Searched refs:getLocalPlayerName (Results 1 – 3 of 3) sorted by relevance
354 const std::string& getLocalPlayerName() const { return localPlayerName; } in getLocalPlayerName() function
457 || (playerInfo.playerName == pGame->getLocalPlayerName())) { in loadHouses()885 if(playerInfo.playerName == pGame->getLocalPlayerName()) { in getOrCreateHouse()
1115 pStream->writeString(getLocalPlayerName()); in runMainLoop()1321 pStream->writeString(getLocalPlayerName()); in runMainLoop()1560 if(playerInfo.playerName == getLocalPlayerName()) { in loadSaveGame()1927 … pInterface->getChatManager().addChatMessage(getLocalPlayerName(), typingChatMessage); in handleChatInput()