Searched refs:getInterior (Results 1 – 11 of 11) sorted by relevance
91 Interior getInterior(); in getInterior() method
58 CellStore *getInterior (const std::string& name);
61 …world->moveObject(actor,world->getInterior(mCellName),mPosition.pos[0],mPosition.pos[1],mPosition.… in teleport()
180 MWWorld::CellStore *MWWorld::Cells::getInterior (const std::string& name) in getInterior() function in MWWorld::Cells231 return getInterior (id.mWorldspace); in getCell()
675 CellStore *cell = MWBase::Environment::get().getWorld()->getInterior(it->mName); in testInteriorCells()778 CellStore *cell = MWBase::Environment::get().getWorld()->getInterior(cellName); in changeToInteriorCell()1026 … preloadCell(MWBase::Environment::get().getWorld()->getInterior(door.getCellRef().getDestCell())); in preloadTeleportDoorDestinations()1180 preloadCell(MWBase::Environment::get().getWorld()->getInterior(dest.mCellName)); in preloadFastTravelDestinations()
558 CellStore *World::getInterior (const std::string& name) in getInterior() function in MWWorld::World560 return mCells.getInterior (name); in getInterior()568 return getInterior (id.mWorldspace); in getCell()2817 MWWorld::CellStore *cellStore = getInterior(name); in findInteriorPosition()2855 source = getInterior(door->getDestCell()); in findInteriorPosition()3293 MWWorld::CellStore *next = getInterior(currentCell); in findInteriorPositionInWorldSpace()3342 MWWorld::CellStore *next = getInterior(cell); in getClosestMarker()3613 MWWorld::CellStore *prison = getInterior( prisonName ); in confiscateStolenItems()
215 CellStore *getInterior (const std::string& name) override;
166 oResizeRange.getInterior().setColorIndex(36); in displayQuaterlySales()
368 store = MWBase::Environment::get().getWorld()->getInterior(cellID); in execute()481 store = MWBase::Environment::get().getWorld()->getInterior(cellID); in execute()
128 virtual MWWorld::CellStore *getInterior (const std::string& name) = 0;
559 MWWorld::CellStore* cell = world->getInterior (mPrefix); in updateDoorMarkers()