/dports/games/burrtools/burrtools-0.6.3/src/lib/ |
H A D | disasmtomoves.cpp | 140 if ((step >= 0) && ((unsigned int)step >= tree->getMoves())) { in doRecursive() 155 const state_c * s = tree->getState(tree->getMoves()); in doRecursive() 191 steps = doRecursive(tree->getRemoved(), step - (int)tree->getMoves(), array, center_active, in doRecursive() 192 … tree->getState(tree->getMoves()-1)->getX(pc) + cx - tree->getRemoved()->getState(0)->getX(0), in doRecursive() 193 … tree->getState(tree->getMoves()-1)->getY(pc) + cy - tree->getRemoved()->getState(0)->getY(0), in doRecursive() 194 … tree->getState(tree->getMoves()-1)->getZ(pc) + cz - tree->getRemoved()->getState(0)->getZ(0)); in doRecursive() 200 const state_c * s2 = tree->getState(tree->getMoves()-1); in doRecursive() 224 if (center_active && (step - (int)tree->getMoves() < steps) && (tree->getRemoved())) in doRecursive() 233 … if (array && center_active && (step - (int)tree->getMoves() < steps) && (tree->getRemoved())) { in doRecursive() 254 return tree->getMoves() + steps + steps2; in doRecursive() [all …]
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H A D | print.cpp | 95 for (unsigned int i = 0; i <= s->getMoves(); i++) { in print_rec() 146 if (s->getState(s->getMoves())->pieceRemoved(i)) in print_rec() 159 if (!(s->getState(s->getMoves())->pieceRemoved(i))) in print_rec()
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H A D | disassembly.h | 234 unsigned int getMoves(void) const { return states.size() - 1; } in getMoves() function
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/dports/games/mancala/mancala-1.0.3/ |
H A D | minimax.c | 36 static PMove *(*getMoves)(Player, int *); variable 87 newmove = getMoves(nextPlayer, &numMoves); in recMiniMax() 214 getMoves = fncGetMoves; 226 move = getMoves(player, &numMoves);
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H A D | mancala.c | 124 static PMove *getMoves(Player player, int *numMoves) in getMoves() function 305 legalmove = getMoves(player, &numMoves); in legalMove() 383 getMoves, doMove, undoMove, in getBestMove()
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/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | stack.cpp | 225 guint32 Stack::getMoves() const in getMoves() function in Stack 237 min = int((*it)->getMoves()); in getMoves() 398 guint32 moves = tile->getMoves(); in calculateTileMovementCost() 445 if (getMoves() >= needed) in enoughMoves() 454 int group_moves = getMoves(); in canMove() 813 if ((*it)->getMoves() > 0) in determineReachableArmies() 832 if ((*it)->getMoves() > 0) in determineReachableArmies() 843 if (stack->getMoves() >= in determineReachableArmies() 904 moves = copy->getMoves(); in getMaxLandMoves() 938 moves = copy->getMoves(); in getMaxBoatMoves() [all …]
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H A D | ai_fast.cpp | 197 s->getFirstPointInPath().y << ") with " << s->getMoves() <<" left"); in startTurn() 203 else if (s->getPath()->size() == 0 && s->getMoves() > 1) in startTurn() 451 (s, s->getMoves(), 50.0, blessed, stack_died); in computerTurn() 465 stack_moved = AI_maybeVisitTempleForQuest(s, s->getMoves(), in computerTurn() 473 stack_moved = AI_maybeVisitRuin (s, s->getMoves(), in computerTurn() 494 stack_moved = AI_maybePickUpItems(s, s->getMoves(), picked_up, in computerTurn() 720 if ((int)mp <= 0 || mp > s->getMoves()) in computerTurn() 854 if (moves < stack->getMoves() + 15) in computerChooseVisitRuin() 865 if (moves < stack->getMoves() + 7) in computerChoosePickupBag() 878 if (moves < stack->getMoves() + 7) in computerChooseVisitTempleForBlessing() [all …]
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H A D | ai_smart.cpp | 514 if (moves <= stack->getMoves()) in computerChooseVisitRuin() 523 if (moves < stack->getMoves() + 17) in computerChooseVisitRuin() 566 if (moves < stack->getMoves() + 7) in computerChoosePickupBag() 577 if (moves * 2 <= stack->getMoves()) in computerChooseVisitTempleForBlessing() 590 if (moves < stack->getMoves() + 7) in computerChooseVisitTempleForBlessing() 605 if (moves <= stack->getMoves()) in computerChooseVisitTempleForQuest() 612 if (moves < stack->getMoves() + 17) in computerChooseVisitTempleForQuest()
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H A D | maptile.cpp | 104 guint32 Maptile::getMoves() const in getMoves() function in Maptile 117 return (*GameMap::getTileset())[d_index]->getMoves() / 2; in getMoves() 119 return (*GameMap::getTileset())[d_index]->getMoves(); in getMoves()
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H A D | AI_Allocation.cpp | 275 if (s->getParked() == false && s->getMoves() >= 4) in attackNearbyEnemies() 355 if (s->getMoves() < s->getMaxMoves()) in attackNearbyEnemies() 386 if (s->getMoves() < s->getMaxMoves()) in attackNearbyEnemies() 430 if ((s->getMoves() > 3 && s->size() >= 4 && in emptyOutCities() 492 moved = d_owner->AI_maybeVisitTempleForBlessing(s, s->getMoves(), in visitTemples() 525 moved = d_owner->AI_maybeVisitRuin(s, s->getMoves(), in visitRuins() 818 if (stack->getMoves() > 0) in allocateDefensiveStacksToCity() 1510 … << "," << s->getPos().y << ". moved is " << moved << ". moves left is " << s->getMoves() <<"."); in moveStack()
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H A D | maptile.h | 126 guint32 getMoves() const;
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H A D | Tile.h | 95 guint32 getMoves() const {return d_moves;} in getMoves() function
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H A D | PathCalculator.cpp | 87 nodes[idx].moves_left = stack->getMoves(); in populateNodeMap() 350 guint32 moves = tile->getMoves(); in pointsToMoveTo() 545 guint32 moves_left = stack->getMoves(); in calculate()
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H A D | army.h | 203 guint32 getMoves() const {return d_moves;} in getMoves() function
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H A D | stack.h | 85 guint32 getMoves() const;
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/dports/games/fillets-ng/fillets-ng-1.0.1/src/level/ |
H A D | Level.cpp | 284 std::string oldMoves = room->stepCounter()->getMoves(); in nextPlayerAction() 310 m_levelScript->room()->stepCounter()->getMoves(); in saveGame() 398 std::string moves = m_levelScript->room()->stepCounter()->getMoves(); in nextUndoAction()
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H A D | StepCounter.h | 13 virtual std::string getMoves() const = 0;
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H A D | LevelCountDown.cpp | 100 m_access->const_room()->stepCounter()->getMoves(); in saveSolution()
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H A D | Controls.h | 59 virtual std::string getMoves() const { return m_moves; } in getMoves() function
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/dports/games/kdiamond/kdiamond-21.12.3/src/ |
H A D | game.h | 56 void getMoves();
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H A D | game.cpp | 50 void Game::getMoves() in getMoves() function in Game 281 getMoves(); in timerEvent()
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/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/rt.equinox.p2/bundles/org.eclipse.equinox.p2.reconciler.dropins/src/org/eclipse/equinox/internal/p2/reconciler/dropins/ |
H A D | ProfileSynchronizer.java | 85 Collection<IInstallableUnit> getMoves() { in getMoves() method in ProfileSynchronizer.ReconcilerProfileChangeRequest 185 for (IInstallableUnit iu : request.getMoves()) { in performAddRemove() 280 Collection<IInstallableUnit> moves = request.getMoves(); in performRemoveForMovedIUs() 655 List<IInstallableUnit> toMove = new ArrayList<>(request.getMoves()); in debug() 729 Collection<IInstallableUnit> toMove = request.getMoves(); in debug()
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/dports/games/lordsawar/lordsawar-0.3.2/src/gui/ |
H A D | army-info-tip.cpp | 97 army->getMoves(), army->getStat(Army::MOVES)); in ArmyInfoTip()
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H A D | stack-army-button.cpp | 141 army_label->set_label(String::ucompose("%1", d_army->getMoves())); in fill_army_button()
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/dports/devel/hs-darcs/darcs-2.16.4/src/Darcs/Repository/ |
H A D | State.hs | 279 moves <- getMoves lfm repo mbpaths 553 getMoves :: forall rt p wR wU wB prim. 559 getMoves NoLookForMoves _ _ = return NilFL function 560 getMoves YesLookForMoves repository files = function
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