Searched refs:getNextMonsterPos (Results 1 – 4 of 4) sorted by relevance
815 int EoBCoreEngine::getNextMonsterPos(EoBMonsterInPlay *m, int block) { in getNextMonsterPos() function in Kyra::EoBCoreEngine1054 b = getNextMonsterPos(m, b); in updateMonsterTryCloseAttack()1173 int pos = getNextMonsterPos(m, destBlock); in walkMonsterNextStep()
529 int getNextMonsterPos(EoBMonsterInPlay *m, int block);
833 int EoBCoreEngine::getNextMonsterPos(EoBMonsterInPlay *m, int block) { in getNextMonsterPos() function in Kyra::EoBCoreEngine1084 b = getNextMonsterPos(m, b); in updateMonsterTryCloseAttack()1203 int pos = getNextMonsterPos(m, destBlock); in walkMonsterNextStep()
565 int getNextMonsterPos(EoBMonsterInPlay *m, int block);