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Searched refs:getOverlayWidth (Results 1 – 25 of 162) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/gui/
H A Deditgamedialog.cpp139 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
146 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
164 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
193 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
205 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
216 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
221 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
263 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
272 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
279 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
[all …]
H A Donscreendialog.cpp69 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
78 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
85 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
92 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
100 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
H A Doptions.cpp1109 if (g_system->getOverlayWidth() > 320) in addAudioControls()
1186 if (g_system->getOverlayWidth() > 320) in addMIDIControls()
1212 if (g_system->getOverlayWidth() > 320) in addMT32Controls()
1287 if (g_system->getOverlayWidth() > 320) in addVolumeControls()
1299 if (g_system->getOverlayWidth() > 320) in addVolumeControls()
1309 if (g_system->getOverlayWidth() > 320) in addVolumeControls()
1585 if (g_system->getOverlayWidth() > 320) in build()
1612 if (g_system->getOverlayWidth() > 320) in build()
1622 if (g_system->getOverlayWidth() > 320) in build()
1630 if (g_system->getOverlayWidth() > 320) in build()
[all …]
H A Dunknown-game-dialog.cpp97 const int screenW = MIN((int)g_system->getOverlayWidth(), 600); in rebuild()
147 _x = (g_system->getOverlayWidth() - _w) / 2; in rebuild()
H A Dlauncher.cpp97 const int screenW = g_system->getOverlayWidth(); in LauncherDialog()
152 if (g_system->getOverlayWidth() > 320) { in build()
731 const bool lowRes = g_system->getOverlayWidth() <= 320; in switchButtonsText()
801 _w = g_system->getOverlayWidth(); in reflowLayout()
/dports/games/residualvm/residualvm-0.3.1/gui/
H A Deditgamedialog.cpp135 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
142 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
160 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
186 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
198 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
209 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
214 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
254 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
263 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
270 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
[all …]
H A Donscreendialog.cpp69 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
78 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
85 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
92 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
100 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
H A Doptions.cpp1115 if (g_system->getOverlayWidth() > 320) in addAudioControls()
1201 if (g_system->getOverlayWidth() > 320) in addMIDIControls()
1228 if (g_system->getOverlayWidth() > 320) in addMT32Controls()
1303 if (g_system->getOverlayWidth() > 320) in addVolumeControls()
1315 if (g_system->getOverlayWidth() > 320) in addVolumeControls()
1325 if (g_system->getOverlayWidth() > 320) in addVolumeControls()
1553 if (g_system->getOverlayWidth() > 320) in build()
1582 if (g_system->getOverlayWidth() > 320) in build()
1592 if (g_system->getOverlayWidth() > 320) in build()
1600 if (g_system->getOverlayWidth() > 320) in build()
[all …]
H A Dlauncher.cpp96 const int screenW = g_system->getOverlayWidth(); in LauncherDialog()
151 if (g_system->getOverlayWidth() > 320) { in build()
720 const bool lowRes = g_system->getOverlayWidth() <= 320; in switchButtonsText()
790 _w = g_system->getOverlayWidth(); in reflowLayout()
/dports/games/scummvm/scummvm-2.5.1/gui/
H A Deditgamedialog.cpp145 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
152 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
174 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
215 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
256 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
275 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
286 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
291 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
333 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
342 if (g_system->getOverlayWidth() > 320) in EditGameDialog()
[all …]
H A Donscreendialog.cpp69 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
78 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
85 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
92 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
100 if (g_system->getOverlayWidth() > 320) in OnScreenDialog()
H A DTooltip.cpp59 …_x = MIN<int16>(parent->_x + x + _xdelta + _xpadding, g_system->getOverlayWidth() - _w - _xpadding… in setup()
63 _x = g_system->getOverlayWidth() - _w - _x + g_gui.getOverlayOffset(); in setup()
H A Doptions.cpp1392 if (g_system->getOverlayWidth() > 320) in addShaderControls()
1472 if (g_system->getOverlayWidth() > 320) in addGraphicControls()
1514 if (g_system->getOverlayWidth() > 320) in addAudioControls()
1591 if (g_system->getOverlayWidth() > 320) in addMIDIControls()
1617 if (g_system->getOverlayWidth() > 320) in addMT32Controls()
1693 if (g_system->getOverlayWidth() > 320) in addVolumeControls()
1705 if (g_system->getOverlayWidth() > 320) in addVolumeControls()
1715 if (g_system->getOverlayWidth() > 320) in addVolumeControls()
2049 if (g_system->getOverlayWidth() > 320) in build()
2072 if (g_system->getOverlayWidth() > 320) in build()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/
H A Dwindowed.h63 _activeArea.width = getOverlayWidth(); in showOverlay()
199 const frac_t overlayAspect = intToFrac(getOverlayWidth()) / getOverlayHeight(); in recalculateDisplayAreas()
200 populateDisplayAreaDrawRect(overlayAspect, getOverlayWidth(), _overlayDrawRect); in recalculateDisplayAreas()
205 _activeArea.width = getOverlayWidth(); in recalculateDisplayAreas()
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/
H A Dwindowed.h62 _activeArea.width = getOverlayWidth(); in showOverlay()
201 const frac_t overlayAspect = intToFrac(getOverlayWidth()) / getOverlayHeight(); in recalculateDisplayAreas()
202 …populateDisplayAreaDrawRect(overlayAspect, getOverlayWidth(), getOverlayHeight(), _overlayDrawRect… in recalculateDisplayAreas()
207 _activeArea.width = getOverlayWidth(); in recalculateDisplayAreas()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/surfacesdl/
H A Dsurfacesdl-graphics.h137 virtual int16 getOverlayWidth() const override { return _videoMode.overlayWidth; } in getOverlayWidth() function
441 if (getOverlayWidth() == 0 || getOverlayHeight() == 0) { in convertOverlayToGame()
445 return Common::Point(x * getWidth() / getOverlayWidth(), in convertOverlayToGame()
458 return Common::Point(x * getOverlayWidth() / getWidth(), in convertGameToOverlay()
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/surfacesdl/
H A Dsurfacesdl-graphics.h125 virtual int16 getOverlayWidth() const override { return _videoMode.overlayWidth; } in getOverlayWidth() function
435 if (getOverlayWidth() == 0 || getOverlayHeight() == 0) { in convertOverlayToGame()
439 return Common::Point(x * getWidth() / getOverlayWidth(), in convertOverlayToGame()
452 return Common::Point(x * getOverlayWidth() / getWidth(), in convertGameToOverlay()
/dports/games/scummvm/scummvm-2.5.1/engines/hugo/
H A Ddialogs.cpp71 _w = g_system->getOverlayWidth(); in reflowLayout()
181 …_musicButton->setGfx(_arrayBmp[4 * kMenuMusic + (g_system->getOverlayWidth() > 320 ? 2 : 1) - 1 + … in handleCommand()
244 const int screenW = g_system->getOverlayWidth(); in EntryDialog()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hugo/
H A Ddialogs.cpp71 _w = g_system->getOverlayWidth(); in reflowLayout()
179 …_musicButton->setGfx(_arrayBmp[4 * kMenuMusic + (g_system->getOverlayWidth() > 320 ? 2 : 1) - 1 + … in handleCommand()
242 const int screenW = g_system->getOverlayWidth(); in EntryDialog()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/
H A Dengine.cpp241 …screen.create(g_system->getOverlayWidth(), g_system->getOverlayHeight(), g_system->getOverlayForma… in splashScreen()
246 int lx = MAX((g_system->getOverlayWidth() - logo->w) / 2, 0); in splashScreen()
252 int x = g_system->getOverlayWidth() - w - 5; // lx + logo->w - w + 5; in splashScreen()
260 int lw = MIN<uint16>(logo->w, g_system->getOverlayWidth() - lx); in splashScreen()
H A Ddialogs.cpp104 if (g_system->getOverlayWidth() > 320) in MainMenuDialog()
180 if (g_system->getOverlayWidth() > 320) in reflowLayout()
/dports/games/residualvm/residualvm-0.3.1/engines/
H A Dengine.cpp271 …screen.create(g_system->getOverlayWidth(), g_system->getOverlayHeight(), g_system->getOverlayForma… in splashScreen()
276 int lx = MAX((g_system->getOverlayWidth() - logo->w) / 2, 0); in splashScreen()
282 int x = g_system->getOverlayWidth() - w - 5; // lx + logo->w - w + 5; in splashScreen()
290 int lw = MIN<uint16>(logo->w, g_system->getOverlayWidth() - lx); in splashScreen()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/
H A Dmodular-backend.cpp225 int16 ModularBackend::getOverlayWidth() { in getOverlayWidth() function in ModularBackend
226 return _graphicsManager->getOverlayWidth(); in getOverlayWidth()
/dports/games/residualvm/residualvm-0.3.1/backends/
H A Dmodular-backend.cpp223 int16 ModularBackend::getOverlayWidth() { in getOverlayWidth() function in ModularBackend
224 return _graphicsManager->getOverlayWidth(); in getOverlayWidth()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/
H A Dmd5checkdialog.cpp38 const int screenW = g_system->getOverlayWidth(); in MD5CheckDialog()

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