Searched refs:getPlayerAskingAlliance (Results 1 – 2 of 2) sorted by relevance
426 if( gamestate->getPlayerAskingAlliance() == this->index ) { in kill()1077 …if( this->index == gamestate->getPlayerAskingAlliance() || i == gamestate->getPlayerAskingAlliance… in doAIUpdate()
413 const int getPlayerAskingAlliance() const { in getPlayerAskingAlliance() function