/dports/games/libretro-scummvm/scummvm-7b1e929/gui/ |
H A D | editgamedialog.cpp | 139 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 146 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 164 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 193 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 205 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 216 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 221 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 263 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 272 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 279 if (g_system->getOverlayWidth() > 320) in EditGameDialog() [all …]
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H A D | onscreendialog.cpp | 69 if (g_system->getOverlayWidth() > 320) in OnScreenDialog() 78 if (g_system->getOverlayWidth() > 320) in OnScreenDialog() 85 if (g_system->getOverlayWidth() > 320) in OnScreenDialog() 92 if (g_system->getOverlayWidth() > 320) in OnScreenDialog() 100 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
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H A D | options.cpp | 1109 if (g_system->getOverlayWidth() > 320) in addAudioControls() 1186 if (g_system->getOverlayWidth() > 320) in addMIDIControls() 1212 if (g_system->getOverlayWidth() > 320) in addMT32Controls() 1287 if (g_system->getOverlayWidth() > 320) in addVolumeControls() 1299 if (g_system->getOverlayWidth() > 320) in addVolumeControls() 1309 if (g_system->getOverlayWidth() > 320) in addVolumeControls() 1585 if (g_system->getOverlayWidth() > 320) in build() 1612 if (g_system->getOverlayWidth() > 320) in build() 1622 if (g_system->getOverlayWidth() > 320) in build() 1630 if (g_system->getOverlayWidth() > 320) in build() [all …]
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H A D | unknown-game-dialog.cpp | 97 const int screenW = MIN((int)g_system->getOverlayWidth(), 600); in rebuild() 147 _x = (g_system->getOverlayWidth() - _w) / 2; in rebuild()
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H A D | launcher.cpp | 97 const int screenW = g_system->getOverlayWidth(); in LauncherDialog() 152 if (g_system->getOverlayWidth() > 320) { in build() 731 const bool lowRes = g_system->getOverlayWidth() <= 320; in switchButtonsText() 801 _w = g_system->getOverlayWidth(); in reflowLayout()
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/dports/games/residualvm/residualvm-0.3.1/gui/ |
H A D | editgamedialog.cpp | 135 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 142 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 160 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 186 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 198 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 209 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 214 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 254 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 263 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 270 if (g_system->getOverlayWidth() > 320) in EditGameDialog() [all …]
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H A D | onscreendialog.cpp | 69 if (g_system->getOverlayWidth() > 320) in OnScreenDialog() 78 if (g_system->getOverlayWidth() > 320) in OnScreenDialog() 85 if (g_system->getOverlayWidth() > 320) in OnScreenDialog() 92 if (g_system->getOverlayWidth() > 320) in OnScreenDialog() 100 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
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H A D | options.cpp | 1115 if (g_system->getOverlayWidth() > 320) in addAudioControls() 1201 if (g_system->getOverlayWidth() > 320) in addMIDIControls() 1228 if (g_system->getOverlayWidth() > 320) in addMT32Controls() 1303 if (g_system->getOverlayWidth() > 320) in addVolumeControls() 1315 if (g_system->getOverlayWidth() > 320) in addVolumeControls() 1325 if (g_system->getOverlayWidth() > 320) in addVolumeControls() 1553 if (g_system->getOverlayWidth() > 320) in build() 1582 if (g_system->getOverlayWidth() > 320) in build() 1592 if (g_system->getOverlayWidth() > 320) in build() 1600 if (g_system->getOverlayWidth() > 320) in build() [all …]
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H A D | launcher.cpp | 96 const int screenW = g_system->getOverlayWidth(); in LauncherDialog() 151 if (g_system->getOverlayWidth() > 320) { in build() 720 const bool lowRes = g_system->getOverlayWidth() <= 320; in switchButtonsText() 790 _w = g_system->getOverlayWidth(); in reflowLayout()
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/dports/games/scummvm/scummvm-2.5.1/gui/ |
H A D | editgamedialog.cpp | 145 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 152 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 174 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 215 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 256 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 275 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 286 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 291 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 333 if (g_system->getOverlayWidth() > 320) in EditGameDialog() 342 if (g_system->getOverlayWidth() > 320) in EditGameDialog() [all …]
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H A D | onscreendialog.cpp | 69 if (g_system->getOverlayWidth() > 320) in OnScreenDialog() 78 if (g_system->getOverlayWidth() > 320) in OnScreenDialog() 85 if (g_system->getOverlayWidth() > 320) in OnScreenDialog() 92 if (g_system->getOverlayWidth() > 320) in OnScreenDialog() 100 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
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H A D | Tooltip.cpp | 59 …_x = MIN<int16>(parent->_x + x + _xdelta + _xpadding, g_system->getOverlayWidth() - _w - _xpadding… in setup() 63 _x = g_system->getOverlayWidth() - _w - _x + g_gui.getOverlayOffset(); in setup()
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H A D | options.cpp | 1392 if (g_system->getOverlayWidth() > 320) in addShaderControls() 1472 if (g_system->getOverlayWidth() > 320) in addGraphicControls() 1514 if (g_system->getOverlayWidth() > 320) in addAudioControls() 1591 if (g_system->getOverlayWidth() > 320) in addMIDIControls() 1617 if (g_system->getOverlayWidth() > 320) in addMT32Controls() 1693 if (g_system->getOverlayWidth() > 320) in addVolumeControls() 1705 if (g_system->getOverlayWidth() > 320) in addVolumeControls() 1715 if (g_system->getOverlayWidth() > 320) in addVolumeControls() 2049 if (g_system->getOverlayWidth() > 320) in build() 2072 if (g_system->getOverlayWidth() > 320) in build() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/ |
H A D | windowed.h | 63 _activeArea.width = getOverlayWidth(); in showOverlay() 199 const frac_t overlayAspect = intToFrac(getOverlayWidth()) / getOverlayHeight(); in recalculateDisplayAreas() 200 populateDisplayAreaDrawRect(overlayAspect, getOverlayWidth(), _overlayDrawRect); in recalculateDisplayAreas() 205 _activeArea.width = getOverlayWidth(); in recalculateDisplayAreas()
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/ |
H A D | windowed.h | 62 _activeArea.width = getOverlayWidth(); in showOverlay() 201 const frac_t overlayAspect = intToFrac(getOverlayWidth()) / getOverlayHeight(); in recalculateDisplayAreas() 202 …populateDisplayAreaDrawRect(overlayAspect, getOverlayWidth(), getOverlayHeight(), _overlayDrawRect… in recalculateDisplayAreas() 207 _activeArea.width = getOverlayWidth(); in recalculateDisplayAreas()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/surfacesdl/ |
H A D | surfacesdl-graphics.h | 137 virtual int16 getOverlayWidth() const override { return _videoMode.overlayWidth; } in getOverlayWidth() function 441 if (getOverlayWidth() == 0 || getOverlayHeight() == 0) { in convertOverlayToGame() 445 return Common::Point(x * getWidth() / getOverlayWidth(), in convertOverlayToGame() 458 return Common::Point(x * getOverlayWidth() / getWidth(), in convertGameToOverlay()
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/surfacesdl/ |
H A D | surfacesdl-graphics.h | 125 virtual int16 getOverlayWidth() const override { return _videoMode.overlayWidth; } in getOverlayWidth() function 435 if (getOverlayWidth() == 0 || getOverlayHeight() == 0) { in convertOverlayToGame() 439 return Common::Point(x * getWidth() / getOverlayWidth(), in convertOverlayToGame() 452 return Common::Point(x * getOverlayWidth() / getWidth(), in convertGameToOverlay()
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/dports/games/scummvm/scummvm-2.5.1/engines/hugo/ |
H A D | dialogs.cpp | 71 _w = g_system->getOverlayWidth(); in reflowLayout() 181 …_musicButton->setGfx(_arrayBmp[4 * kMenuMusic + (g_system->getOverlayWidth() > 320 ? 2 : 1) - 1 + … in handleCommand() 244 const int screenW = g_system->getOverlayWidth(); in EntryDialog()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hugo/ |
H A D | dialogs.cpp | 71 _w = g_system->getOverlayWidth(); in reflowLayout() 179 …_musicButton->setGfx(_arrayBmp[4 * kMenuMusic + (g_system->getOverlayWidth() > 320 ? 2 : 1) - 1 + … in handleCommand() 242 const int screenW = g_system->getOverlayWidth(); in EntryDialog()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/ |
H A D | engine.cpp | 241 …screen.create(g_system->getOverlayWidth(), g_system->getOverlayHeight(), g_system->getOverlayForma… in splashScreen() 246 int lx = MAX((g_system->getOverlayWidth() - logo->w) / 2, 0); in splashScreen() 252 int x = g_system->getOverlayWidth() - w - 5; // lx + logo->w - w + 5; in splashScreen() 260 int lw = MIN<uint16>(logo->w, g_system->getOverlayWidth() - lx); in splashScreen()
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H A D | dialogs.cpp | 104 if (g_system->getOverlayWidth() > 320) in MainMenuDialog() 180 if (g_system->getOverlayWidth() > 320) in reflowLayout()
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/dports/games/residualvm/residualvm-0.3.1/engines/ |
H A D | engine.cpp | 271 …screen.create(g_system->getOverlayWidth(), g_system->getOverlayHeight(), g_system->getOverlayForma… in splashScreen() 276 int lx = MAX((g_system->getOverlayWidth() - logo->w) / 2, 0); in splashScreen() 282 int x = g_system->getOverlayWidth() - w - 5; // lx + logo->w - w + 5; in splashScreen() 290 int lw = MIN<uint16>(logo->w, g_system->getOverlayWidth() - lx); in splashScreen()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/ |
H A D | modular-backend.cpp | 225 int16 ModularBackend::getOverlayWidth() { in getOverlayWidth() function in ModularBackend 226 return _graphicsManager->getOverlayWidth(); in getOverlayWidth()
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/dports/games/residualvm/residualvm-0.3.1/backends/ |
H A D | modular-backend.cpp | 223 int16 ModularBackend::getOverlayWidth() { in getOverlayWidth() function in ModularBackend 224 return _graphicsManager->getOverlayWidth(); in getOverlayWidth()
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/ |
H A D | md5checkdialog.cpp | 38 const int screenW = g_system->getOverlayWidth(); in MD5CheckDialog()
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