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Searched refs:getProductionLoops (Results 1 – 1 of 1) sorted by relevance

/dports/games/warzone2100/warzone2100/src/hci/
H A Dmanufacture.cpp18 static uint8_t getProductionLoops(STRUCTURE *structure) in getProductionLoops() function
445 auto productionLoops = getProductionLoops(structure); in updateProductionRunSizeLabel()
692 setState(getProductionLoops(controller->getHighlightedObject()) == 0 ? 0: WBUT_CLICKLOCK); in updateLayout()
718 auto productionLoops = getProductionLoops(controller->getHighlightedObject()); in updateLayout()