->getGameID() == GType_Ringworld2) in synchronize()
743 if (g_vm->getGameID() == GType_Ringworld2) { in remove()
757 if (g_vm->getGameID() == GType_Ringworld2) in remove()
770 if (g_vm->getGameID() == GType_Ringworld2) in remove()
777 if (g_vm->getGameID() == GType_Ringworld2) { in dispatch()
819 if (g_vm->getGameID() == GType_Ringworld2) { in signal()
[all …]
H A Dcore.cpp65 assert(g_vm->getGameID() == GType_BlueForce); in InvObject()
79 assert(g_vm->getGameID() == GType_Ringworld2); in InvObject()
94 if (g_vm->getGameID() != GType_Ringworld) { in setCursor()
356 if (g_vm->getGameID() == GType_Ringworld) in setup()
1526 if (g_vm->getGameID() != GType_Ringworld && g_vm->getGameID() != GType_Sherlock1) in changeBackground()
1663 if ((g_vm->getGameID() != GType_Ringworld) && (g_vm->getGameID() != GType_Ringworld2) in display()
1846 if ((g_vm->getGameID() != GType_Ringworld) && (g_vm->getGameID() != GType_Ringworld2) in display()
1857 switch (g_vm->getGameID()) { in display2()
1906 switch (g_vm->getGameID()) { in startAction()
2894 if (g_vm->getGameID() != GType_Ringworld && g_vm->getGameID() != GType_Sherlock1) { in updateScreen()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/
H A Dtsage.cpp42 if (g_vm->getGameID() == GType_Ringworld) { in TSageEngine()
47 } else if (g_vm->getGameID() == GType_BlueForce) in TSageEngine()
49 else if (g_vm->getGameID() == GType_Ringworld2) in TSageEngine()
51 else if (g_vm->getGameID() == GType_Sherlock1) in TSageEngine()
82 if (g_vm->getGameID() == GType_Ringworld) { in initialize()
92 } else if (g_vm->getGameID() == GType_BlueForce) { in initialize()
105 } else if (g_vm->getGameID() == GType_Ringworld2) { in initialize()
114 } else if (g_vm->getGameID() == GType_Sherlock1) { in initialize()
H A Devents.cpp159 …if ((g_vm->getGameID() != GType_Ringworld) || ((g_vm->getGameID() == GType_Ringworld) && (g_vm->ge… in setCursor()
168 if (g_vm->getGameID() == GType_BlueForce) { in setCursor()
170 } else if (g_vm->getGameID() == GType_Ringworld2) { in setCursor()
180 if (g_vm->getGameID() == GType_BlueForce) { in setCursor()
182 } else if (g_vm->getGameID() == GType_Ringworld2) { in setCursor()
192 if (g_vm->getGameID() == GType_BlueForce) { in setCursor()
194 } else if (g_vm->getGameID() == GType_Ringworld2) { in setCursor()
204 assert(g_vm->getGameID() == GType_BlueForce); in setCursor()
211 assert(g_vm->getGameID() == GType_BlueForce); in setCursor()
224 switch (g_vm->getGameID()) { in setCursor()
[all …]
H A Duser_interface.cpp76 switch (g_vm->getGameID()) { in showDescription()
281 if (g_vm->getGameID() == GType_Ringworld2) in draw()
308 if (g_vm->getGameID() == GType_Ringworld2) in UIElements()
348 ((g_vm->getGameID() != GType_BlueForce) || (GLOBALS._sceneManager._sceneNumber != 50))) { in process()
356 int cursorId = (g_vm->getGameID() == GType_Ringworld2) ? 11 : 6; in process()
421 if (g_vm->getGameID() == GType_BlueForce) { in setup()
430 xp = (g_vm->getGameID() == GType_Ringworld2) ? 255 : 253; in setup()
431 int yp = (g_vm->getGameID() == GType_BlueForce) ? 16 : 17; in setup()
441 xp += (g_vm->getGameID() == GType_Ringworld2) ? 21 : 22; in setup()
446 switch (g_vm->getGameID()) { in setup()
[all …]
H A Dconverse.cpp456 if (g_vm->getGameID() == GType_Ringworld2) in execute()
568 if (g_vm->getGameID() == GType_Ringworld2) { in load()
580 if (g_vm->getGameID() == GType_Ringworld2) { in load()
604 if (g_vm->getGameID() == GType_Ringworld2) { in synchronize()
712 if (g_vm->getGameID() == GType_Ringworld2) in synchronize()
743 if (g_vm->getGameID() == GType_Ringworld2) { in remove()
757 if (g_vm->getGameID() == GType_Ringworld2) in remove()
770 if (g_vm->getGameID() == GType_Ringworld2) in remove()
777 if (g_vm->getGameID() == GType_Ringworld2) { in dispatch()
819 if (g_vm->getGameID() == GType_Ringworld2) { in signal()
[all …]
H A Dcore.cpp65 assert(g_vm->getGameID() == GType_BlueForce); in InvObject()
79 assert(g_vm->getGameID() == GType_Ringworld2); in InvObject()
94 if (g_vm->getGameID() != GType_Ringworld) { in setCursor()
356 if (g_vm->getGameID() == GType_Ringworld) in setup()
1524 if (g_vm->getGameID() != GType_Ringworld && g_vm->getGameID() != GType_Sherlock1) in changeBackground()
1641 if ((g_vm->getGameID() != GType_Ringworld) && (g_vm->getGameID() != GType_Ringworld2) in display()
1824 if ((g_vm->getGameID() != GType_Ringworld) && (g_vm->getGameID() != GType_Ringworld2) in display()
1835 switch (g_vm->getGameID()) { in display2()
1884 switch (g_vm->getGameID()) { in startAction()
2812 if (g_vm->getGameID() != GType_Ringworld && g_vm->getGameID() != GType_Sherlock1) { in updateScreen()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/made/
H A Dmade.cpp64 if (getGameID() == GID_LGOP2 || getGameID() == GID_MANHOLE || getGameID() == GID_RODNEY) { in MadeEngine()
66 } else if (getGameID() == GID_RTZ) { in MadeEngine()
79 switch (getGameID()) { in MadeEngine()
257 _music = new MusicPlayer(getGameID() == GID_RTZ); in run()
265 if (getGameID() == GID_RTZ) { in run()
281 } else if (getGameID() == GID_MANHOLE) { in run()
289 } else if (getGameID() == GID_LGOP2) { in run()
292 } else if (getGameID() == GID_RODNEY) { in run()
H A Dscriptfuncs.cpp111 …if (_vm->getGameID() == GID_MANHOLE || _vm->getGameID() == GID_LGOP2 || _vm->getGameID() == GID_RO… in setupExternalsTable()
123 …if (_vm->getGameID() == GID_MANHOLE || _vm->getGameID() == GID_RTZ || _vm->getGameID() == GID_RODN… in setupExternalsTable()
131 if (_vm->getGameID() == GID_RTZ) { in setupExternalsTable()
270 if (_vm->getGameID() == GID_RTZ) { in sfPlayMusic()
420 if (_vm->getGameID() == GID_RTZ) { in sfAddSprite()
423 …} if (_vm->getGameID() == GID_LGOP2 || _vm->getGameID() == GID_MANHOLE || _vm->getGameID() == GID_… in sfAddSprite()
432 …if (_vm->getGameID() == GID_LGOP2 || _vm->getGameID() == GID_MANHOLE || _vm->getGameID() == GID_RO… in sfFreeAnim()
439 if (_vm->getGameID() == GID_RTZ) { in sfDrawSprite()
441 …} if (_vm->getGameID() == GID_LGOP2 || _vm->getGameID() == GID_MANHOLE || _vm->getGameID() == GID_… in sfDrawSprite()
498 if (_vm->getGameID() == GID_RTZ) { in sfDrawText()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/dialogs/
H A Ddialogs_quests.cpp47 …const char **questItemNames = (g_vm->getGameID() == GType_Swords) ? Res.QUEST_ITEM_NAMES_SWORDS : … in execute()
48 …int itemsCount = (g_vm->getGameID() == GType_Swords) ? TOTAL_QUEST_ITEMS_SWORDS : TOTAL_QUEST_ITEM… in execute()
49 …const char *title1 = (g_vm->getGameID() == GType_Swords) ? Res.SWORDS_OF_XEEN_LINE : Res.CLOUDS_OF… in execute()
80 if (_vm->getGameID() == GType_Swords) in execute()
84 } else if (_vm->getGameID() != GType_Swords && idx >= 35 && !headerShown) { in execute()
90 if (_vm->getGameID() == GType_Swords) { in execute()
140 if (!count && !headerShown && (_vm->getGameID() == GType_Swords || idx < 29)) { in execute()
143 if (_vm->getGameID() != GType_Swords && idx > 28 && !headerShown) { in execute()
161 switch (_vm->getGameID()) { in execute()
182 if (party._worldFlags[idx + (_vm->getGameID() != GType_Swords ? 1 : 0)]) { in execute()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/dialogs/
H A Ddialogs_quests.cpp47 …const char **questItemNames = (g_vm->getGameID() == GType_Swords) ? Res.QUEST_ITEM_NAMES_SWORDS : … in execute()
48 …int itemsCount = (g_vm->getGameID() == GType_Swords) ? TOTAL_QUEST_ITEMS_SWORDS : TOTAL_QUEST_ITEM… in execute()
49 …const char *title1 = (g_vm->getGameID() == GType_Swords) ? Res.SWORDS_OF_XEEN_LINE : Res.CLOUDS_OF… in execute()
80 if (_vm->getGameID() == GType_Swords) in execute()
84 } else if (_vm->getGameID() != GType_Swords && idx >= 35 && !headerShown) { in execute()
90 if (_vm->getGameID() == GType_Swords) { in execute()
140 if (!count && !headerShown && (_vm->getGameID() == GType_Swords || idx < 29)) { in execute()
143 if (_vm->getGameID() != GType_Swords && idx > 28 && !headerShown) { in execute()
161 switch (_vm->getGameID()) { in execute()
182 if (party._worldFlags[idx + (_vm->getGameID() != GType_Swords ? 1 : 0)]) { in execute()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/made/
H A Dmade.cpp78 if (getGameID() == GID_LGOP2 || getGameID() == GID_MANHOLE || getGameID() == GID_RODNEY) { in MadeEngine()
80 } else if (getGameID() == GID_RTZ) { in MadeEngine()
93 switch (getGameID()) { in MadeEngine()
280 _music = new MusicPlayer(getGameID() == GID_RTZ); in run()
288 if (getGameID() == GID_RTZ) { in run()
304 } else if (getGameID() == GID_MANHOLE) { in run()
312 } else if (getGameID() == GID_LGOP2) { in run()
315 } else if (getGameID() == GID_RODNEY) { in run()
H A Dscriptfuncs.cpp111 …if (_vm->getGameID() == GID_MANHOLE || _vm->getGameID() == GID_LGOP2 || _vm->getGameID() == GID_RO… in setupExternalsTable()
123 …if (_vm->getGameID() == GID_MANHOLE || _vm->getGameID() == GID_RTZ || _vm->getGameID() == GID_RODN… in setupExternalsTable()
131 if (_vm->getGameID() == GID_RTZ) { in setupExternalsTable()
270 if (_vm->getGameID() == GID_RTZ) { in sfPlayMusic()
420 if (_vm->getGameID() == GID_RTZ) { in sfAddSprite()
423 …} if (_vm->getGameID() == GID_LGOP2 || _vm->getGameID() == GID_MANHOLE || _vm->getGameID() == GID_… in sfAddSprite()
432 …if (_vm->getGameID() == GID_LGOP2 || _vm->getGameID() == GID_MANHOLE || _vm->getGameID() == GID_RO… in sfFreeAnim()
439 if (_vm->getGameID() == GID_RTZ) { in sfDrawSprite()
441 …} if (_vm->getGameID() == GID_LGOP2 || _vm->getGameID() == GID_MANHOLE || _vm->getGameID() == GID_… in sfDrawSprite()
498 if (_vm->getGameID() == GID_RTZ) { in sfDrawText()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dsaves.cpp220 if (g_vm->getGameID() != GType_Clouds) { in newGame()
224 if (g_vm->getGameID() != GType_DarkSide && g_vm->getGameID() != GType_Swords) { in newGame()
229 File::_currentSave = g_vm->getGameID() == GType_DarkSide || g_vm->getGameID() == GType_Swords ? in newGame()
241 switch (g_vm->getGameID()) { in newGame()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dsaves.cpp225 if (g_vm->getGameID() != GType_Clouds) { in newGame()
229 if (g_vm->getGameID() != GType_DarkSide && g_vm->getGameID() != GType_Swords) { in newGame()
234 File::_currentSave = g_vm->getGameID() == GType_DarkSide || g_vm->getGameID() == GType_Swords ? in newGame()
246 switch (g_vm->getGameID()) { in newGame()
H A Dfiles.cpp221 _ccNum = vm->getGameID() == GType_DarkSide; in FileManager()
236 if (g_vm->getGameID() == GType_Swords) { in setup()
240 File::_xeenCc = (g_vm->getGameID() == GType_DarkSide) ? nullptr : in setup()
242 File::_darkCc = (g_vm->getGameID() == GType_Clouds) ? nullptr : in setup()
251 File::_currentArchive = g_vm->getGameID() == GType_DarkSide || g_vm->getGameID() == GType_Swords ? in setup()
275 if (g_vm->getGameID() != GType_WorldOfXeen) in setGameCc()
276 ccMode = g_vm->getGameID() == GType_Clouds ? 0 : 1; in setGameCc()
510 g_vm->_files->setGameCc(g_vm->getGameID() == GType_DarkSide ? 1 : 0); in reset()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/access/
H A Dchar.cpp34 if (vm->getGameID() != GType_Amazon || !vm->isCD()) { in CharEntry()
44 if (vm->getGameID() == GType_MartianMemorandum) { in CharEntry()
159 if (_vm->getGameID() == GType_MartianMemorandum) { in charMenu()
162 } else if (_vm->getGameID() == GType_Amazon) { in charMenu()
/dports/games/scummvm/scummvm-2.5.1/engines/access/
H A Dchar.cpp34 if (vm->getGameID() != GType_Amazon || !vm->isCD()) { in CharEntry()
44 if (vm->getGameID() == GType_MartianMemorandum) { in CharEntry()
159 if (_vm->getGameID() == GType_MartianMemorandum) { in charMenu()
162 } else if (_vm->getGameID() == GType_Amazon) { in charMenu()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/
H A Dsherlock.h185 GameType getGameID() const;
227 #define IS_ROSE_TATTOO (_vm->getGameID() == GType_RoseTattoo)
228 #define IS_SERRATED_SCALPEL (_vm->getGameID() == GType_SerratedScalpel)
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/
H A Dsherlock.h181 GameType getGameID() const;
223 #define IS_ROSE_TATTOO (_vm->getGameID() == GType_RoseTattoo)
224 #define IS_SERRATED_SCALPEL (_vm->getGameID() == GType_SerratedScalpel)
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Dscene_data.cpp116 switch (vm->getGameID()) { in init()
157 if (_vm->getGameID() == GType_RexNebular) { in load()
166 if (_vm->getGameID() == GType_RexNebular) { in load()
192 if (_vm->getGameID() != GType_RexNebular) { in load()
211 if (_vm->getGameID() == GType_RexNebular) { in load()
258 if (_vm->getGameID() == GType_RexNebular) { in load()
270 if (_vm->getGameID() == GType_RexNebular) { in load()
305 bool isV2 = (_vm->getGameID() != GType_RexNebular); in loadPalette()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Dscene_data.cpp116 switch (vm->getGameID()) { in init()
159 if (_vm->getGameID() == GType_RexNebular) { in load()
168 if (_vm->getGameID() == GType_RexNebular) { in load()
194 if (_vm->getGameID() != GType_RexNebular) { in load()
213 if (_vm->getGameID() == GType_RexNebular) { in load()
260 if (_vm->getGameID() == GType_RexNebular) { in load()
272 if (_vm->getGameID() == GType_RexNebular) { in load()
307 bool isV2 = (_vm->getGameID() != GType_RexNebular); in loadPalette()

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