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Searched refs:getPlayerId (Results 1 – 25 of 161) sorted by relevance

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/dports/games/scorched3d/scorched/src/common/actions/
H A DTeleport.cpp64 Tank *tank = context_->getTargetContainer().getTankById(weaponContext_.getPlayerId()); in init()
77 weaponContext_.getPlayerId(), in init()
93 Tank *tank = context_->getTargetContainer().getTankById(weaponContext_.getPlayerId()); in simulate()
109 Tank *tank = context_->getTargetContainer().getTankById(weaponContext_.getPlayerId()); in simulate()
123 tank->getPlayerId(), in simulate()
137 tank->getPlayerId(), in simulate()
146 weaponContext_.getPlayerId(), weapon_, in simulate()
160 weaponContext_.getPlayerId(), in getActionDetails()
H A DResurrection.cpp82 tank->getPlayerId(), in simulate()
103 tank->getPlayerId(), tank->getTeam(), in checkResurection()
108 tank->getPlayerId(), tankPos, 5); in checkResurection()
H A DNapalm.cpp119 weaponContext_.getPlayerId(), in init()
581 TargetDamageCalc.find(target->getPlayerId()); in simulateDamage()
584 TargetDamageCalc[target->getPlayerId()] = count * params_->getHurtPerSecond(); in simulateDamage()
588 TargetDamageCalc[target->getPlayerId()] += count * params_->getHurtPerSecond(); in simulateDamage()
617 if (burnedTargets_.find(target->getPlayerId()) == burnedTargets_.end()) in simulateDamage()
619 burnedTargets_.insert(target->getPlayerId()); in simulateDamage()
624 TargetDamageCalc::damageTarget(*context_, target->getPlayerId(), weapon_, in simulateDamage()
641 target->getPlayerId(), in addBurnAction()
647 WeaponFireContext weaponContext(weaponContext_.getPlayerId(), in addBurnAction()
H A DShotProjectile.cpp76 weaponContext_.getPlayerId(), in init()
86 PhysicsParticleInfo info(ParticleTypeShot, weaponContext_.getPlayerId(), this); in init()
143 getWeapon(), getPlayerId(), in collision()
306 addSmokeTracer(weaponContext_.getPlayerId(), in doCollision()
312 addTracer(weaponContext_.getPlayerId(), position.asVector()); in doCollision()
H A DTargetFalling.cpp169 current->getPlayerId(), in collision()
199 weaponContext.setPlayerId(collisionTarget->getPlayerId()); in collision()
215 weaponContext.setPlayerId(current->getPlayerId()); in collision()
218 collisionTarget->getPlayerId(), weaponContext_, in collision()
H A DParticleGroup.cpp60 unsigned int ParticleGroup::getPlayerId() in getPlayerId() function in ParticleGroup
62 return weaponFireContext_->getPlayerId(); in getPlayerId()
H A DLightning.cpp294 target->getPlayerId() != weaponContext_.getPlayerId()) in damageTargets()
302 hurtMap.find(target->getPlayerId()); in damageTargets()
305 hurtMap[target->getPlayerId()] = weapon_->getSegHurt(); in damageTargets()
309 hurtMap[target->getPlayerId()] += weapon_->getSegHurt(); in damageTargets()
H A DLaser.cpp114 ((current->getPlayerId() != weaponContext_.getPlayerId()) || in simulate()
129 new ShieldHit(current->getPlayerId(), pos, 0)); in simulate()
145 damagedTargets_.insert(current->getPlayerId()); in simulate()
H A DShotBounce.h48 unsigned int getPlayerId() { return weaponContext_.getPlayerId(); } in getPlayerId() function
/dports/games/scorched3d/scorched/src/server/server/
H A DServerStateBuying.cpp126 boughtPlayers_.erase(tank->getPlayerId()); in simulate()
130 new TankNewMatchSimAction(tank->getPlayerId()); in simulate()
148 boughtPlayers_.erase(tank->getPlayerId()); in simulate()
151 new TankBuyingSimAction(tank->getPlayerId()); in simulate()
162 if (boughtPlayers_.find(tank->getPlayerId()) == boughtPlayers_.end() && in simulate()
167 playerBuying(tank->getPlayerId()); in simulate()
255 buyingPlayers_[tank->getPlayerId()] = buyingPlayer; in playerBuying()
268 buyingPlayers_.find(startMove->getPlayerId()); in buyingStarted()
279 buyingPlayers_.find(playedMessage.getPlayerId()); in buyingFinished()
287 unsigned int playerId = playedMessage.getPlayerId(); in buyingFinished()
[all …]
H A DServerTurnsFree.cpp62 waitingPlayers_.push_back(tanket->getPlayerId()); in internalEnterState()
104 if (timedPlayers_.find(tanket->getPlayerId()) == in internalSimulate()
134 timedPlayers_.find(tanket->getPlayerId()) == in internalSimulate()
151 unsigned int playerId = playedMessage.getPlayerId(); in internalMoveFinished()
183 timedPlayers_[tanket->getPlayerId()] = fixed(delayShotTime); in internalMoveFinished()
H A DServerTurns.cpp157 if (timedPlayers_.find(tanket->getPlayerId()) == in simulate()
193 playingPlayers_.find(startMove->getPlayerId()); in moveStarted()
202 unsigned int playerId = playedMessage.getPlayerId(); in moveFinished()
225 timedPlayers_[tanket->getPlayerId()] = fixed(aiShotTime); in moveFinished()
357 tanket->getPlayerId(), tanket->getShotInfo().getMoveId(), maximumShotTime, false, ping); in playMove()
365 playingPlayers_[tanket->getPlayerId()] = playingPlayer; in playMove()
377 playingPlayers_.find(tanket->getPlayerId()); in playMoveFinished()
386 new TankStopMoveSimAction(tanket->getPlayerId()); in playMoveFinished()
H A DServerCommon.cpp83 kickPlayer(tank->getPlayerId(), message); in kickDestination()
118 tank->getCStrName().c_str(), tank->getPlayerId())); in kickPlayer()
128 destroyPlayer(tank->getPlayerId(), message.c_str()); in kickPlayer()
H A DServerAdminCommon.cpp114 targetTank->getPlayerId(), in kickPlayer()
151 targetTank->getPlayerId(), in banPlayer()
227 targetTank->getPlayerId(), in flagPlayer()
263 targetTank->getPlayerId(), in permMutePlayer()
284 targetTank->getPlayerId(), in unpermMutePlayer()
/dports/games/scorched3d/scorched/src/common/target/
H A DTargetContainer.cpp50 targets_.find(target->getPlayerId()); in addTarget()
57 target->getPlayerId(), in addTarget()
65 tanks_[target->getPlayerId()] = (Tank *) target; in addTarget()
67 tankets_[target->getPlayerId()] = (Tanket *) target; in addTarget()
69 targets_[target->getPlayerId()] = target; in addTarget()
107 DIALOG_ASSERT(target->getPlayerId() == id); in getTargetById()
121 DIALOG_ASSERT(tanket->getPlayerId() == id); in getTanketById()
135 DIALOG_ASSERT(tank->getPlayerId() == id); in getTankById()
H A DTargetDamage.cpp74 weaponContext.getPlayerId(), in damageTarget()
83 unsigned int firedPlayerId = weaponContext.getPlayerId(); in damageTarget()
108 damagedTarget->getPlayerId(), in damageTarget()
183 damagedTarget->getPlayerId(), in damageTarget()
184 weaponContext.getPlayerId(), in damageTarget()
200 damagedTank->getScore().getHurtBy().insert(firedTank->getPlayerId()); in damageTarget()
374 removeTarget(damagedTarget->getPlayerId()); in damageTarget()
379 removedTarget->getPlayerId(), in damageTarget()
430 unsigned int firedPlayerId = weaponContext.getPlayerId(); in logDeath()
444 new TankSay(killedTank->getPlayerId(), in logDeath()
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H A DTargetSpace.cpp92 square->targets.insert(std::pair<unsigned int, Target*>(target->getPlayerId(), target)); in updateTarget()
162 square->targets.erase(target->getPlayerId()); in removeTarget()
190 target->getPlayerId(), target->getCStrName().c_str())); in getCollision()
220 result->getPlayerId(), in getCollision()
275 target->getPlayerId(), target->getCStrName().c_str())); in getCollisionSet()
288 collisionTargets[target->getPlayerId()] = target; in getCollisionSet()
304 itor->second->getPlayerId(), in getCollisionSet()
H A DTargetGroup.cpp55 unsigned int TargetGroup::getPlayerId() in getPlayerId() function in TargetGroup
57 return target_->getPlayerId(); in getPlayerId()
/dports/games/cockatrice/Cockatrice-2021-01-26-Release-2.8.0/common/
H A Dserver_arrow.cpp16 info->set_start_player_id(startCard->getZone()->getPlayer()->getPlayerId()); in getInfo()
23 info->set_target_player_id(targetCard->getZone()->getPlayer()->getPlayerId()); in getInfo()
27 info->set_target_player_id(static_cast<Server_Player *>(targetItem)->getPlayerId()); in getInfo()
H A Dserver_game.cpp201 ges.enqueueGameEvent(event, player->getPlayerId()); in pingClockTimeout()
473 players.insert(newPlayer->getPlayerId(), newPlayer); in addPlayer()
475 hostId = newPlayer->getPlayerId(); in addPlayer()
499 gameId, player->getPlayerId()); in removePlayer()
500 players.remove(player->getPlayerId()); in removePlayer()
508 ges.enqueueGameEvent(event, player->getPlayerId()); in removePlayer()
511 bool playerActive = activePlayer == player->getPlayerId(); in removePlayer()
512 bool playerHost = hostId == player->getPlayerId(); in removePlayer()
527 newHostId = p->getPlayerId(); in removePlayer()
577 ges.enqueueGameEvent(event, p->getPlayerId()); in removeArrowsRelatedToPlayer()
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/dports/games/scorched3d/scorched/src/client/tankgraph/
H A DRenderTracer.cpp70 current_->tank != current->getPlayerId()) in draw()
73 traceEntries_.find(current->getPlayerId()); in draw()
76 TraceEntry entry(current->getPlayerId()); in draw()
77 traceEntries_[current->getPlayerId()] = entry; in draw()
78 current_ = &traceEntries_[current->getPlayerId()]; in draw()
/dports/games/scorched3d/scorched/src/server/webserver/
H A DServerWebHandler.cpp97 ServerAdminCommon::kickPlayer(request.getSession()->credentials, tank->getPlayerId()); in processRequest()
102 ServerAdminCommon::mutePlayer(request.getSession()->credentials, tank->getPlayerId(), true); in processRequest()
106 ServerAdminCommon::mutePlayer(request.getSession()->credentials, tank->getPlayerId(), false); in processRequest()
110 ServerAdminCommon::flagPlayer(request.getSession()->credentials, tank->getPlayerId(), in processRequest()
115 ServerAdminCommon::poorPlayer(request.getSession()->credentials, tank->getPlayerId()); in processRequest()
119 ServerAdminCommon::permMutePlayer(request.getSession()->credentials, tank->getPlayerId(), in processRequest()
124 ServerAdminCommon::unpermMutePlayer(request.getSession()->credentials, tank->getPlayerId()); in processRequest()
128 ServerAdminCommon::banPlayer(request.getSession()->credentials, tank->getPlayerId(), in processRequest()
141 ServerAdminCommon::killPlayer(request.getSession()->credentials, tank->getPlayerId()); in processRequest()
193 tank->getDestinationId(), NetInterface::getIpName(tank->getIpAddress()), tank->getPlayerId(), in processRequest()
[all …]
/dports/games/pokerth/pokerth-1.1.2-rc/tests/src/de/pokerth/test/
H A DPlayerListTest.java46 assertEquals(myId, listMsg.getPlayerId()); in testPlayerList()
63 assertEquals(playerId[i], listMsg.getPlayerId()); in testPlayerList()
72 assertEquals(playerId[i], listMsg.getPlayerId()); in testPlayerList()
/dports/games/scorched3d/scorched/src/server/tankai/
H A DTankAICurrent.cpp111 ComsPlayedMoveMessage playedMessage(tanket_->getPlayerId(), in buyAccessories()
120 if (damaged == tanket_->getPlayerId()) in tankHurt()
129 else if (fired == tanket_->getPlayerId()) in tankHurt()
/dports/games/scorched3d/scorched/src/client/client/
H A DClientLinesHandler.cpp60 getTargetContainer().getTankById(message.getPlayerId()); in processMessage()
70 message.getPlayerId(), message.getLines()); in processMessage()

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