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Searched refs:getMapXYZAtScreenXY (Results 1 – 2 of 2) sorted by relevance

/dports/games/scourge/scourge/src/render/
H A Dmap.h1048 void getMapXYZAtScreenXY( Uint16 *mapx, Uint16 *mapy, Uint16 *mapz, Location **pos );
H A Dmap.cpp1151 getMapXYZAtScreenXY( &cursorMapX, &cursorMapY, &cursorMapZ, &pos ); in draw()
4466 void Map::getMapXYZAtScreenXY( Uint16 *mapx, Uint16 *mapy, Uint16 *mapz, Location **pos ) { in getMapXYZAtScreenXY() function in Map