/dports/games/qonk/qonk-0.3.1/src/ |
H A D | players.cpp | 119 Player::getPlayerType() { in getPlayerType() function in Player 303 if( otherPlanet->getOwner()->getPlayerType() != Player::NEUTRAL ) { in getRandomNearbyPlanet() 310 if( otherPlanet->getOwner()->getPlayerType() == Player::NEUTRAL ) in getRandomNearbyPlanet() 431 if( (*i)->getPlayerType() != Player::NEUTRAL ) in getSumOfScores() 471 if( p->getPlayerType() != Player::NEUTRAL ) { in renderStats()
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H A D | planets.cpp | 126 …if( ( ship->getOwner()->getPlayerType() == Player::HUMAN ) || ( owner->getPlayerType() == Player::… in addResident() 159 if( owner->getPlayerType() == Player::HUMAN ) in render() 236 if( owner && owner->getPlayerType() != Player::NEUTRAL ) in createShip() 442 if( otherPlanet->getOwner()->getPlayerType() == Player::NEUTRAL ) in getRandomNearbyPlanet()
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H A D | players.h | 47 PlayerTypes getPlayerType();
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/dports/games/scorched3d/scorched/src/server/server/ |
H A D | ServerTankChangeHandler.cpp | 63 if (0 != strcmp(message.getPlayerType(), "Human")) in processMessage() 84 getAIByName(message.getPlayerType()); in processMessage()
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H A D | ServerStateEnoughPlayers.cpp | 233 ScorchedServer::instance()->getOptionsGame().getPlayerType(i); in addBots() 258 ScorchedServer::instance()->getOptionsGame().getPlayerType(i); in addBots()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/modes/ |
H A D | MenuModeConfigureSeats.cpp | 196 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_INACTIVE) == 0) in activate() 204 else if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_AI) == 0) in activate() 215 else if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_CHOICE) == 0) in activate() 309 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_INACTIVE) == 0) in comboChanged() 343 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_INACTIVE) == 0) in addPlayer() 346 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_AI) == 0) in addPlayer() 470 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_INACTIVE) != 0) in activatePlayerConfig()
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/dports/games/scorched3d/scorched/src/common/simactions/ |
H A D | TankChangeSimAction.cpp | 68 if (0 != strcmp(message_.getPlayerType(), "Human")) in invokeAction() 73 getAIByName(message_.getPlayerType()); in invokeAction()
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/dports/games/scorched3d/scorched/src/common/common/ |
H A D | OptionsScorched.h | 167 …OptionEntryString &getPlayerType(int no) { DIALOG_ASSERT(no<24); return mainOptions_.getPlayerType… in getPlayerType() function
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H A D | OptionsGame.h | 350 OptionEntryString &getPlayerType(int no) { DIALOG_ASSERT(no<24); return *playerType_[no]; } in getPlayerType() function
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/dports/games/scorched3d/scorched/src/common/coms/ |
H A D | ComsTankChangeMessage.h | 48 const char *getPlayerType() { return playerType_.c_str(); } in getPlayerType() function
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/dports/games/scorched3d/scorched/src/server/tankai/ |
H A D | TankAIAdder.cpp | 76 context.getOptionsGame().getPlayerType(i); in addTankAIs()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/game/ |
H A D | SeatData.h | 100 inline const std::string& getPlayerType() const in getPlayerType() function
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | Player.h | 74 PlayerType getPlayerType() const; 391 inline PlayerType Player::getPlayerType() const in getPlayerType() function
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H A D | LocalPlayer.cxx | 1504 if ((_nemesis == NULL) || _nemesis->getPlayerType() == TankPlayer) in setNemesis()
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | Player.h | 74 PlayerType getPlayerType() const; 391 inline PlayerType Player::getPlayerType() const in getPlayerType() function
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H A D | LocalPlayer.cxx | 1504 if ((_nemesis == NULL) || _nemesis->getPlayerType() == TankPlayer) in setNemesis()
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/dports/games/scorched3d/scorched/src/client/client/ |
H A D | ClientConnectionAuthHandler.cpp | 123 const char *playerType = ScorchedServer::instance()->getOptionsGame().getPlayerType(i); in sendAuth()
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/dports/games/toycars/toycars-0.3.10/toycars/src/ |
H A D | Player.h | 137 long getPlayerType() const { return playerType; } in getPlayerType() function
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H A D | CarGame.cpp | 389 return players[i]->getPlayerType() == kPlayerType; in isPlayerHuman()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/network/ |
H A D | ODServer.cpp | 166 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_INACTIVE) == 0) in startServer() 168 else if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_AI) == 0) in startServer() 170 else if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_HUMAN) == 0) in startServer() 217 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_CHOICE) == 0) in startServer() 893 if((seat->getPlayerType().compare(Seat::PLAYER_TYPE_HUMAN) != 0) && in processClientNotifications() 894 (seat->getPlayerType().compare(Seat::PLAYER_TYPE_CHOICE) != 0)) in processClientNotifications() 903 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_HUMAN) == 0) in processClientNotifications()
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/dports/games/scorched3d/scorched/src/launcher/wxdialogs/ |
H A D | SettingsDialog.cpp | 629 wxString(context_.getPlayerType(i).getValue(), wxConvUTF8)); in TransferDataToWindow() 693 context_.getPlayerType(i).setValue( in TransferDataFromWindow()
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/dports/www/groupoffice/groupoffice-6.4.231-php-71/modules/googledrive/google-api-php-client/src/contrib/ |
H A D | Google_PlusMomentsService.php | 430 public function getPlayerType() { function in Google_ItemScope
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/dports/www/orangehrm/orangehrm-4.9/symfony/plugins/orangehrmOpenidAuthenticationPlugin/lib/vendor/GoogleAPIClient/Service/ |
H A D | Plus.php | 2345 public function getPlayerType() function in Google_Service_Plus_ItemScope
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/dports/www/moodle310/moodle/lib/google/src/Google/Service/ |
H A D | Plus.php | 2539 public function getPlayerType() function in Google_Service_Plus_ItemScope
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/dports/www/moodle311/moodle/lib/google/src/Google/Service/ |
H A D | Plus.php | 2539 public function getPlayerType() function in Google_Service_Plus_ItemScope
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