/dports/games/spacejunk/spacejunk-1.0.5/src/ |
H A D | gamebody.cpp | 38 …return Matrix2x3(zoom,zoom,rotate?-getAngle():0,-getPositionX()-shift.x,-getPositionY()-shift.y,sc… in get_view_transformation() 42 …rotate?getAngle():0,-screencenter.x,-screencenter.y,getPositionX()+shift.x,getPositionY()+shift.y); in get_view2world_transformation() 64 Vector2d p(r->x-(getPositionX()-hotspot.x),r->y-(getPositionY()-hotspot.y)); in touches()
|
H A D | collisionengine.h | 100 ci->y=fmin(c->getPositionY()-c->hotspot.y,c->lastTestPosition().y-c->hotspot.y); in get_item() 102 ci->h=c->getHeight()+fabs(c->getPositionY()-c->lastTestPosition().y); in get_item()
|
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/MayaDataModel/include/ |
H A D | MayaDMMakeTextCurves.h | 76 void getPositionY(size_t p_i)const in getPositionY() function 80 void getPositionY()const in getPositionY() function
|
H A D | MayaDMMakeIllustratorCurves.h | 92 void getPositionY(size_t p_i)const in getPositionY() function 96 void getPositionY()const in getPositionY() function
|
H A D | MayaDMHyperLayout.h | 143 void getPositionY(size_t hyp_i)const in getPositionY() function 147 void getPositionY()const in getPositionY() function
|
H A D | MayaDMBevelPlus.h | 187 void getPositionY(size_t p_i)const in getPositionY() function 191 void getPositionY()const in getPositionY() function
|
H A D | MayaDMClosestPointOnSurface.h | 86 void getPositionY()const in getPositionY() function
|
H A D | MayaDMClosestPointOnMesh.h | 86 void getPositionY()const in getPositionY() function
|
H A D | MayaDMAnnotationShape.h | 83 void getPositionY()const in getPositionY() function
|
H A D | MayaDMPointOnCurveInfo.h | 66 void getPositionY()const in getPositionY() function
|
H A D | MayaDMFurPointOnMeshInfo.h | 122 void getPositionY()const in getPositionY() function
|
H A D | MayaDMFurPointOnSubd.h | 122 void getPositionY()const in getPositionY() function
|
H A D | MayaDMPointOnSurfaceInfo.h | 75 void getPositionY()const in getPositionY() function
|
H A D | MayaDMHyperView.h | 122 void getPositionY()const in getPositionY() function
|
/dports/editors/yudit/yudit-3.0.7/swidget/ |
H A D | SPanel.cpp | 56 location = SLocation (window->getPositionX(), window->getPositionY()); in SPanel() 165 SLocation lme = SLocation (window->getPositionX(), window->getPositionY()); in resized() 231 SLocation lme = SLocation (window->getPositionX(), window->getPositionY()); in _resized() 362 bool needed = window->getPositionX() != l.x || window->getPositionY() != l.y; in move()
|
/dports/multimedia/assimp/assimp-5.1.3/port/jassimp/jassimp/src/jassimp/ |
H A D | JaiDebug.java | 73 mesh.getPositionY(i) + ", " + in dumpPositions() 100 mesh.getPositionY(reference) + ", " + in dumpFaces()
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/port/jassimp/jassimp/src/jassimp/ |
H A D | JaiDebug.java | 73 mesh.getPositionY(i) + ", " + in dumpPositions() 100 mesh.getPositionY(reference) + ", " + in dumpFaces()
|
/dports/editors/yudit/yudit-3.0.7/swindow/sosx/ |
H A D | SOSX.cpp | 110 cocoaSetPosition(sw->cocoaWindow, sw->getPositionX(), sw->getPositionY()); in getWindow() 208 l->resized(this, getPositionX(), getPositionY(), getWidth(), getHeight()); in resized() 220 if (getPositionX() == _x && getPositionY() == _y && parentID != 0) return; in move() 231 l->resized(this, getPositionX(), getPositionY(), getWidth(), getHeight()); in moved()
|
/dports/x11/bbappconf/bbappconf-0.0.2/ |
H A D | appconf.hh | 41 int getPositionY(void) {return position_y;} in getPositionY() function in AppConf
|
H A D | bbappconf.cc | 253 resource->getAppConf(i)->getPositionY()!=-1111) { in addAppWindow() 254 …->moveWindow(*win,resource->getAppConf(i)->getPositionX(),resource->getAppConf(i)->getPositionY()); in addAppWindow()
|
/dports/devel/juce/JUCE-f37e9a1/modules/juce_blocks_basics/blocks/ |
H A D | juce_ControlButton.h | 106 virtual float getPositionY() const = 0;
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/android_webview/java/src/org/chromium/android_webview/ |
H A D | ViewPositionObserver.java | 56 public int getPositionY() { in getPositionY() method in ViewPositionObserver
|
/dports/games/libretro-scummvm/scummvm-7b1e929/gui/animation/ |
H A D | Drawable.h | 72 float getPositionY() const { return _positionY; } in getPositionY() function
|
/dports/games/residualvm/residualvm-0.3.1/gui/animation/ |
H A D | Drawable.h | 72 float getPositionY() const { return _positionY; } in getPositionY() function
|
/dports/games/scummvm/scummvm-2.5.1/gui/animation/ |
H A D | Drawable.h | 72 float getPositionY() const { return _positionY; } in getPositionY() function
|