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Searched refs:getPlayerType (Results 1 – 25 of 28) sorted by relevance

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/dports/games/qonk/qonk-0.3.1/src/
H A Dplayers.cpp119 Player::getPlayerType() { in getPlayerType() function in Player
303 if( otherPlanet->getOwner()->getPlayerType() != Player::NEUTRAL ) { in getRandomNearbyPlanet()
310 if( otherPlanet->getOwner()->getPlayerType() == Player::NEUTRAL ) in getRandomNearbyPlanet()
431 if( (*i)->getPlayerType() != Player::NEUTRAL ) in getSumOfScores()
471 if( p->getPlayerType() != Player::NEUTRAL ) { in renderStats()
H A Dplanets.cpp126 …if( ( ship->getOwner()->getPlayerType() == Player::HUMAN ) || ( owner->getPlayerType() == Player::… in addResident()
159 if( owner->getPlayerType() == Player::HUMAN ) in render()
236 if( owner && owner->getPlayerType() != Player::NEUTRAL ) in createShip()
442 if( otherPlanet->getOwner()->getPlayerType() == Player::NEUTRAL ) in getRandomNearbyPlanet()
H A Dplayers.h47 PlayerTypes getPlayerType();
/dports/games/scorched3d/scorched/src/server/server/
H A DServerTankChangeHandler.cpp63 if (0 != strcmp(message.getPlayerType(), "Human")) in processMessage()
84 getAIByName(message.getPlayerType()); in processMessage()
H A DServerStateEnoughPlayers.cpp233 ScorchedServer::instance()->getOptionsGame().getPlayerType(i); in addBots()
258 ScorchedServer::instance()->getOptionsGame().getPlayerType(i); in addBots()
/dports/games/opendungeons/OpenDungeons-0.7.1/source/modes/
H A DMenuModeConfigureSeats.cpp196 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_INACTIVE) == 0) in activate()
204 else if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_AI) == 0) in activate()
215 else if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_CHOICE) == 0) in activate()
309 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_INACTIVE) == 0) in comboChanged()
343 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_INACTIVE) == 0) in addPlayer()
346 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_AI) == 0) in addPlayer()
470 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_INACTIVE) != 0) in activatePlayerConfig()
/dports/games/scorched3d/scorched/src/common/simactions/
H A DTankChangeSimAction.cpp68 if (0 != strcmp(message_.getPlayerType(), "Human")) in invokeAction()
73 getAIByName(message_.getPlayerType()); in invokeAction()
/dports/games/scorched3d/scorched/src/common/common/
H A DOptionsScorched.h167 …OptionEntryString &getPlayerType(int no) { DIALOG_ASSERT(no<24); return mainOptions_.getPlayerType in getPlayerType() function
H A DOptionsGame.h350 OptionEntryString &getPlayerType(int no) { DIALOG_ASSERT(no<24); return *playerType_[no]; } in getPlayerType() function
/dports/games/scorched3d/scorched/src/common/coms/
H A DComsTankChangeMessage.h48 const char *getPlayerType() { return playerType_.c_str(); } in getPlayerType() function
/dports/games/scorched3d/scorched/src/server/tankai/
H A DTankAIAdder.cpp76 context.getOptionsGame().getPlayerType(i); in addTankAIs()
/dports/games/opendungeons/OpenDungeons-0.7.1/source/game/
H A DSeatData.h100 inline const std::string& getPlayerType() const in getPlayerType() function
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DPlayer.h74 PlayerType getPlayerType() const;
391 inline PlayerType Player::getPlayerType() const in getPlayerType() function
H A DLocalPlayer.cxx1504 if ((_nemesis == NULL) || _nemesis->getPlayerType() == TankPlayer) in setNemesis()
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DPlayer.h74 PlayerType getPlayerType() const;
391 inline PlayerType Player::getPlayerType() const in getPlayerType() function
H A DLocalPlayer.cxx1504 if ((_nemesis == NULL) || _nemesis->getPlayerType() == TankPlayer) in setNemesis()
/dports/games/scorched3d/scorched/src/client/client/
H A DClientConnectionAuthHandler.cpp123 const char *playerType = ScorchedServer::instance()->getOptionsGame().getPlayerType(i); in sendAuth()
/dports/games/toycars/toycars-0.3.10/toycars/src/
H A DPlayer.h137 long getPlayerType() const { return playerType; } in getPlayerType() function
H A DCarGame.cpp389 return players[i]->getPlayerType() == kPlayerType; in isPlayerHuman()
/dports/games/opendungeons/OpenDungeons-0.7.1/source/network/
H A DODServer.cpp166 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_INACTIVE) == 0) in startServer()
168 else if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_AI) == 0) in startServer()
170 else if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_HUMAN) == 0) in startServer()
217 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_CHOICE) == 0) in startServer()
893 if((seat->getPlayerType().compare(Seat::PLAYER_TYPE_HUMAN) != 0) && in processClientNotifications()
894 (seat->getPlayerType().compare(Seat::PLAYER_TYPE_CHOICE) != 0)) in processClientNotifications()
903 if(seat->getPlayerType().compare(Seat::PLAYER_TYPE_HUMAN) == 0) in processClientNotifications()
/dports/games/scorched3d/scorched/src/launcher/wxdialogs/
H A DSettingsDialog.cpp629 wxString(context_.getPlayerType(i).getValue(), wxConvUTF8)); in TransferDataToWindow()
693 context_.getPlayerType(i).setValue( in TransferDataFromWindow()
/dports/www/groupoffice/groupoffice-6.4.231-php-71/modules/googledrive/google-api-php-client/src/contrib/
H A DGoogle_PlusMomentsService.php430 public function getPlayerType() { function in Google_ItemScope
/dports/www/orangehrm/orangehrm-4.9/symfony/plugins/orangehrmOpenidAuthenticationPlugin/lib/vendor/GoogleAPIClient/Service/
H A DPlus.php2345 public function getPlayerType() function in Google_Service_Plus_ItemScope
/dports/www/moodle310/moodle/lib/google/src/Google/Service/
H A DPlus.php2539 public function getPlayerType() function in Google_Service_Plus_ItemScope
/dports/www/moodle311/moodle/lib/google/src/Google/Service/
H A DPlus.php2539 public function getPlayerType() function in Google_Service_Plus_ItemScope

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