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Searched refs:getInputLevels (Results 1 – 4 of 4) sorted by relevance

/dports/audio/sonic-visualiser/sonic-visualiser-4.0.1/svcore/base/
H A DAudioRecordTarget.h44 virtual bool getInputLevels(float &left, float &right) = 0;
/dports/audio/sonic-visualiser/sonic-visualiser-4.0.1/svapp/audio/
H A DAudioCallbackRecordTarget.h74 virtual bool getInputLevels(float &left, float &right) override;
H A DAudioCallbackRecordTarget.cpp218 AudioCallbackRecordTarget::getInputLevels(float &left, float &right) in getInputLevels() function in AudioCallbackRecordTarget
/dports/audio/sonic-visualiser/sonic-visualiser-4.0.1/svgui/view/
H A DViewManager.cpp567 if (m_recordTarget->getInputLevels(left, right)) { in checkPlayStatus()