/dports/misc/ompl/ompl-1.5.2/demos/PlanarManipulator/ |
H A D | PlanarManipulatorXXLDecomposition.h | 63 projectedJoints_.push_back(manip_->getNumLinks() - 1); in PMXXLDecomposition() 70 if (projectedJoints_[i] >= (int)manip_->getNumLinks()) in PMXXLDecomposition() 128 Eigen::VectorXd angles(partialManip.getNumLinks()); in steerToRegion() 135 partialManip.getNumLinks() * sizeof(double)); in steerToRegion() 138 partialManip.getNumLinks() * sizeof(double)); in steerToRegion() 229 if (precedingVals + partialManip.getNumLinks() < manip_->getNumLinks()) in steerToRegion() 232 unsigned int index = precedingVals + partialManip.getNumLinks(); in steerToRegion() 241 for (unsigned int i = index; i < manip_->getNumLinks(); ++i) in steerToRegion() 316 partialSeed.resize(partialManip.getNumLinks()); in initializePartialSeed() 344 precedingVals += partialManip.getNumLinks(); in sampleRemainingJoints() [all …]
|
H A D | PlanarManipulatorDemo.cpp | 117 const unsigned int numLinks = problem.manipulator.getNumLinks(); in setupOMPL() 179 unsigned int numLinks = manip.getNumLinks(); in getTaskSpaceConfig() 200 unsigned int numLinks = manip.getNumLinks(); in getXXLDecomp() 264 const int numLinks = problem.manipulator.getNumLinks(); in BenchmarkProblem() 301 const int numLinks = problem.manipulator.getNumLinks(); in WriteVisualization() 323 for (size_t j = 0; j < problem.manipulator.getNumLinks(); ++j) in WriteVisualization() 333 const int numLinks = problem.manipulator.getNumLinks(); in SolveProblem()
|
/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Featherstone/ |
H A D | btMultiBodyDynamicsWorld.cpp | 92 for (int b = 0; b < body->getNumLinks(); b++) in calculateSimulationIslands() 150 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState() 166 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState() 594 for (int b = 0; b < bod->getNumLinks(); b++) in integrateMultiBodyTransforms() 603 int nLinks = bod->getNumLinks(); in integrateMultiBodyTransforms() 643 for (int b = 0; b < bod->getNumLinks(); b++) in predictMultiBodyTransforms() 651 int nLinks = bod->getNumLinks(); in predictMultiBodyTransforms() 714 for (int m = 0; m < bod->getNumLinks(); m++) in debugDrawWorld() 770 for (int b = 0; b < bod->getNumLinks(); b++) in applyGravity() 780 for (int j = 0; j < bod->getNumLinks(); ++j) in applyGravity() [all …]
|
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Featherstone/ |
H A D | btMultiBodyDynamicsWorld.cpp | 92 for (int b = 0; b < body->getNumLinks(); b++) in calculateSimulationIslands() 143 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState() 159 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState() 587 for (int b = 0; b < bod->getNumLinks(); b++) in integrateMultiBodyTransforms() 596 int nLinks = bod->getNumLinks(); in integrateMultiBodyTransforms() 636 for (int b = 0; b < bod->getNumLinks(); b++) in predictMultiBodyTransforms() 644 int nLinks = bod->getNumLinks(); in predictMultiBodyTransforms() 707 for (int m = 0; m < bod->getNumLinks(); m++) in debugDrawWorld() 763 for (int b = 0; b < bod->getNumLinks(); b++) in applyGravity() 773 for (int j = 0; j < bod->getNumLinks(); ++j) in applyGravity() [all …]
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/ |
H A D | btMultiBodyDynamicsWorld.cpp | 92 for (int b = 0; b < body->getNumLinks(); b++) in calculateSimulationIslands() 143 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState() 159 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState() 587 for (int b = 0; b < bod->getNumLinks(); b++) in integrateMultiBodyTransforms() 595 int nLinks = bod->getNumLinks(); in integrateMultiBodyTransforms() 634 for (int b = 0; b < bod->getNumLinks(); b++) in predictMultiBodyTransforms() 642 int nLinks = bod->getNumLinks(); in predictMultiBodyTransforms() 705 for (int m = 0; m < bod->getNumLinks(); m++) in debugDrawWorld() 761 for (int b = 0; b < bod->getNumLinks(); b++) in applyGravity() 771 for (int j = 0; j < bod->getNumLinks(); ++j) in applyGravity() [all …]
|
/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Featherstone/ |
H A D | btMultiBodyDynamicsWorld.cpp | 92 for (int b = 0; b < body->getNumLinks(); b++) in calculateSimulationIslands() 150 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState() 166 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState() 594 for (int b = 0; b < bod->getNumLinks(); b++) in integrateMultiBodyTransforms() 603 int nLinks = bod->getNumLinks(); in integrateMultiBodyTransforms() 643 for (int b = 0; b < bod->getNumLinks(); b++) in predictMultiBodyTransforms() 651 int nLinks = bod->getNumLinks(); in predictMultiBodyTransforms() 714 for (int m = 0; m < bod->getNumLinks(); m++) in debugDrawWorld() 770 for (int b = 0; b < bod->getNumLinks(); b++) in applyGravity() 780 for (int j = 0; j < bod->getNumLinks(); ++j) in applyGravity() [all …]
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/ |
H A D | btMultiBodyDynamicsWorld.cpp | 92 for (int b = 0; b < body->getNumLinks(); b++) in calculateSimulationIslands() 143 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState() 159 for (int b = 0; b < body->getNumLinks(); b++) in updateActivationState() 587 for (int b = 0; b < bod->getNumLinks(); b++) in integrateMultiBodyTransforms() 595 int nLinks = bod->getNumLinks(); in integrateMultiBodyTransforms() 634 for (int b = 0; b < bod->getNumLinks(); b++) in predictMultiBodyTransforms() 642 int nLinks = bod->getNumLinks(); in predictMultiBodyTransforms() 705 for (int m = 0; m < bod->getNumLinks(); m++) in debugDrawWorld() 761 for (int b = 0; b < bod->getNumLinks(); b++) in applyGravity() 771 for (int j = 0; j < bod->getNumLinks(); ++j) in applyGravity() [all …]
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Featherstone/ |
H A D | btMultiBodyDynamicsWorld.cpp | 88 for (int b=0;b<body->getNumLinks();b++) in calculateSimulationIslands() 144 for (int b=0;b<body->getNumLinks();b++) in updateActivationState() 159 for (int b=0;b<body->getNumLinks();b++) in updateActivationState() 452 for (int b=0;b<bod->getNumLinks();b++) in solveConstraints() 462 m_scratch_v.resize(bod->getNumLinks()+1); in solveConstraints() 463 m_scratch_m.resize(bod->getNumLinks()+1); in solveConstraints() 489 for (int b=0;b<bod->getNumLinks();b++) in solveConstraints() 499 m_scratch_v.resize(bod->getNumLinks()+1); in solveConstraints() 500 m_scratch_m.resize(bod->getNumLinks()+1); in solveConstraints() 739 for (int b=0;b<bod->getNumLinks();b++) in integrateTransforms() [all …]
|
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Featherstone/ |
H A D | btMultiBodyDynamicsWorld.cpp | 88 for (int b=0;b<body->getNumLinks();b++) in calculateSimulationIslands() 144 for (int b=0;b<body->getNumLinks();b++) in updateActivationState() 159 for (int b=0;b<body->getNumLinks();b++) in updateActivationState() 445 for (int b=0;b<bod->getNumLinks();b++) in solveConstraints() 455 scratch_v.resize(bod->getNumLinks()+1); in solveConstraints() 456 scratch_m.resize(bod->getNumLinks()+1); in solveConstraints() 662 for (int b=0;b<bod->getNumLinks();b++) in integrateTransforms() 671 int nLinks = bod->getNumLinks(); in integrateTransforms() 710 for (int k=0;k<bod->getNumLinks();k++) in integrateTransforms() 718 for (int m=0;m<bod->getNumLinks();m++) in integrateTransforms() [all …]
|
H A D | btMultiBodyConstraint.cpp | 28 m_jacSizeA = (6 + m_bodyA->getNumLinks()); in finalizeMultiDof() 36 m_jacSizeBoth = m_jacSizeA + 6 + m_bodyB->getNumLinks(); in finalizeMultiDof() 88 …const int ndofA = (multiBodyA->isMultiDof() ? multiBodyA->getNumDofs() : multiBodyA->getNumLinks(… in fillMultiBodyConstraint() 142 …const int ndofB = (multiBodyB->isMultiDof() ? multiBodyB->getNumDofs() : multiBodyB->getNumLinks(… in fillMultiBodyConstraint() 202 ndofA = (multiBodyA->isMultiDof() ? multiBodyA->getNumDofs() : multiBodyA->getNumLinks()) + 6; in fillMultiBodyConstraint() 220 …const int ndofB = (multiBodyB->isMultiDof() ? multiBodyB->getNumDofs() : multiBodyB->getNumLinks()… in fillMultiBodyConstraint() 261 ndofA = (multiBodyA->isMultiDof() ? multiBodyA->getNumDofs() : multiBodyA->getNumLinks()) + 6; in fillMultiBodyConstraint() 272 ndofB = (multiBodyB->isMultiDof() ? multiBodyB->getNumDofs() : multiBodyB->getNumLinks()) + 6; in fillMultiBodyConstraint()
|
/dports/devel/bullet/bullet3-3.21/examples/MultiBody/ |
H A D | InvertedPendulumPDControl.cpp | 196 world_to_local.resize(pMultiBody->getNumLinks() + 1); in createInvertedPendulumMultiBody() 199 local_origin.resize(pMultiBody->getNumLinks() + 1); in createInvertedPendulumMultiBody() 240 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in createInvertedPendulumMultiBody() 247 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in createInvertedPendulumMultiBody() 337 for (int i = 0; i < m_multiBody->getNumLinks(); i++) in initPhysics() 359 qDesiredArray.resize(m_multiBody->getNumLinks(), target); in stepSimulation() 361 for (int joint = 0; joint < m_multiBody->getNumLinks(); joint++) in stepSimulation()
|
H A D | MultiBodyConstraintFeedback.cpp | 201 for (int i = 0; i < pMultiBody->getNumLinks(); i++) in initPhysics() 248 world_to_local.resize(pMultiBody->getNumLinks() + 1); in initPhysics() 251 local_origin.resize(pMultiBody->getNumLinks() + 1); in initPhysics() 292 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics() 299 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics()
|
H A D | TestJointTorqueSetup.cpp | 203 for (int i = 0; i < pMultiBody->getNumLinks(); i++) in initPhysics() 250 world_to_local.resize(pMultiBody->getNumLinks() + 1); in initPhysics() 253 local_origin.resize(pMultiBody->getNumLinks() + 1); in initPhysics() 294 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics() 301 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics()
|
/dports/devel/py-bullet3/bullet3-3.21/examples/MultiBody/ |
H A D | InvertedPendulumPDControl.cpp | 196 world_to_local.resize(pMultiBody->getNumLinks() + 1); in createInvertedPendulumMultiBody() 199 local_origin.resize(pMultiBody->getNumLinks() + 1); in createInvertedPendulumMultiBody() 240 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in createInvertedPendulumMultiBody() 247 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in createInvertedPendulumMultiBody() 337 for (int i = 0; i < m_multiBody->getNumLinks(); i++) in initPhysics() 359 qDesiredArray.resize(m_multiBody->getNumLinks(), target); in stepSimulation() 361 for (int joint = 0; joint < m_multiBody->getNumLinks(); joint++) in stepSimulation()
|
H A D | MultiBodyConstraintFeedback.cpp | 201 for (int i = 0; i < pMultiBody->getNumLinks(); i++) in initPhysics() 248 world_to_local.resize(pMultiBody->getNumLinks() + 1); in initPhysics() 251 local_origin.resize(pMultiBody->getNumLinks() + 1); in initPhysics() 292 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics() 299 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics()
|
H A D | TestJointTorqueSetup.cpp | 203 for (int i = 0; i < pMultiBody->getNumLinks(); i++) in initPhysics() 250 world_to_local.resize(pMultiBody->getNumLinks() + 1); in initPhysics() 253 local_origin.resize(pMultiBody->getNumLinks() + 1); in initPhysics() 294 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics() 301 for (int i = 0; i < pMultiBody->getNumLinks(); ++i) in initPhysics()
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/ |
H A D | btDeformableMultiBodyDynamicsWorld.cpp | 338 for (int b = 0; b < bod->getNumLinks(); b++) in solveContactConstraints() 347 … m_scratch_r.resize(bod->getNumLinks() + 1); //multidof? ("Y"s use it and it is used to store qdd) in solveContactConstraints() 348 m_scratch_v.resize(bod->getNumLinks() + 1); in solveContactConstraints() 349 m_scratch_m.resize(bod->getNumLinks() + 1); in solveContactConstraints() 454 for (int b = 0; b < bod->getNumLinks(); b++) in applyRigidBodyGravity() 462 m_scratch_r.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 463 m_scratch_v.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 464 m_scratch_m.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 509 for (int b = 0; b < bod->getNumLinks(); b++) in clearGravity() 519 for (int j = 0; j < bod->getNumLinks(); ++j) in clearGravity()
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/ |
H A D | btDeformableMultiBodyDynamicsWorld.cpp | 338 for (int b = 0; b < bod->getNumLinks(); b++) in solveContactConstraints() 347 … m_scratch_r.resize(bod->getNumLinks() + 1); //multidof? ("Y"s use it and it is used to store qdd) in solveContactConstraints() 348 m_scratch_v.resize(bod->getNumLinks() + 1); in solveContactConstraints() 349 m_scratch_m.resize(bod->getNumLinks() + 1); in solveContactConstraints() 454 for (int b = 0; b < bod->getNumLinks(); b++) in applyRigidBodyGravity() 462 m_scratch_r.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 463 m_scratch_v.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 464 m_scratch_m.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 509 for (int b = 0; b < bod->getNumLinks(); b++) in clearGravity() 519 for (int j = 0; j < bod->getNumLinks(); ++j) in clearGravity()
|
/dports/devel/bullet/bullet3-3.21/src/BulletSoftBody/ |
H A D | btDeformableMultiBodyDynamicsWorld.cpp | 464 for (int b = 0; b < bod->getNumLinks(); b++) in solveContactConstraints() 473 … m_scratch_r.resize(bod->getNumLinks() + 1); //multidof? ("Y"s use it and it is used to store qdd) in solveContactConstraints() 474 m_scratch_v.resize(bod->getNumLinks() + 1); in solveContactConstraints() 475 m_scratch_m.resize(bod->getNumLinks() + 1); in solveContactConstraints() 588 for (int b = 0; b < bod->getNumLinks(); b++) in applyRigidBodyGravity() 596 m_scratch_r.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 597 m_scratch_v.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 598 m_scratch_m.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 643 for (int b = 0; b < bod->getNumLinks(); b++) in clearGravity() 653 for (int j = 0; j < bod->getNumLinks(); ++j) in clearGravity()
|
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletSoftBody/ |
H A D | btDeformableMultiBodyDynamicsWorld.cpp | 464 for (int b = 0; b < bod->getNumLinks(); b++) in solveContactConstraints() 473 … m_scratch_r.resize(bod->getNumLinks() + 1); //multidof? ("Y"s use it and it is used to store qdd) in solveContactConstraints() 474 m_scratch_v.resize(bod->getNumLinks() + 1); in solveContactConstraints() 475 m_scratch_m.resize(bod->getNumLinks() + 1); in solveContactConstraints() 588 for (int b = 0; b < bod->getNumLinks(); b++) in applyRigidBodyGravity() 596 m_scratch_r.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 597 m_scratch_v.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 598 m_scratch_m.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 643 for (int b = 0; b < bod->getNumLinks(); b++) in clearGravity() 653 for (int j = 0; j < bod->getNumLinks(); ++j) in clearGravity()
|
/dports/devel/py-bullet3/bullet3-3.21/src/BulletSoftBody/ |
H A D | btDeformableMultiBodyDynamicsWorld.cpp | 464 for (int b = 0; b < bod->getNumLinks(); b++) in solveContactConstraints() 473 … m_scratch_r.resize(bod->getNumLinks() + 1); //multidof? ("Y"s use it and it is used to store qdd) in solveContactConstraints() 474 m_scratch_v.resize(bod->getNumLinks() + 1); in solveContactConstraints() 475 m_scratch_m.resize(bod->getNumLinks() + 1); in solveContactConstraints() 588 for (int b = 0; b < bod->getNumLinks(); b++) in applyRigidBodyGravity() 596 m_scratch_r.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 597 m_scratch_v.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 598 m_scratch_m.resize(bod->getNumLinks() + 1); in applyRigidBodyGravity() 643 for (int b = 0; b < bod->getNumLinks(); b++) in clearGravity() 653 for (int j = 0; j < bod->getNumLinks(); ++j) in clearGravity()
|
/dports/devel/bullet/bullet3-3.21/Extras/InverseDynamics/ |
H A D | invdyn_bullet_comparison.cpp | 68 printf("bt:num_links= %d, num_dofs= %d\n", btmb->getNumLinks(), btmb->getNumDofs()); in compareInverseAndForwardDynamics() 70 for (int l = 0; l < btmb->getNumLinks(); l++) in compareInverseAndForwardDynamics() 113 for (int link = 0; link < btmb->getNumLinks(); link++) in compareInverseAndForwardDynamics() 153 for (int l = 0; l < btmb->getNumLinks(); l++) in compareInverseAndForwardDynamics() 290 for (int l = 0; l < btmb->getNumLinks(); l++) in compareInverseAndForwardDynamics()
|
/dports/devel/bullet/bullet3-3.21/test/InverseDynamics/ |
H A D | test_dynABA_bulletVSrbdl.cpp | 94 printf("bt:num_links= %d, num_dofs= %d\n", btmb->getNumLinks(), btmb->getNumDofs()); in compareABAForwardDynamicsBulletAndRbdl() 96 for (int l = 0; l < btmb->getNumLinks(); l++) in compareABAForwardDynamicsBulletAndRbdl() 132 for (int link = 0; link < btmb->getNumLinks(); link++) in compareABAForwardDynamicsBulletAndRbdl() 168 for (int l = 0; l < btmb->getNumLinks(); l++) in compareABAForwardDynamicsBulletAndRbdl() 202 int linkNum = btmb->getNumLinks(); in compareABAForwardDynamicsBulletAndRbdl()
|
/dports/devel/py-bullet3/bullet3-3.21/test/InverseDynamics/ |
H A D | test_dynABA_bulletVSrbdl.cpp | 94 printf("bt:num_links= %d, num_dofs= %d\n", btmb->getNumLinks(), btmb->getNumDofs()); in compareABAForwardDynamicsBulletAndRbdl() 96 for (int l = 0; l < btmb->getNumLinks(); l++) in compareABAForwardDynamicsBulletAndRbdl() 132 for (int link = 0; link < btmb->getNumLinks(); link++) in compareABAForwardDynamicsBulletAndRbdl() 168 for (int l = 0; l < btmb->getNumLinks(); l++) in compareABAForwardDynamicsBulletAndRbdl() 202 int linkNum = btmb->getNumLinks(); in compareABAForwardDynamicsBulletAndRbdl()
|
/dports/devel/py-bullet3/bullet3-3.21/Extras/InverseDynamics/ |
H A D | invdyn_bullet_comparison.cpp | 68 printf("bt:num_links= %d, num_dofs= %d\n", btmb->getNumLinks(), btmb->getNumDofs()); in compareInverseAndForwardDynamics() 70 for (int l = 0; l < btmb->getNumLinks(); l++) in compareInverseAndForwardDynamics() 113 for (int link = 0; link < btmb->getNumLinks(); link++) in compareInverseAndForwardDynamics() 153 for (int l = 0; l < btmb->getNumLinks(); l++) in compareInverseAndForwardDynamics() 290 for (int l = 0; l < btmb->getNumLinks(); l++) in compareInverseAndForwardDynamics()
|