Searched refs:getProjectedPos (Results 1 – 3 of 3) sorted by relevance
/dports/graphics/gource/gource-0.51/src/ |
H A D | dirnode.h | 170 const vec2 & getProjectedPos() const;
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H A D | dirnode.cpp | 885 … spline.update(parent->getProjectedPos(), parent->getColour(), projected_pos, col, projected_spos); in calcEdges() 1105 const vec2 & RDirNode::getProjectedPos() const{ in getProjectedPos() function in RDirNode
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/dports/games/gnubg/gnubg-1.06.002/board3d/ |
H A D | drawboard3d.c | 2543 getProjectedPos(int x, int y, float atDepth, float pos[3]) in getProjectedPos() function 2573 getProjectedPos(x, y, BASE_DEPTH + EDGE_DEPTH + DOUBLECUBE_SIZE + LIFT_OFF * 3, pos); in getProjectedPieceDragPos() 2581 getProjectedPos(0, viewport[1] + viewport[3], 0.f, pos1); in calculateBackgroundSize() 2582 getProjectedPos(viewport[2], viewport[1] + viewport[3], 0.f, pos2); in calculateBackgroundSize() 2583 getProjectedPos(0, viewport[1], 0.f, pos3); in calculateBackgroundSize()
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