Searched refs:getLevelType (Results 1 – 15 of 15) sorted by relevance
89 rec->getDataType(), rec->getLevelType(), rec->getLevelValue(), in storeRecordInMap()193 (rec->getLevelType()==LV_MSL || rec->getLevelType()==LV_GND_SURF) in readAllGribRecords()195 || ( RecordIsWind(rec) && rec->getLevelType()==LV_ABOV_GND && rec->getLevelValue()==10) in readAllGribRecords()196 || ( RecordIsWind(rec) && rec->getLevelType()==LV_ISOBARIC //wind at x hpa in readAllGribRecords()203 … else if( (RecordIsGust(rec) && rec->getLevelType()==LV_GND_SURF && rec->getLevelValue()==0) ) in readAllGribRecords()206 else if( RecordIsWind(rec) && rec->getLevelType()==LV_GND_SURF) in readAllGribRecords()210 && rec->getLevelType()==LV_ABOV_GND && rec->getLevelValue()==2 ) in readAllGribRecords()214 && rec->getLevelType()==LV_ISOBARIC in readAllGribRecords()222 && rec->getLevelType()==LV_GND_SURF && rec->getLevelValue()==0 ) in readAllGribRecords()226 && rec->getLevelType()==LV_GND_SURF && rec->getLevelValue()==0) in readAllGribRecords()[all …]
127 && getLevelType()==LV_MSL in translateDataType()134 && getLevelType()==LV_MSL in translateDataType()147 if (getLevelType() == LV_ISOBARIC){ // for pressure level data in translateDataType()170 if (getLevelType()==LV_GND_SURF && getLevelValue()==0) { // single level data in translateDataType()222 if (getLevelType()==LV_GND_SURF && getLevelValue()==0) { in translateDataType()258 else if (getDataType()==GRB_CLOUD_TOT && getLevelType()==LV_GND_SURF && getLevelValue()==0) { in translateDataType()262 else if (getDataType()==GRB_PRESSURE && getLevelType()==LV_GND_SURF && getLevelValue()==0) { in translateDataType()280 if(getLevelType() == LV_ABOV_MSL) { in translateDataType()
137 static zuchar getLevelType (zuint code) { in getLevelType() function176 zuchar getLevelType() const { return levelType; } in getLevelType() function
1934 if(pRec->getLevelType() == LV_ISOBARIC){ in GRIBFile()1948 if(pRec->getLevelType() == LV_ISOBARIC){ in GRIBFile()1991 if(pRec->getLevelType() == LV_ISOBARIC){ in GRIBFile()2009 if(pRec->getLevelType() == LV_ISOBARIC){ in GRIBFile()2019 if(pRec->getLevelType() == LV_ISOBARIC){ in GRIBFile()2041 skip = (oRec->getLevelType() == LV_MSL); in GRIBFile()
1365 && getLevelType()==LV_MSL in translateDataType()1372 && getLevelType()==LV_MSL in translateDataType()
47 levelType = getLevelType(firstLevel); in LocalGame()89 levelType = getLevelType(fileName); in setLevel()
307 LevelType Game::getLevelType (const char* fileName) { in getLevelType() function in Game327 levelType = getLevelType(fileName); in playLevel()
113 LevelType getLevelType (const char* fileName);
172 levelType = getLevelType(fileName); in setLevel()
41 int getLevelType() const;
292 defaultPath = scene->getDefaultLevelPath(getLevelType()).getParentDir(); in updatePath()327 fp = scene->getDefaultLevelPath(getLevelType(), levelName) in levelExists()369 int LevelCreatePopup::getLevelType() const { in getLevelType() function in LevelCreatePopup437 int lType = getLevelType(); in apply()
343 int getLevelType(const TFilePath &actualPath) { in getLevelType() function
2827 static int getLevelType(const TImageP &img) { in getLevelType() function
968 static LevelType getLevelType(const TFilePath &fp) { in getLevelType() function1027 const LevelType <ype = getLevelType(path); in getImportedLevelPath()1051 LevelType ltype = getLevelType(levelPath); in convertLevelIfNeeded()1118 LevelType ltype = getLevelType(actualPath); in loadLevel()
246 inline css_list_style_type_t getLevelType() { return m_levelType; } in getLevelType() function in odt_ListLevelStyle702 listType = levelStyle->getLevelType(); in handleTagBody()