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Searched refs:getNMenForThisIsland (Results 1 – 3 of 3) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dplayer.h75 int getNMenForThisIsland() const { in getNMenForThisIsland() function
H A Dgamestate.cpp852 ASSERT( game_g->players[client_player]->getNMenForThisIsland() <= game_g->getMenAvailable() ); in setStartMapPos()
853 …d, starting with %d men\n", client_player, game_g->players[client_player]->getNMenForThisIsland()); in setStartMapPos()
1155 enemy_sector->createTower(i, game_g->players[i]->getNMenForThisIsland()); in createSectors()
3472 …10, ypos, game_g->numbers_yellow, game_g->players[client_player]->getNMenForThisIsland(), Image::J… in draw()
3493 …Image::writeNumbers(110, ypos, game_g->numbers_yellow, game_g->players[i]->getNMenForThisIsland(),… in draw()
H A Dgame.cpp604 …game_g->players[i]->setNDeaths( game_g->players[i]->getNMenForThisIsland() + game_g->players[i]->g… in calculateStats()
3377 n_men = human_player == PLAYER_DEMO ? 0 : players[human_player]->getNMenForThisIsland(); in setGameStateID()
3462 n_men_store -= players[human_player]->getNMenForThisIsland(); in endIsland()