Searched refs:getInputLevels (Results 1 – 4 of 4) sorted by relevance
44 virtual bool getInputLevels(float &left, float &right) = 0;
74 virtual bool getInputLevels(float &left, float &right) override;
218 AudioCallbackRecordTarget::getInputLevels(float &left, float &right) in getInputLevels() function in AudioCallbackRecordTarget
567 if (m_recordTarget->getInputLevels(left, right)) { in checkPlayStatus()