/dports/games/scorched3d/scorched/src/common/simactions/ |
H A D | TankChangeSimAction.cpp | 121 message_.getPlayerColor() != tank->getColor()) in invokeAction() 127 message_.getPlayerColor(), tanks, tank)) in invokeAction() 130 tank->setColor(message_.getPlayerColor()); in invokeAction()
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/dports/games/wop/wop-0.4.3/src/ |
H A D | gameinfowindow.cpp | 256 player->setPlayerColor( player->getPlayerColor() ); in addPlayerToWidget() 273 textColor.r = static_cast<Uint8>( (player->getPlayerColor() >> 16) & 0xff ); in addPlayerToWidget() 274 textColor.g = static_cast<Uint8>( (player->getPlayerColor() >> 8) & 0xff ); in addPlayerToWidget() 275 textColor.b = static_cast<Uint8>( (player->getPlayerColor() ) & 0xff ); in addPlayerToWidget()
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H A D | scoretable.cpp | 136 textColor.r = static_cast<Uint8>( (player->getPlayerColor() >> 16) & 0xff ); in updateScores() 137 textColor.g = static_cast<Uint8>( (player->getPlayerColor() >> 8) & 0xff ); in updateScores() 138 textColor.b = static_cast<Uint8>( (player->getPlayerColor() ) & 0xff ); in updateScores()
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H A D | avatarworm.hpp | 68 Uint32 getPlayerColor() const { return m_Colors[PLAYER_COLOR]; } in getPlayerColor() function in AvatarWorm
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H A D | player.hpp | 73 Uint32 getPlayerColor() const { return m_playerColor; } in getPlayerColor() function in Player
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H A D | wopsettings.hpp | 70 Uint32 getPlayerColor() const;
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H A D | wopsettings.cpp | 484 Uint32 WopSettings::getPlayerColor() const in getPlayerColor() function in WopSettings 1361 TPLCOL_RED( getPlayerColor() ), in writeConfigFile() 1362 TPLCOL_GREEN( getPlayerColor() ), in writeConfigFile() 1363 TPLCOL_BLUE( getPlayerColor() ) ); in writeConfigFile()
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H A D | optionswindow.cpp | 50 m_settings->getPlayerColor() ); in actionPerformed()
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H A D | homingmissile.cpp | 143 cloud->setColor( prey->getPlayerColor() ); in update()
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H A D | guidedmissile.cpp | 119 if( pilotPlayer ) cloud->setColor( pilotPlayer->getPlayerColor() ); in update()
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H A D | client.cpp | 233 player->setPlayerColor( settings->getPlayerColor() ); in connectToServer() 588 color.r = TPLCOL_RED( m_player->getPlayerColor() ); in sendChatMessage() 589 color.g = TPLCOL_GREEN( m_player->getPlayerColor() ); in sendChatMessage() 590 color.b = TPLCOL_BLUE( m_player->getPlayerColor() ); in sendChatMessage()
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H A D | avatar.hpp | 247 virtual Uint32 getPlayerColor() const = 0;
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H A D | playerconfigwindow.cpp | 35 Uint32 color = player->getPlayerColor(); in PlayerConfigWindow()
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/dports/games/scorched3d/scorched/src/common/coms/ |
H A D | ComsTankChangeMessage.h | 53 Vector &getPlayerColor() { return playerColor_; } in getPlayerColor() function
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/ |
H A D | stats.h | 120 Vec3f getPlayerColor(int factionIndex) const { return playerStats[factionIndex].playerColor;} in getPlayerColor() function
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/dports/games/maxr/maxr-0.2.9/src/ |
H A D | settings.h | 125 const cRgbColor& getPlayerColor() const;
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H A D | settings.cpp | 1315 const cRgbColor& cSettings::getPlayerColor() const in getPlayerColor() function in cSettings
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/guiengine/ |
H A D | skin.hpp | 322 irr::video::SColorf getPlayerColor(int player_id);
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H A D | skin.cpp | 1148 SColorf Skin::getPlayerColor(int player_id) in getPlayerColor() function in Skin 1454 SColorf color_rgb = getPlayerColor(i); in drawRibbonChild() 1565 color_rgb = getPlayerColor(player_id); in drawSpinnerBody()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windownetworklobby/ |
H A D | windownetworklobby.cpp | 45 …etInstance().getPlayerName(), cPlayerColor (cSettings::getInstance().getPlayerColor()), 0, MAX_CLI… in cWindowNetworkLobby()
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/main/ |
H A D | battle_end.cpp | 600 Vec3f color = stats.getPlayerColor(i); in render()
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