Home
last modified time | relevance | path

Searched refs:getMobjNumForName (Results 1 – 3 of 3) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/include/doomsday/defs/
H A Dded.h167 int getMobjNumForName(char const *name) const;
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/defs/
H A Dded.cpp375 int ded_s::getMobjNumForName(const char *name) const in getMobjNumForName() function in ded_s
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/
H A Dplayer.cpp1184 if((type = mobjtype_t(Defs().getMobjNumForName(argv[1]))) < 0) in D_CMD()