/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/ |
H A D | monster_egg.cpp | 108 return megg->getMapNum() >> 3; in I_getMonId()
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H A D | egg.cpp | 118 return egg->getMapNum(); in I_getEggId()
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H A D | damage_info.cpp | 62 int32 mapnum = item->getMapNum(); in applyToItem()
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H A D | snap_process.cpp | 155 int32 xoff = static_cast<int8>(item->getMapNum()) * 0x0020; in getSnapEggRange()
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H A D | camera_process.cpp | 87 if (!av || av->getMapNum() != map_num) { in GetCameraLocation()
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H A D | item.h | 232 uint16 getMapNum() const { in getMapNum() function
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H A D | world.cpp | 334 g_debugger->debugPrintf("map %d, (", av->getMapNum()); in worldStats()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/games/ |
H A D | u8_game.cpp | 143 World::get_instance()->switchMap(av->getMapNum()); in startGame() 253 ws->writeUint16LE(av->getMapNum()); in writeSaveInfo()
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H A D | start_crusader_process.cpp | 87 int mapnum = avatar->getMapNum(); in run()
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/dports/games/scummvm/scummvm-2.5.1/engines/saga2/ |
H A D | tile.cpp | 289 int16 ActiveItem::getMapNum(void) { in getMapNum() function in Saga2::ActiveItem 309 int16 mn = getMapNum(); in getInstanceContext() 341 int16 mapNum = getMapNum(); in thisID() 360 getMapNum(), in use() 373 getMapNum(), in trigger() 386 getMapNum(), in release() 432 int16 mapNum = getMapNum(); in use() 2407 metaIter.getMapNum(), in iterate() 2452 metaIter.getMapNum(), in first() 2459 metaIter.getMapNum(), in first() [all …]
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H A D | terrain.cpp | 714 obj->getMapNum(), in tileSlopeHeight() 743 int16 mapNum = obj->getMapNum(); in objectTerrain() 826 return checkBlocked(obj, obj->getMapNum(), loc, blockResultObj); in checkBlocked() 869 int16 mapNum = obj->getMapNum(); in checkContact()
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H A D | tile.h | 406 int16 getMapNum(void); 420 return activeItemAddress(ActiveItemID(getMapNum(), _data.instance.groupID)); in getGroup() 938 int16 getMapNum(void) { in getMapNum() function
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H A D | speldefs.h | 344 inline int16 getMapNum(void) const;
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H A D | idtypes.h | 176 int16 getMapNum(void) { in getMapNum() function
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H A D | objects.h | 240 int16 getMapNum(void); 833 inline int16 GameObject::getMapNum(void) { in getMapNum() function 838 return sibling->getMapNum(); in getMapNum()
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H A D | spelshow.h | 369 inline int16 Effectron::getMapNum(void) const { in getMapNum() function
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H A D | spelcast.cpp | 882 int16 mapNum = obj->getMapNum(); in checkNontact() 917 int16 mapNum = obj->getMapNum(); in tileNopeHeight()
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H A D | assign.cpp | 268 uint8 mapNum = getActor()->getMapNum(); in getTask()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/ |
H A D | cru_avatar_mover_process.cpp | 153 if (avatar->getMapNum() == REBEL_BASE_MAP) { in handleCombatMode() 304 const bool rebelBase = (avatar->getMapNum() == REBEL_BASE_MAP); in handleNormalMode() 521 if (!avatar || avatar->getMapNum() == REBEL_BASE_MAP || avatar->isBusy()) in tryAttack()
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H A D | main_actor.cpp | 371 uint16 oldmap = getMapNum(); in teleport() 393 int oldmap = getMapNum(); in teleport() 808 mapnum = av->getMapNum(); in I_teleportToEgg()
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H A D | combat_process.cpp | 284 if (mi && mi->_shifter && a->getMapNum() != 43 && (getRandom() % 2) == 0) { in waitForTarget()
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H A D | actor.cpp | 1988 newactor->setMapNum(av->getMapNum()); in createActor() 2114 return actor->getMapNum(); in I_getMap() 2615 int npcDifficulty = (item->getMapNum() & 3) + 1; in I_createActorCru() 2659 newactor->setDefaultActivity(2, other->getMapNum()); in I_createActorCru() 2663 bool wpnflag = (item->getMapNum() & 4); in I_createActorCru() 2683 …Item *weapon = ItemFactory::createItem(WPNSHAPES[wpntype], 0, 0, 0, 0, newactor->getMapNum(), 0, t… in I_createActorCru()
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H A D | actor_anim_process.cpp | 435 } else if (a->getMapNum() != 54) { // Khumash-Gor doesn't summon ghouls in doSpecial()
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/dports/graphics/ossim/ossim-OrchidIsland-2.11.1/include/ossim/support_data/ |
H A D | ossimNitfRsmecaTag.h | 165 ossimString getMapNum() const;
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/gumps/ |
H A D | container_gump.cpp | 458 …:FLG_FLIPPED | Item::FLG_FAST_ONLY | Item::FLG_LOW_FRICTION), item->getNpcNum(), item->getMapNum(), in DropItem()
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