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Searched refs:getNearbyPoints (Results 1 – 3 of 3) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DGameMap.h525 static std::list<Vector<int> > getNearbyPoints(Vector<int> pos, int dist);
H A DAI_Allocation.cpp269 std::list<Vector<int> > p = GameMap::getNearbyPoints(city->getPos(), 2); in attackNearbyEnemies()
316 std::list<Vector<int> > p = GameMap::getNearbyPoints(*i, 2); in attackNearbyEnemies()
H A DGameMap.cpp1280 std::list<Vector<int> > points = getNearbyPoints(pos, -1); in findNearestAreaForBuilding()
2224 std::list<Vector<int> > points = getNearbyPoints(pos, dist); in getNearbyStacks()
2240 std::list<Vector<int> > GameMap::getNearbyPoints(Vector<int> pos, int dist) in getNearbyPoints() function in GameMap