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/dports/misc/ompl/ompl-1.5.2/demos/PlanarManipulator/
H A DPlanarManipulatorXXLDecomposition.h63 projectedJoints_.push_back(manip_->getNumLinks() - 1); in PMXXLDecomposition()
70 if (projectedJoints_[i] >= (int)manip_->getNumLinks()) in PMXXLDecomposition()
128 Eigen::VectorXd angles(partialManip.getNumLinks()); in steerToRegion()
135 partialManip.getNumLinks() * sizeof(double)); in steerToRegion()
138 partialManip.getNumLinks() * sizeof(double)); in steerToRegion()
229 if (precedingVals + partialManip.getNumLinks() < manip_->getNumLinks()) in steerToRegion()
232 unsigned int index = precedingVals + partialManip.getNumLinks(); in steerToRegion()
241 for (unsigned int i = index; i < manip_->getNumLinks(); ++i) in steerToRegion()
316 partialSeed.resize(partialManip.getNumLinks()); in initializePartialSeed()
344 precedingVals += partialManip.getNumLinks(); in sampleRemainingJoints()
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H A DPlanarManipulatorDemo.cpp117 const unsigned int numLinks = problem.manipulator.getNumLinks(); in setupOMPL()
179 unsigned int numLinks = manip.getNumLinks(); in getTaskSpaceConfig()
200 unsigned int numLinks = manip.getNumLinks(); in getXXLDecomp()
264 const int numLinks = problem.manipulator.getNumLinks(); in BenchmarkProblem()
301 const int numLinks = problem.manipulator.getNumLinks(); in WriteVisualization()
323 for (size_t j = 0; j < problem.manipulator.getNumLinks(); ++j) in WriteVisualization()
333 const int numLinks = problem.manipulator.getNumLinks(); in SolveProblem()
/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp92 for (int b = 0; b < body->getNumLinks(); b++) in calculateSimulationIslands()
150 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState()
166 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState()
594 for (int b = 0; b < bod->getNumLinks(); b++) in integrateMultiBodyTransforms()
603 int nLinks = bod->getNumLinks(); in integrateMultiBodyTransforms()
643 for (int b = 0; b < bod->getNumLinks(); b++) in predictMultiBodyTransforms()
651 int nLinks = bod->getNumLinks(); in predictMultiBodyTransforms()
714 for (int m = 0; m < bod->getNumLinks(); m++) in debugDrawWorld()
770 for (int b = 0; b < bod->getNumLinks(); b++) in applyGravity()
780 for (int j = 0; j < bod->getNumLinks(); ++j) in applyGravity()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp92 for (int b = 0; b < body->getNumLinks(); b++) in calculateSimulationIslands()
143 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState()
159 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState()
587 for (int b = 0; b < bod->getNumLinks(); b++) in integrateMultiBodyTransforms()
596 int nLinks = bod->getNumLinks(); in integrateMultiBodyTransforms()
636 for (int b = 0; b < bod->getNumLinks(); b++) in predictMultiBodyTransforms()
644 int nLinks = bod->getNumLinks(); in predictMultiBodyTransforms()
707 for (int m = 0; m < bod->getNumLinks(); m++) in debugDrawWorld()
763 for (int b = 0; b < bod->getNumLinks(); b++) in applyGravity()
773 for (int j = 0; j < bod->getNumLinks(); ++j) in applyGravity()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp92 for (int b = 0; b < body->getNumLinks(); b++) in calculateSimulationIslands()
143 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState()
159 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState()
587 for (int b = 0; b < bod->getNumLinks(); b++) in integrateMultiBodyTransforms()
595 int nLinks = bod->getNumLinks(); in integrateMultiBodyTransforms()
634 for (int b = 0; b < bod->getNumLinks(); b++) in predictMultiBodyTransforms()
642 int nLinks = bod->getNumLinks(); in predictMultiBodyTransforms()
705 for (int m = 0; m < bod->getNumLinks(); m++) in debugDrawWorld()
761 for (int b = 0; b < bod->getNumLinks(); b++) in applyGravity()
771 for (int j = 0; j < bod->getNumLinks(); ++j) in applyGravity()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp92 for (int b = 0; b < body->getNumLinks(); b++) in calculateSimulationIslands()
150 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState()
166 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState()
594 for (int b = 0; b < bod->getNumLinks(); b++) in integrateMultiBodyTransforms()
603 int nLinks = bod->getNumLinks(); in integrateMultiBodyTransforms()
643 for (int b = 0; b < bod->getNumLinks(); b++) in predictMultiBodyTransforms()
651 int nLinks = bod->getNumLinks(); in predictMultiBodyTransforms()
714 for (int m = 0; m < bod->getNumLinks(); m++) in debugDrawWorld()
770 for (int b = 0; b < bod->getNumLinks(); b++) in applyGravity()
780 for (int j = 0; j < bod->getNumLinks(); ++j) in applyGravity()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp92 for (int b = 0; b < body->getNumLinks(); b++) in calculateSimulationIslands()
143 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState()
159 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState()
587 for (int b = 0; b < bod->getNumLinks(); b++) in integrateMultiBodyTransforms()
595 int nLinks = bod->getNumLinks(); in integrateMultiBodyTransforms()
634 for (int b = 0; b < bod->getNumLinks(); b++) in predictMultiBodyTransforms()
642 int nLinks = bod->getNumLinks(); in predictMultiBodyTransforms()
705 for (int m = 0; m < bod->getNumLinks(); m++) in debugDrawWorld()
761 for (int b = 0; b < bod->getNumLinks(); b++) in applyGravity()
771 for (int j = 0; j < bod->getNumLinks(); ++j) in applyGravity()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp88 for (int b=0;b<body->getNumLinks();b++) in calculateSimulationIslands()
144 for (int b=0;b<body->getNumLinks();b++) in updateActivationState()
159 for (int b=0;b<body->getNumLinks();b++) in updateActivationState()
452 for (int b=0;b<bod->getNumLinks();b++) in solveConstraints()
462 m_scratch_v.resize(bod->getNumLinks()+1); in solveConstraints()
463 m_scratch_m.resize(bod->getNumLinks()+1); in solveConstraints()
489 for (int b=0;b<bod->getNumLinks();b++) in solveConstraints()
499 m_scratch_v.resize(bod->getNumLinks()+1); in solveConstraints()
500 m_scratch_m.resize(bod->getNumLinks()+1); in solveConstraints()
739 for (int b=0;b<bod->getNumLinks();b++) in integrateTransforms()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp88 for (int b=0;b<body->getNumLinks();b++) in calculateSimulationIslands()
144 for (int b=0;b<body->getNumLinks();b++) in updateActivationState()
159 for (int b=0;b<body->getNumLinks();b++) in updateActivationState()
445 for (int b=0;b<bod->getNumLinks();b++) in solveConstraints()
455 scratch_v.resize(bod->getNumLinks()+1); in solveConstraints()
456 scratch_m.resize(bod->getNumLinks()+1); in solveConstraints()
662 for (int b=0;b<bod->getNumLinks();b++) in integrateTransforms()
671 int nLinks = bod->getNumLinks(); in integrateTransforms()
710 for (int k=0;k<bod->getNumLinks();k++) in integrateTransforms()
718 for (int m=0;m<bod->getNumLinks();m++) in integrateTransforms()
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H A DbtMultiBodyConstraint.cpp28 m_jacSizeA = (6 + m_bodyA->getNumLinks()); in finalizeMultiDof()
36 m_jacSizeBoth = m_jacSizeA + 6 + m_bodyB->getNumLinks(); in finalizeMultiDof()
88 …const int ndofA = (multiBodyA->isMultiDof() ? multiBodyA->getNumDofs() : multiBodyA->getNumLinks(… in fillMultiBodyConstraint()
142 …const int ndofB = (multiBodyB->isMultiDof() ? multiBodyB->getNumDofs() : multiBodyB->getNumLinks(… in fillMultiBodyConstraint()
202 ndofA = (multiBodyA->isMultiDof() ? multiBodyA->getNumDofs() : multiBodyA->getNumLinks()) + 6; in fillMultiBodyConstraint()
220 …const int ndofB = (multiBodyB->isMultiDof() ? multiBodyB->getNumDofs() : multiBodyB->getNumLinks()… in fillMultiBodyConstraint()
261 ndofA = (multiBodyA->isMultiDof() ? multiBodyA->getNumDofs() : multiBodyA->getNumLinks()) + 6; in fillMultiBodyConstraint()
272 ndofB = (multiBodyB->isMultiDof() ? multiBodyB->getNumDofs() : multiBodyB->getNumLinks()) + 6; in fillMultiBodyConstraint()
/dports/devel/bullet/bullet3-3.21/examples/MultiBody/
H A DInvertedPendulumPDControl.cpp196 world_to_local.resize(pMultiBody->getNumLinks() + 1); in createInvertedPendulumMultiBody()
199 local_origin.resize(pMultiBody->getNumLinks() + 1); in createInvertedPendulumMultiBody()
240 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in createInvertedPendulumMultiBody()
247 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in createInvertedPendulumMultiBody()
337 for (int i = 0; i < m_multiBody->getNumLinks(); i++) in initPhysics()
359 qDesiredArray.resize(m_multiBody->getNumLinks(), target); in stepSimulation()
361 for (int joint = 0; joint < m_multiBody->getNumLinks(); joint++) in stepSimulation()
H A DMultiBodyConstraintFeedback.cpp201 for (int i = 0; i < pMultiBody->getNumLinks(); i++) in initPhysics()
248 world_to_local.resize(pMultiBody->getNumLinks() + 1); in initPhysics()
251 local_origin.resize(pMultiBody->getNumLinks() + 1); in initPhysics()
292 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics()
299 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics()
H A DTestJointTorqueSetup.cpp203 for (int i = 0; i < pMultiBody->getNumLinks(); i++) in initPhysics()
250 world_to_local.resize(pMultiBody->getNumLinks() + 1); in initPhysics()
253 local_origin.resize(pMultiBody->getNumLinks() + 1); in initPhysics()
294 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics()
301 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics()
/dports/devel/py-bullet3/bullet3-3.21/examples/MultiBody/
H A DInvertedPendulumPDControl.cpp196 world_to_local.resize(pMultiBody->getNumLinks() + 1); in createInvertedPendulumMultiBody()
199 local_origin.resize(pMultiBody->getNumLinks() + 1); in createInvertedPendulumMultiBody()
240 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in createInvertedPendulumMultiBody()
247 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in createInvertedPendulumMultiBody()
337 for (int i = 0; i < m_multiBody->getNumLinks(); i++) in initPhysics()
359 qDesiredArray.resize(m_multiBody->getNumLinks(), target); in stepSimulation()
361 for (int joint = 0; joint < m_multiBody->getNumLinks(); joint++) in stepSimulation()
H A DMultiBodyConstraintFeedback.cpp201 for (int i = 0; i < pMultiBody->getNumLinks(); i++) in initPhysics()
248 world_to_local.resize(pMultiBody->getNumLinks() + 1); in initPhysics()
251 local_origin.resize(pMultiBody->getNumLinks() + 1); in initPhysics()
292 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics()
299 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics()
H A DTestJointTorqueSetup.cpp203 for (int i = 0; i < pMultiBody->getNumLinks(); i++) in initPhysics()
250 world_to_local.resize(pMultiBody->getNumLinks() + 1); in initPhysics()
253 local_origin.resize(pMultiBody->getNumLinks() + 1); in initPhysics()
294 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics()
301 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/
H A DbtDeformableMultiBodyDynamicsWorld.cpp338 for (int b = 0; b < bod->getNumLinks(); b++) in solveContactConstraints()
347 … m_scratch_r.resize(bod->getNumLinks() + 1); //multidof? ("Y"s use it and it is used to store qdd) in solveContactConstraints()
348 m_scratch_v.resize(bod->getNumLinks() + 1); in solveContactConstraints()
349 m_scratch_m.resize(bod->getNumLinks() + 1); in solveContactConstraints()
454 for (int b = 0; b < bod->getNumLinks(); b++) in applyRigidBodyGravity()
462 m_scratch_r.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
463 m_scratch_v.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
464 m_scratch_m.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
509 for (int b = 0; b < bod->getNumLinks(); b++) in clearGravity()
519 for (int j = 0; j < bod->getNumLinks(); ++j) in clearGravity()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/
H A DbtDeformableMultiBodyDynamicsWorld.cpp338 for (int b = 0; b < bod->getNumLinks(); b++) in solveContactConstraints()
347 … m_scratch_r.resize(bod->getNumLinks() + 1); //multidof? ("Y"s use it and it is used to store qdd) in solveContactConstraints()
348 m_scratch_v.resize(bod->getNumLinks() + 1); in solveContactConstraints()
349 m_scratch_m.resize(bod->getNumLinks() + 1); in solveContactConstraints()
454 for (int b = 0; b < bod->getNumLinks(); b++) in applyRigidBodyGravity()
462 m_scratch_r.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
463 m_scratch_v.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
464 m_scratch_m.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
509 for (int b = 0; b < bod->getNumLinks(); b++) in clearGravity()
519 for (int j = 0; j < bod->getNumLinks(); ++j) in clearGravity()
/dports/devel/bullet/bullet3-3.21/src/BulletSoftBody/
H A DbtDeformableMultiBodyDynamicsWorld.cpp464 for (int b = 0; b < bod->getNumLinks(); b++) in solveContactConstraints()
473 … m_scratch_r.resize(bod->getNumLinks() + 1); //multidof? ("Y"s use it and it is used to store qdd) in solveContactConstraints()
474 m_scratch_v.resize(bod->getNumLinks() + 1); in solveContactConstraints()
475 m_scratch_m.resize(bod->getNumLinks() + 1); in solveContactConstraints()
588 for (int b = 0; b < bod->getNumLinks(); b++) in applyRigidBodyGravity()
596 m_scratch_r.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
597 m_scratch_v.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
598 m_scratch_m.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
643 for (int b = 0; b < bod->getNumLinks(); b++) in clearGravity()
653 for (int j = 0; j < bod->getNumLinks(); ++j) in clearGravity()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletSoftBody/
H A DbtDeformableMultiBodyDynamicsWorld.cpp464 for (int b = 0; b < bod->getNumLinks(); b++) in solveContactConstraints()
473 … m_scratch_r.resize(bod->getNumLinks() + 1); //multidof? ("Y"s use it and it is used to store qdd) in solveContactConstraints()
474 m_scratch_v.resize(bod->getNumLinks() + 1); in solveContactConstraints()
475 m_scratch_m.resize(bod->getNumLinks() + 1); in solveContactConstraints()
588 for (int b = 0; b < bod->getNumLinks(); b++) in applyRigidBodyGravity()
596 m_scratch_r.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
597 m_scratch_v.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
598 m_scratch_m.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
643 for (int b = 0; b < bod->getNumLinks(); b++) in clearGravity()
653 for (int j = 0; j < bod->getNumLinks(); ++j) in clearGravity()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletSoftBody/
H A DbtDeformableMultiBodyDynamicsWorld.cpp464 for (int b = 0; b < bod->getNumLinks(); b++) in solveContactConstraints()
473 … m_scratch_r.resize(bod->getNumLinks() + 1); //multidof? ("Y"s use it and it is used to store qdd) in solveContactConstraints()
474 m_scratch_v.resize(bod->getNumLinks() + 1); in solveContactConstraints()
475 m_scratch_m.resize(bod->getNumLinks() + 1); in solveContactConstraints()
588 for (int b = 0; b < bod->getNumLinks(); b++) in applyRigidBodyGravity()
596 m_scratch_r.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
597 m_scratch_v.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
598 m_scratch_m.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity()
643 for (int b = 0; b < bod->getNumLinks(); b++) in clearGravity()
653 for (int j = 0; j < bod->getNumLinks(); ++j) in clearGravity()
/dports/devel/bullet/bullet3-3.21/Extras/InverseDynamics/
H A Dinvdyn_bullet_comparison.cpp68 printf("bt:num_links= %d, num_dofs= %d\n", btmb->getNumLinks(), btmb->getNumDofs()); in compareInverseAndForwardDynamics()
70 for (int l = 0; l < btmb->getNumLinks(); l++) in compareInverseAndForwardDynamics()
113 for (int link = 0; link < btmb->getNumLinks(); link++) in compareInverseAndForwardDynamics()
153 for (int l = 0; l < btmb->getNumLinks(); l++) in compareInverseAndForwardDynamics()
290 for (int l = 0; l < btmb->getNumLinks(); l++) in compareInverseAndForwardDynamics()
/dports/devel/bullet/bullet3-3.21/test/InverseDynamics/
H A Dtest_dynABA_bulletVSrbdl.cpp94 printf("bt:num_links= %d, num_dofs= %d\n", btmb->getNumLinks(), btmb->getNumDofs()); in compareABAForwardDynamicsBulletAndRbdl()
96 for (int l = 0; l < btmb->getNumLinks(); l++) in compareABAForwardDynamicsBulletAndRbdl()
132 for (int link = 0; link < btmb->getNumLinks(); link++) in compareABAForwardDynamicsBulletAndRbdl()
168 for (int l = 0; l < btmb->getNumLinks(); l++) in compareABAForwardDynamicsBulletAndRbdl()
202 int linkNum = btmb->getNumLinks(); in compareABAForwardDynamicsBulletAndRbdl()
/dports/devel/py-bullet3/bullet3-3.21/test/InverseDynamics/
H A Dtest_dynABA_bulletVSrbdl.cpp94 printf("bt:num_links= %d, num_dofs= %d\n", btmb->getNumLinks(), btmb->getNumDofs()); in compareABAForwardDynamicsBulletAndRbdl()
96 for (int l = 0; l < btmb->getNumLinks(); l++) in compareABAForwardDynamicsBulletAndRbdl()
132 for (int link = 0; link < btmb->getNumLinks(); link++) in compareABAForwardDynamicsBulletAndRbdl()
168 for (int l = 0; l < btmb->getNumLinks(); l++) in compareABAForwardDynamicsBulletAndRbdl()
202 int linkNum = btmb->getNumLinks(); in compareABAForwardDynamicsBulletAndRbdl()
/dports/devel/py-bullet3/bullet3-3.21/Extras/InverseDynamics/
H A Dinvdyn_bullet_comparison.cpp68 printf("bt:num_links= %d, num_dofs= %d\n", btmb->getNumLinks(), btmb->getNumDofs()); in compareInverseAndForwardDynamics()
70 for (int l = 0; l < btmb->getNumLinks(); l++) in compareInverseAndForwardDynamics()
113 for (int link = 0; link < btmb->getNumLinks(); link++) in compareInverseAndForwardDynamics()
153 for (int l = 0; l < btmb->getNumLinks(); l++) in compareInverseAndForwardDynamics()
290 for (int l = 0; l < btmb->getNumLinks(); l++) in compareInverseAndForwardDynamics()

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