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Searched refs:getInertia (Results 1 – 25 of 68) sorted by relevance

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/dports/science/opensim-core/opensim-core-4.1/OpenSim/Simulation/SimbodyEngine/Test/
H A DtestJoints.cpp537 femurMass.getMassCenter(), femurMass.getInertia()); in testCustomVsUniversalPin()
781 femurMass.getMassCenter(), femurMass.getInertia()); in testEllipsoidJoint()
800 tibiaMass.getMassCenter(), tibiaMass.getInertia()); in testEllipsoidJoint()
899 femurMass.getMassCenter(), femurMass.getInertia()); in testWeldJoint()
925 tibiaMass.getMassCenter(), tibiaMass.getInertia()); in testWeldJoint()
941 footMass.getMassCenter(), footMass.getInertia()); in testWeldJoint()
950 toesMass.getMassCenter(), toesMass.getInertia()); in testWeldJoint()
1075 femurMass.getMassCenter(), femurMass.getInertia()); in testFreeJoint()
2072 tibiaMass.getInertia()); in testAutomaticJointReversal()
2075 footMass.getInertia()); in testAutomaticJointReversal()
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H A DtestConstraints.cpp358 …enSim::Body osim_foot("foot", footMass.getMass(), footMass.getMassCenter(), footMass.getInertia()); in testPointConstraint()
440 footMass.getInertia()); in testConstantDistanceConstraint()
502 tibiaMass.getMassCenter(), tibiaMass.getInertia()); in testCoordinateLocking()
621 tibiaMass.getMassCenter(), tibiaMass.getInertia()); in testWeldConstraint()
633 footMass.getMassCenter(), footMass.getInertia()); in testWeldConstraint()
716 footMass.getMassCenter(), footMass.getInertia()); in testPointOnLineConstraint()
850 tibiaMass.getMassCenter(), tibiaMass.getInertia()); in testCoordinateCouplerConstraint()
/dports/cad/impact/Impact/src/run/elements/
H A DBeam_Spring_2.java226 I1 = (node[0].getInertia().get(0, 0) + node[0].getInertia().get(1, 1) + in checkTimestep()
227 node[0].getInertia().get(2, 2)) / 3.0; in checkTimestep()
228 I2 = (node[1].getInertia().get(0, 0) + node[1].getInertia().get(1, 1) + in checkTimestep()
229 node[1].getInertia().get(2, 2)) / 3.0; in checkTimestep()
/dports/science/opensim-core/opensim-core-4.1/OpenSim/Simulation/Test/
H A DtestPrescribedForce.cpp158 ball.setInertia(ballMass.getInertia()); in testPrescribedForce()
240 Mat33 invInertia = ballMass.getInertia().toMat33().invert(); in testForceAtPoint()
262 Mat33 invInertia = ballMass.getInertia().toMat33().invert(); in testTorque()
/dports/science/simbody/simbody-Simbody-3.7/examples/shared/
H A DTaskSpace.cpp235 return m_tspace->getInertia(getState()); in inverse()
246 const Inertia& Lambda = m_tspace->getInertia(getState()); in updateCache()
274 const Inertia& Lambda = m_tspace->getInertia(getState()); in operator *()
/dports/graphics/blender/blender-2.91.0/intern/itasc/kdl/
H A Dsegment.hpp130 const Inertia& getInertia()const in getInertia() function in KDL::Segment
/dports/games/flightgear/flightgear-2020.3.11/src/FDM/UIUCModel/
H A Duiuc_get_flapper.cpp49 flapper_Inertia=flapper_struct.getInertia(); in uiuc_get_flapper()
H A Duiuc_flapdata.h31 double getInertia() const;
/dports/science/opensim-core/opensim-core-4.1/OpenSim/Sandbox/TaskSpace/
H A DTaskSpace.cpp240 return m_tspace->getInertia(); in inverse()
252 const Inertia& Lambda = m_tspace->getInertia(); in updateCache()
280 const Inertia& Lambda = m_tspace->getInertia(); in multiplyByJBar()
/dports/cad/impact/Impact/bin_cluster/genjpsource/run/elements/
H A DBeam_Spring_2.java295 …I1 = (this.node[0].getInertia().get(0, 0) + this.node[0].getInertia().get(1, 1) + this.node[0].get… in checkTimestep()
296 …I2 = (this.node[1].getInertia().get(0, 0) + this.node[1].getInertia().get(1, 1) + this.node[1].get… in checkTimestep()
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtConvexTriangleMeshShape.cpp263 btMatrix3x3& getInertia() in calculatePrincipalAxisTransform() function in btConvexTriangleMeshShape::calculatePrincipalAxisTransform::InertiaCallback
279 btMatrix3x3& i = inertiaCallback.getInertia(); in calculatePrincipalAxisTransform()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/
H A DbtConvexTriangleMeshShape.cpp263 btMatrix3x3& getInertia() in calculatePrincipalAxisTransform() function in btConvexTriangleMeshShape::calculatePrincipalAxisTransform::InertiaCallback
279 btMatrix3x3& i = inertiaCallback.getInertia(); in calculatePrincipalAxisTransform()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/
H A DbtConvexTriangleMeshShape.cpp293 btMatrix3x3& getInertia() in calculatePrincipalAxisTransform() function in btConvexTriangleMeshShape::calculatePrincipalAxisTransform::InertiaCallback
310 btMatrix3x3& i = inertiaCallback.getInertia(); in calculatePrincipalAxisTransform()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/
H A DbtConvexTriangleMeshShape.cpp293 btMatrix3x3& getInertia() in calculatePrincipalAxisTransform() function in btConvexTriangleMeshShape::calculatePrincipalAxisTransform::InertiaCallback
310 btMatrix3x3& i = inertiaCallback.getInertia(); in calculatePrincipalAxisTransform()
/dports/science/opensim-core/opensim-core-4.1/Bindings/Java/swig/
H A Djava_simulation.i35 void getInertia(Array<double>& rInertia) { in getInertia() function
36 SimTK::Mat33 inertia= self->getInertia().toMat33(); in getInertia()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/
H A DbtConvexTriangleMeshShape.cpp293 btMatrix3x3& getInertia() in calculatePrincipalAxisTransform() function in btConvexTriangleMeshShape::calculatePrincipalAxisTransform::InertiaCallback
310 btMatrix3x3& i = inertiaCallback.getInertia(); in calculatePrincipalAxisTransform()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtConvexTriangleMeshShape.cpp263 btMatrix3x3& getInertia() in calculatePrincipalAxisTransform() function in btConvexTriangleMeshShape::calculatePrincipalAxisTransform::InertiaCallback
279 btMatrix3x3& i = inertiaCallback.getInertia(); in calculatePrincipalAxisTransform()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/
H A DbtConvexTriangleMeshShape.cpp293 btMatrix3x3& getInertia() in calculatePrincipalAxisTransform() function in btConvexTriangleMeshShape::calculatePrincipalAxisTransform::InertiaCallback
310 btMatrix3x3& i = inertiaCallback.getInertia(); in calculatePrincipalAxisTransform()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtConvexTriangleMeshShape.cpp263 btMatrix3x3& getInertia() in calculatePrincipalAxisTransform() function in btConvexTriangleMeshShape::calculatePrincipalAxisTransform::InertiaCallback
279 btMatrix3x3& i = inertiaCallback.getInertia(); in calculatePrincipalAxisTransform()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/
H A DbtConvexTriangleMeshShape.cpp293 btMatrix3x3& getInertia() in calculatePrincipalAxisTransform() function in btConvexTriangleMeshShape::calculatePrincipalAxisTransform::InertiaCallback
310 btMatrix3x3& i = inertiaCallback.getInertia(); in calculatePrincipalAxisTransform()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtConvexTriangleMeshShape.cpp263 btMatrix3x3& getInertia() in calculatePrincipalAxisTransform() function in btConvexTriangleMeshShape::calculatePrincipalAxisTransform::InertiaCallback
279 btMatrix3x3& i = inertiaCallback.getInertia(); in calculatePrincipalAxisTransform()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/
H A DbtConvexTriangleMeshShape.cpp263 btMatrix3x3& getInertia() in calculatePrincipalAxisTransform() function in btConvexTriangleMeshShape::calculatePrincipalAxisTransform::InertiaCallback
279 btMatrix3x3& i = inertiaCallback.getInertia(); in calculatePrincipalAxisTransform()
/dports/games/toycars/toycars-0.3.10/toycars/src/MyFisix/
H A DRigidBody.h81 double getInertia() const { return mInertia; } in getInertia() function
/dports/science/opensim-core/opensim-core-4.1/OpenSim/Simulation/SimbodyEngine/
H A DBody.h86 const SimTK::Inertia& getInertia() const;
/dports/misc/dartsim/dart-6.11.1/python/tests/unit/dynamics/
H A Dtest_body_node.py58 inertias = [kr5.getBodyNode(i).getInertia()

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