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Searched refs:getPlayerColor (Results 1 – 21 of 21) sorted by relevance

/dports/games/scorched3d/scorched/src/common/simactions/
H A DTankChangeSimAction.cpp121 message_.getPlayerColor() != tank->getColor()) in invokeAction()
127 message_.getPlayerColor(), tanks, tank)) in invokeAction()
130 tank->setColor(message_.getPlayerColor()); in invokeAction()
/dports/games/wop/wop-0.4.3/src/
H A Dgameinfowindow.cpp256 player->setPlayerColor( player->getPlayerColor() ); in addPlayerToWidget()
273 textColor.r = static_cast<Uint8>( (player->getPlayerColor() >> 16) & 0xff ); in addPlayerToWidget()
274 textColor.g = static_cast<Uint8>( (player->getPlayerColor() >> 8) & 0xff ); in addPlayerToWidget()
275 textColor.b = static_cast<Uint8>( (player->getPlayerColor() ) & 0xff ); in addPlayerToWidget()
H A Dscoretable.cpp136 textColor.r = static_cast<Uint8>( (player->getPlayerColor() >> 16) & 0xff ); in updateScores()
137 textColor.g = static_cast<Uint8>( (player->getPlayerColor() >> 8) & 0xff ); in updateScores()
138 textColor.b = static_cast<Uint8>( (player->getPlayerColor() ) & 0xff ); in updateScores()
H A Davatarworm.hpp68 Uint32 getPlayerColor() const { return m_Colors[PLAYER_COLOR]; } in getPlayerColor() function in AvatarWorm
H A Dplayer.hpp73 Uint32 getPlayerColor() const { return m_playerColor; } in getPlayerColor() function in Player
H A Dwopsettings.hpp70 Uint32 getPlayerColor() const;
H A Dwopsettings.cpp484 Uint32 WopSettings::getPlayerColor() const in getPlayerColor() function in WopSettings
1361 TPLCOL_RED( getPlayerColor() ), in writeConfigFile()
1362 TPLCOL_GREEN( getPlayerColor() ), in writeConfigFile()
1363 TPLCOL_BLUE( getPlayerColor() ) ); in writeConfigFile()
H A Doptionswindow.cpp50 m_settings->getPlayerColor() ); in actionPerformed()
H A Dhomingmissile.cpp143 cloud->setColor( prey->getPlayerColor() ); in update()
H A Dguidedmissile.cpp119 if( pilotPlayer ) cloud->setColor( pilotPlayer->getPlayerColor() ); in update()
H A Dclient.cpp233 player->setPlayerColor( settings->getPlayerColor() ); in connectToServer()
588 color.r = TPLCOL_RED( m_player->getPlayerColor() ); in sendChatMessage()
589 color.g = TPLCOL_GREEN( m_player->getPlayerColor() ); in sendChatMessage()
590 color.b = TPLCOL_BLUE( m_player->getPlayerColor() ); in sendChatMessage()
H A Davatar.hpp247 virtual Uint32 getPlayerColor() const = 0;
H A Dplayerconfigwindow.cpp35 Uint32 color = player->getPlayerColor(); in PlayerConfigWindow()
/dports/games/scorched3d/scorched/src/common/coms/
H A DComsTankChangeMessage.h53 Vector &getPlayerColor() { return playerColor_; } in getPlayerColor() function
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/
H A Dstats.h120 Vec3f getPlayerColor(int factionIndex) const { return playerStats[factionIndex].playerColor;} in getPlayerColor() function
/dports/games/maxr/maxr-0.2.9/src/
H A Dsettings.h125 const cRgbColor& getPlayerColor() const;
H A Dsettings.cpp1315 const cRgbColor& cSettings::getPlayerColor() const in getPlayerColor() function in cSettings
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/guiengine/
H A Dskin.hpp322 irr::video::SColorf getPlayerColor(int player_id);
H A Dskin.cpp1148 SColorf Skin::getPlayerColor(int player_id) in getPlayerColor() function in Skin
1454 SColorf color_rgb = getPlayerColor(i); in drawRibbonChild()
1565 color_rgb = getPlayerColor(player_id); in drawSpinnerBody()
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windownetworklobby/
H A Dwindownetworklobby.cpp45 …etInstance().getPlayerName(), cPlayerColor (cSettings::getInstance().getPlayerColor()), 0, MAX_CLI… in cWindowNetworkLobby()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/main/
H A Dbattle_end.cpp600 Vec3f color = stats.getPlayerColor(i); in render()