Searched refs:getHeroes (Results 1 – 19 of 19) sorted by relevance
135 std::list<Hero*> getHeroes() const;310 void getHeroes(std::vector<guint32>& dst) const;
397 void Stacklist::getHeroes(std::vector<guint32>& dst) const in getHeroes() function in Stacklist400 (*it)->getHeroes(dst); in getHeroes()406 getHeroes(hero_ids); in collectTaxes()448 std::list<Hero*> Stacklist::getHeroes() const in getHeroes() function in Stacklist452 getHeroes(hero_ids); in getHeroes()469 std::list<Hero*> heroes = getHeroes(); in getNearestHero()
63 std::vector<HeroProto*> getHeroes (int player_id);
74 std::list<Hero*> heroes = player->getHeroes(); in getComments()
329 void getHeroes(std::vector<guint32>& dst) const;
204 std::vector<HeroProto*> HeroTemplates::getHeroes (int player_id) in getHeroes() function in HeroTemplates
415 std::list<Hero*> h = getHeroes(); in doKill()1217 getHeroes(attackers, attackerHeroes); in cleanupAfterFight()1218 getHeroes(defenders, defenderHeroes); in cleanupAfterFight()2241 void Player::getHeroes(const std::list<Stack*> stacks, std::vector<guint32>& dst) in getHeroes() function in Player2245 (*it)->getHeroes(dst); in getHeroes()3833 std::list<Hero*> Player::getHeroes() const in getHeroes() function in Player3835 return d_stacklist->getHeroes(); in getHeroes()4036 if (GameScenarioOptions::s_round == 1 && getHeroes().size() == 0) in maybeRecruitHero()4041 if (getHeroes().size() > 0) in maybeRecruitHero()
375 std::list<Hero*> getHeroes() const;1731 void getHeroes(const std::list<Stack*> stacks,
65 if (getStacklist()->getHeroes().size() == 0 && in startTurn()
269 std::list<Hero*> heroes = sl->getHeroes(); in getPlayerQuests()
371 void Stack::getHeroes(std::vector<guint32>& dst) const in getHeroes() function in Stack1377 getHeroes(ids); in fliesWithItemAndNonFlyersOverWaterOrMountains()
944 can_inspect.emit(Playerlist::getActiveplayer()->getHeroes().size() > 0); in update_control_panel()945 can_see_hero_levels.emit(Playerlist::getActiveplayer()->getHeroes().size() > 0); in update_control_panel()
112 if (getStacklist()->getHeroes().size() == 0 && in startTurn()
571 if (d_owner->getHeroes().size() == 0) in oldPickupItems()
1137 HeroTemplates::getInstance()->getHeroes (it->getId()); in validate()
49 std::list<Hero*> heroes = Playerlist::getActiveplayer()->getHeroes(); in HeroDialog()230 heroes = Playerlist::getActiveplayer()->getHeroes(); in update_hero_list()300 heroes = Playerlist::getActiveplayer()->getHeroes(); in on_next_clicked()318 heroes = Playerlist::getActiveplayer()->getHeroes(); in on_prev_clicked()
64 std::list<Hero*> heroes = theplayer->getHeroes(); in HeroLevelsDialog()
1084 stack->getHeroes(heroes); in on_disband_activated()2551 if (Playerlist::getActiveplayer()->getHeroes().size() == 0) in on_inspect_activated()
123 HeroTemplates::getInstance ()->getHeroes (d_player_id); in fill_heroes()