Searched refs:getJumpHookId (Results 1 – 12 of 12) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/grim/imuse/ |
H A D | imuse_sndmgr.h | 111 int getJumpHookId(SoundDesc *sound, int number);
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H A D | imuse.cpp | 354 int sampleHookId = _sound->getJumpHookId(soundDesc, jumpId); in switchToNextRegion()
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H A D | imuse_sndmgr.cpp | 329 int ImuseSndMgr::getJumpHookId(SoundDesc *sound, int number) { in getJumpHookId() function in Grim::ImuseSndMgr
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/imuse/ |
H A D | imuse_sndmgr.h | 111 int getJumpHookId(SoundDesc *sound, int number);
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H A D | imuse.cpp | 354 int sampleHookId = _sound->getJumpHookId(soundDesc, jumpId); in switchToNextRegion()
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H A D | imuse_sndmgr.cpp | 329 int ImuseSndMgr::getJumpHookId(SoundDesc *sound, int number) { in getJumpHookId() function in Grim::ImuseSndMgr
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/imuse_digi/ |
H A D | dimuse_sndmgr.h | 152 int getJumpHookId(SoundDesc *soundDesc, int number);
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H A D | dimuse.cpp | 403 int sampleHookId = _sound->getJumpHookId(soundDesc, jumpId); in switchToNextRegion()
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H A D | dimuse_sndmgr.cpp | 622 int ImuseDigiSndMgr::getJumpHookId(SoundDesc *soundDesc, int number) { in getJumpHookId() function in Scumm::ImuseDigiSndMgr
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/imuse_digi/ |
H A D | dimuse_sndmgr.h | 153 int getJumpHookId(SoundDesc *soundDesc, int number);
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H A D | dimuse.cpp | 534 int sampleHookId = _sound->getJumpHookId(soundDesc, jumpId); in switchToNextRegion()
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H A D | dimuse_sndmgr.cpp | 639 int ImuseDigiSndMgr::getJumpHookId(SoundDesc *soundDesc, int number) { in getJumpHookId() function in Scumm::ImuseDigiSndMgr
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