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Searched refs:getMiners (Results 1 – 5 of 5) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dsector.h539 int getMiners(Id id) const;
H A Dgui.cpp1287 int n_miners = gamestate->getCurrentSector()->getMiners( element ); in draw()
1445 int n_miners = gamestate->getCurrentSector()->getMiners( element ); in draw()
1568 int n_miners = gamestate->getCurrentSector()->getMiners( element ); in changeMiners()
H A Dplayer.cpp828 int n = sector->getMiners((Id)i) + 1; in doSectorAI()
H A Dgame.cpp4836 if( sector->getMiners((Id)i) > 0 ) { in runTests()
4843 if( sector->getMiners(element) == 0 ) { in runTests()
4879 else if( sector->getMiners(element) == 0 ) { in runTests()
4889 else if( sector->getMiners(element) > 0 ) { in runTests()
H A Dsector.cpp1954 n_gatherers = this->getMiners((Id)i); in doPlayer()
2675 int Sector::getMiners(Id id) const { in getMiners() function in Sector
3339 printf(" mining %s %d\n", element->getName(), this->getMiners((Id)i)); in printDebugInfo()