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Searched refs:getPlayerQuests (Results 1 – 6 of 6) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DQuestsManager.h198 std::vector<Quest*> getPlayerQuests(const Player *player) const;
H A DQuestsManager.cpp263 std::vector<Quest*> QuestsManager::getPlayerQuests(const Player *player) const in getPlayerQuests() function in QuestsManager
H A Dai_fast.cpp163 std::vector<Quest*> q = QuestsManager::getInstance()->getPlayerQuests(this); in startTurn()
H A Dplayer.cpp1511 QuestsManager::getInstance()->getPlayerQuests(Playerlist::getActiveplayer()); in doHeroGetQuest()
2933 if (QuestsManager::getInstance()->getPlayerQuests(this).size() > 0 && in AI_maybeVisitTempleForQuest()
3963 std::vector<Quest*> q = QuestsManager::getInstance()->getPlayerQuests(this); in AI_invadeCityQuestPreference()
H A DAI_Allocation.cpp176 auto quests = QuestsManager::getInstance()->getPlayerQuests(d_owner); in continueQuests()
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Dgame-window.cpp1010 = QuestsManager::getInstance()->getPlayerQuests(player); in on_quests_activated()
1894 if (qm->getPlayerQuests(Playerlist::getActiveplayer()).size() == 0 && in on_temple_searched()
1961 questlist = q_mgr->getPlayerQuests(p); in hero_has_quest_here()