Searched refs:getNumBalls (Results 1 – 12 of 12) sorted by relevance
123 int Joystick::getNumBalls(int index) in getNumBalls() function in love::joystick::sdl::Joystick181 if(ball >= getNumBalls(index)) in getBall()
55 int getNumBalls(int index);
68 lua_pushinteger(L, instance->getNumBalls(index)); in w_getNumBalls()
123 int Joystick::getNumBalls(int index) in getNumBalls() function in love::joystick::sdl::Joystick181 if (ball >= getNumBalls(index)) in getBall()
65 int getNumBalls(int index);
157 int getNumBalls(int index) in getNumBalls() function220 if(ball >= getNumBalls(index)) in getBall()
1631 result = (int)love_sdljoystick::getNumBalls(arg1); in _wrap_getNumBalls()
76 int getNumBalls() const;
524 int WopSettings::getNumBalls() const in getNumBalls() function in WopSettings995 result = result && setNumBalls( getNumBalls() ); } in enforcePresenceOfServerSettings()1387 getNumBalls() ); in writeConfigFile()
67 for( int b = 0; b < settings->getNumBalls(); b++ ) { in setupGameMode()