Searched refs:getLoopTime (Results 1 – 5 of 5) sorted by relevance
387 int getLoopTime() const;
1052 int loop_time = game_g->getLoopTime(); in doAIUpdate()
90 int real_loop_time = game_g->getLoopTime(); in update()1733 int looptime = game_g->getLoopTime(); in doCombat()1872 int looptime = game_g->getLoopTime(); in doPlayer()
2000 int time_interval = game_g->getLoopTime(); in update()
3630 int Game::getLoopTime() const { in getLoopTime() function in Game