/dports/games/scorched3d/scorched/src/common/actions/ |
H A D | Teleport.cpp | 64 Tank *tank = context_->getTargetContainer().getTankById(weaponContext_.getPlayerId()); in init() 77 weaponContext_.getPlayerId(), in init() 93 Tank *tank = context_->getTargetContainer().getTankById(weaponContext_.getPlayerId()); in simulate() 109 Tank *tank = context_->getTargetContainer().getTankById(weaponContext_.getPlayerId()); in simulate() 123 tank->getPlayerId(), in simulate() 137 tank->getPlayerId(), in simulate() 146 weaponContext_.getPlayerId(), weapon_, in simulate() 160 weaponContext_.getPlayerId(), in getActionDetails()
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H A D | Resurrection.cpp | 82 tank->getPlayerId(), in simulate() 103 tank->getPlayerId(), tank->getTeam(), in checkResurection() 108 tank->getPlayerId(), tankPos, 5); in checkResurection()
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H A D | Napalm.cpp | 119 weaponContext_.getPlayerId(), in init() 581 TargetDamageCalc.find(target->getPlayerId()); in simulateDamage() 584 TargetDamageCalc[target->getPlayerId()] = count * params_->getHurtPerSecond(); in simulateDamage() 588 TargetDamageCalc[target->getPlayerId()] += count * params_->getHurtPerSecond(); in simulateDamage() 617 if (burnedTargets_.find(target->getPlayerId()) == burnedTargets_.end()) in simulateDamage() 619 burnedTargets_.insert(target->getPlayerId()); in simulateDamage() 624 TargetDamageCalc::damageTarget(*context_, target->getPlayerId(), weapon_, in simulateDamage() 641 target->getPlayerId(), in addBurnAction() 647 WeaponFireContext weaponContext(weaponContext_.getPlayerId(), in addBurnAction()
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H A D | ShotProjectile.cpp | 76 weaponContext_.getPlayerId(), in init() 86 PhysicsParticleInfo info(ParticleTypeShot, weaponContext_.getPlayerId(), this); in init() 143 getWeapon(), getPlayerId(), in collision() 306 addSmokeTracer(weaponContext_.getPlayerId(), in doCollision() 312 addTracer(weaponContext_.getPlayerId(), position.asVector()); in doCollision()
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H A D | TargetFalling.cpp | 169 current->getPlayerId(), in collision() 199 weaponContext.setPlayerId(collisionTarget->getPlayerId()); in collision() 215 weaponContext.setPlayerId(current->getPlayerId()); in collision() 218 collisionTarget->getPlayerId(), weaponContext_, in collision()
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H A D | ParticleGroup.cpp | 60 unsigned int ParticleGroup::getPlayerId() in getPlayerId() function in ParticleGroup 62 return weaponFireContext_->getPlayerId(); in getPlayerId()
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H A D | Lightning.cpp | 294 target->getPlayerId() != weaponContext_.getPlayerId()) in damageTargets() 302 hurtMap.find(target->getPlayerId()); in damageTargets() 305 hurtMap[target->getPlayerId()] = weapon_->getSegHurt(); in damageTargets() 309 hurtMap[target->getPlayerId()] += weapon_->getSegHurt(); in damageTargets()
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H A D | Laser.cpp | 114 ((current->getPlayerId() != weaponContext_.getPlayerId()) || in simulate() 129 new ShieldHit(current->getPlayerId(), pos, 0)); in simulate() 145 damagedTargets_.insert(current->getPlayerId()); in simulate()
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H A D | ShotBounce.h | 48 unsigned int getPlayerId() { return weaponContext_.getPlayerId(); } in getPlayerId() function
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/dports/games/scorched3d/scorched/src/server/server/ |
H A D | ServerStateBuying.cpp | 126 boughtPlayers_.erase(tank->getPlayerId()); in simulate() 130 new TankNewMatchSimAction(tank->getPlayerId()); in simulate() 148 boughtPlayers_.erase(tank->getPlayerId()); in simulate() 151 new TankBuyingSimAction(tank->getPlayerId()); in simulate() 162 if (boughtPlayers_.find(tank->getPlayerId()) == boughtPlayers_.end() && in simulate() 167 playerBuying(tank->getPlayerId()); in simulate() 255 buyingPlayers_[tank->getPlayerId()] = buyingPlayer; in playerBuying() 268 buyingPlayers_.find(startMove->getPlayerId()); in buyingStarted() 279 buyingPlayers_.find(playedMessage.getPlayerId()); in buyingFinished() 287 unsigned int playerId = playedMessage.getPlayerId(); in buyingFinished() [all …]
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H A D | ServerTurnsFree.cpp | 62 waitingPlayers_.push_back(tanket->getPlayerId()); in internalEnterState() 104 if (timedPlayers_.find(tanket->getPlayerId()) == in internalSimulate() 134 timedPlayers_.find(tanket->getPlayerId()) == in internalSimulate() 151 unsigned int playerId = playedMessage.getPlayerId(); in internalMoveFinished() 183 timedPlayers_[tanket->getPlayerId()] = fixed(delayShotTime); in internalMoveFinished()
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H A D | ServerTurns.cpp | 157 if (timedPlayers_.find(tanket->getPlayerId()) == in simulate() 193 playingPlayers_.find(startMove->getPlayerId()); in moveStarted() 202 unsigned int playerId = playedMessage.getPlayerId(); in moveFinished() 225 timedPlayers_[tanket->getPlayerId()] = fixed(aiShotTime); in moveFinished() 357 tanket->getPlayerId(), tanket->getShotInfo().getMoveId(), maximumShotTime, false, ping); in playMove() 365 playingPlayers_[tanket->getPlayerId()] = playingPlayer; in playMove() 377 playingPlayers_.find(tanket->getPlayerId()); in playMoveFinished() 386 new TankStopMoveSimAction(tanket->getPlayerId()); in playMoveFinished()
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H A D | ServerCommon.cpp | 83 kickPlayer(tank->getPlayerId(), message); in kickDestination() 118 tank->getCStrName().c_str(), tank->getPlayerId())); in kickPlayer() 128 destroyPlayer(tank->getPlayerId(), message.c_str()); in kickPlayer()
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H A D | ServerAdminCommon.cpp | 114 targetTank->getPlayerId(), in kickPlayer() 151 targetTank->getPlayerId(), in banPlayer() 227 targetTank->getPlayerId(), in flagPlayer() 263 targetTank->getPlayerId(), in permMutePlayer() 284 targetTank->getPlayerId(), in unpermMutePlayer()
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/dports/games/scorched3d/scorched/src/common/target/ |
H A D | TargetContainer.cpp | 50 targets_.find(target->getPlayerId()); in addTarget() 57 target->getPlayerId(), in addTarget() 65 tanks_[target->getPlayerId()] = (Tank *) target; in addTarget() 67 tankets_[target->getPlayerId()] = (Tanket *) target; in addTarget() 69 targets_[target->getPlayerId()] = target; in addTarget() 107 DIALOG_ASSERT(target->getPlayerId() == id); in getTargetById() 121 DIALOG_ASSERT(tanket->getPlayerId() == id); in getTanketById() 135 DIALOG_ASSERT(tank->getPlayerId() == id); in getTankById()
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H A D | TargetDamage.cpp | 74 weaponContext.getPlayerId(), in damageTarget() 83 unsigned int firedPlayerId = weaponContext.getPlayerId(); in damageTarget() 108 damagedTarget->getPlayerId(), in damageTarget() 183 damagedTarget->getPlayerId(), in damageTarget() 184 weaponContext.getPlayerId(), in damageTarget() 200 damagedTank->getScore().getHurtBy().insert(firedTank->getPlayerId()); in damageTarget() 374 removeTarget(damagedTarget->getPlayerId()); in damageTarget() 379 removedTarget->getPlayerId(), in damageTarget() 430 unsigned int firedPlayerId = weaponContext.getPlayerId(); in logDeath() 444 new TankSay(killedTank->getPlayerId(), in logDeath() [all …]
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H A D | TargetSpace.cpp | 92 square->targets.insert(std::pair<unsigned int, Target*>(target->getPlayerId(), target)); in updateTarget() 162 square->targets.erase(target->getPlayerId()); in removeTarget() 190 target->getPlayerId(), target->getCStrName().c_str())); in getCollision() 220 result->getPlayerId(), in getCollision() 275 target->getPlayerId(), target->getCStrName().c_str())); in getCollisionSet() 288 collisionTargets[target->getPlayerId()] = target; in getCollisionSet() 304 itor->second->getPlayerId(), in getCollisionSet()
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H A D | TargetGroup.cpp | 55 unsigned int TargetGroup::getPlayerId() in getPlayerId() function in TargetGroup 57 return target_->getPlayerId(); in getPlayerId()
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/dports/games/cockatrice/Cockatrice-2021-01-26-Release-2.8.0/common/ |
H A D | server_arrow.cpp | 16 info->set_start_player_id(startCard->getZone()->getPlayer()->getPlayerId()); in getInfo() 23 info->set_target_player_id(targetCard->getZone()->getPlayer()->getPlayerId()); in getInfo() 27 info->set_target_player_id(static_cast<Server_Player *>(targetItem)->getPlayerId()); in getInfo()
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H A D | server_game.cpp | 201 ges.enqueueGameEvent(event, player->getPlayerId()); in pingClockTimeout() 473 players.insert(newPlayer->getPlayerId(), newPlayer); in addPlayer() 475 hostId = newPlayer->getPlayerId(); in addPlayer() 499 gameId, player->getPlayerId()); in removePlayer() 500 players.remove(player->getPlayerId()); in removePlayer() 508 ges.enqueueGameEvent(event, player->getPlayerId()); in removePlayer() 511 bool playerActive = activePlayer == player->getPlayerId(); in removePlayer() 512 bool playerHost = hostId == player->getPlayerId(); in removePlayer() 527 newHostId = p->getPlayerId(); in removePlayer() 577 ges.enqueueGameEvent(event, p->getPlayerId()); in removeArrowsRelatedToPlayer() [all …]
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/dports/games/scorched3d/scorched/src/client/tankgraph/ |
H A D | RenderTracer.cpp | 70 current_->tank != current->getPlayerId()) in draw() 73 traceEntries_.find(current->getPlayerId()); in draw() 76 TraceEntry entry(current->getPlayerId()); in draw() 77 traceEntries_[current->getPlayerId()] = entry; in draw() 78 current_ = &traceEntries_[current->getPlayerId()]; in draw()
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/dports/games/scorched3d/scorched/src/server/webserver/ |
H A D | ServerWebHandler.cpp | 97 ServerAdminCommon::kickPlayer(request.getSession()->credentials, tank->getPlayerId()); in processRequest() 102 ServerAdminCommon::mutePlayer(request.getSession()->credentials, tank->getPlayerId(), true); in processRequest() 106 ServerAdminCommon::mutePlayer(request.getSession()->credentials, tank->getPlayerId(), false); in processRequest() 110 ServerAdminCommon::flagPlayer(request.getSession()->credentials, tank->getPlayerId(), in processRequest() 115 ServerAdminCommon::poorPlayer(request.getSession()->credentials, tank->getPlayerId()); in processRequest() 119 ServerAdminCommon::permMutePlayer(request.getSession()->credentials, tank->getPlayerId(), in processRequest() 124 ServerAdminCommon::unpermMutePlayer(request.getSession()->credentials, tank->getPlayerId()); in processRequest() 128 ServerAdminCommon::banPlayer(request.getSession()->credentials, tank->getPlayerId(), in processRequest() 141 ServerAdminCommon::killPlayer(request.getSession()->credentials, tank->getPlayerId()); in processRequest() 193 tank->getDestinationId(), NetInterface::getIpName(tank->getIpAddress()), tank->getPlayerId(), in processRequest() [all …]
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/dports/games/pokerth/pokerth-1.1.2-rc/tests/src/de/pokerth/test/ |
H A D | PlayerListTest.java | 46 assertEquals(myId, listMsg.getPlayerId()); in testPlayerList() 63 assertEquals(playerId[i], listMsg.getPlayerId()); in testPlayerList() 72 assertEquals(playerId[i], listMsg.getPlayerId()); in testPlayerList()
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/dports/games/scorched3d/scorched/src/server/tankai/ |
H A D | TankAICurrent.cpp | 111 ComsPlayedMoveMessage playedMessage(tanket_->getPlayerId(), in buyAccessories() 120 if (damaged == tanket_->getPlayerId()) in tankHurt() 129 else if (fired == tanket_->getPlayerId()) in tankHurt()
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/dports/games/scorched3d/scorched/src/client/client/ |
H A D | ClientLinesHandler.cpp | 60 getTargetContainer().getTankById(message.getPlayerId()); in processMessage() 70 message.getPlayerId(), message.getLines()); in processMessage()
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