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Searched refs:getHeroes (Results 1 – 19 of 19) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dstacklist.h135 std::list<Hero*> getHeroes() const;
310 void getHeroes(std::vector<guint32>& dst) const;
H A Dstacklist.cpp397 void Stacklist::getHeroes(std::vector<guint32>& dst) const in getHeroes() function in Stacklist
400 (*it)->getHeroes(dst); in getHeroes()
406 getHeroes(hero_ids); in collectTaxes()
448 std::list<Hero*> Stacklist::getHeroes() const in getHeroes() function in Stacklist
452 getHeroes(hero_ids); in getHeroes()
469 std::list<Hero*> heroes = getHeroes(); in getNearestHero()
H A Dherotemplates.h63 std::vector<HeroProto*> getHeroes (int player_id);
H A DCommentator.cpp74 std::list<Hero*> heroes = player->getHeroes(); in getComments()
H A Dstack.h329 void getHeroes(std::vector<guint32>& dst) const;
H A Dherotemplates.cpp204 std::vector<HeroProto*> HeroTemplates::getHeroes (int player_id) in getHeroes() function in HeroTemplates
H A Dplayer.cpp415 std::list<Hero*> h = getHeroes(); in doKill()
1217 getHeroes(attackers, attackerHeroes); in cleanupAfterFight()
1218 getHeroes(defenders, defenderHeroes); in cleanupAfterFight()
2241 void Player::getHeroes(const std::list<Stack*> stacks, std::vector<guint32>& dst) in getHeroes() function in Player
2245 (*it)->getHeroes(dst); in getHeroes()
3833 std::list<Hero*> Player::getHeroes() const in getHeroes() function in Player
3835 return d_stacklist->getHeroes(); in getHeroes()
4036 if (GameScenarioOptions::s_round == 1 && getHeroes().size() == 0) in maybeRecruitHero()
4041 if (getHeroes().size() > 0) in maybeRecruitHero()
H A Dplayer.h375 std::list<Hero*> getHeroes() const;
1731 void getHeroes(const std::list<Stack*> stacks,
H A Dai_smart.cpp65 if (getStacklist()->getHeroes().size() == 0 && in startTurn()
H A DQuestsManager.cpp269 std::list<Hero*> heroes = sl->getHeroes(); in getPlayerQuests()
H A Dstack.cpp371 void Stack::getHeroes(std::vector<guint32>& dst) const in getHeroes() function in Stack
1377 getHeroes(ids); in fliesWithItemAndNonFlyersOverWaterOrMountains()
H A Dgame.cpp944 can_inspect.emit(Playerlist::getActiveplayer()->getHeroes().size() > 0); in update_control_panel()
945 can_see_hero_levels.emit(Playerlist::getActiveplayer()->getHeroes().size() > 0); in update_control_panel()
H A Dai_fast.cpp112 if (getStacklist()->getHeroes().size() == 0 && in startTurn()
H A DAI_Allocation.cpp571 if (d_owner->getHeroes().size() == 0) in oldPickupItems()
H A DGameScenario.cpp1137 HeroTemplates::getInstance()->getHeroes (it->getId()); in validate()
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Dhero-dialog.cpp49 std::list<Hero*> heroes = Playerlist::getActiveplayer()->getHeroes(); in HeroDialog()
230 heroes = Playerlist::getActiveplayer()->getHeroes(); in update_hero_list()
300 heroes = Playerlist::getActiveplayer()->getHeroes(); in on_next_clicked()
318 heroes = Playerlist::getActiveplayer()->getHeroes(); in on_prev_clicked()
H A Dhero-levels-dialog.cpp64 std::list<Hero*> heroes = theplayer->getHeroes(); in HeroLevelsDialog()
H A Dgame-window.cpp1084 stack->getHeroes(heroes); in on_disband_activated()
2551 if (Playerlist::getActiveplayer()->getHeroes().size() == 0) in on_inspect_activated()
/dports/games/lordsawar/lordsawar-0.3.2/src/editor/
H A Dheroes-dialog.cpp123 HeroTemplates::getInstance ()->getHeroes (d_player_id); in fill_heroes()