Searched refs:getGameStartTime (Results 1 – 2 of 2) sorted by relevance
127 time_t getGameStartTime() const { return gameStartTime; } in getGameStartTime() function
1384 if(this->serverInterface->getGameStartTime() > 0 && in update()1385 …difftime((long int)time(NULL),this->serverInterface->getGameStartTime()) >= LAG_CHECK_GRACE_PERIOD… in update()