/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/stroke/ |
H A D | AdvancedFunctions0D.cpp | 37 if ((iter->getProjectedX() - bound < 0) || (iter->getProjectedX() + bound > canvas->width()) || in operator ()() 44 canvas->readColorPixels((int)iter->getProjectedX() - bound, in operator ()() 50 &image, (int)iter->getProjectedX(), (int)iter->getProjectedY()); in operator ()() 60 if ((iter->getProjectedX() - bound < 0) || (iter->getProjectedX() + bound > iViewer->width()) || in operator ()() 67 iViewer->readDepthPixels((int)iter->getProjectedX() - bound, in operator ()() 73 &image, (int)iter->getProjectedX(), (int)iter->getProjectedY()); in operator ()() 82 _mapName, _level, (int)iter->getProjectedX(), (int)iter->getProjectedY()); in operator ()() 90 _orientation, _level, (int)iter->getProjectedX(), (int)iter->getProjectedY()); in operator ()() 98 _level, (int)iter->getProjectedX(), (int)iter->getProjectedY()); in operator ()() 106 _level, (int)iter->getProjectedX(), (int)iter->getProjectedY()); in operator ()() [all …]
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H A D | AdvancedFunctions1D.cpp | 56 Vec2r m((i0D.getProjectedX() + i0Dnext.getProjectedX()) / 2.0, in operator ()()
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H A D | TextStrokeRenderer.cpp | 63 _ofstream << v->u() << " " << v->getProjectedX() << " " << v->getProjectedY() << " " in RenderStrokeRepBasic()
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H A D | StrokeIO.cpp | 45 out << " 2d coordinates : (" << iStrokeVertex.getProjectedX() << "," in operator <<()
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H A D | AdvancedStrokeShaders.cpp | 111 Vec2r p(v->getProjectedX(), v->getProjectedY()); in shade() 114 Vec2r p0(v2->getProjectedX(), v2->getProjectedY()); in shade()
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H A D | Predicates1D.h | 423 real x = (*it).getProjectedX(); in operator()
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H A D | Curve.h | 96 virtual real getProjectedX() const in getProjectedX() function
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/view_map/ |
H A D | Functions0D.cpp | 148 Vec2f B(iter->getProjectedX(), iter->getProjectedY()); in operator ()() 150 A = Vec2f(iter->getProjectedX(), iter->getProjectedY()); in operator ()() 155 A = Vec2f(previous->getProjectedX(), previous->getProjectedY()); in operator ()() 160 C = Vec2f(iter->getProjectedX(), iter->getProjectedY()); in operator ()() 163 C = Vec2f(next->getProjectedX(), next->getProjectedY()); in operator ()() 249 Vec2r A(prev->getProjectedX(), prev->getProjectedY()); in operator ()() 250 Vec2r B(v->getProjectedX(), v->getProjectedY()); in operator ()() 251 Vec2r C(next->getProjectedX(), next->getProjectedY()); in operator ()()
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H A D | CulledOccluderSource.cpp | 91 Vec2r A(fe->vertexA()->getProjectedX(), fe->vertexA()->getProjectedY()); in crossesProscenium() 92 Vec2r B(fe->vertexB()->getProjectedX(), fe->vertexB()->getProjectedY()); in crossesProscenium()
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H A D | Interface0D.cpp | 55 real Interface0D::getProjectedX() const in getProjectedX() function in Freestyle::Interface0D
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H A D | Interface0D.h | 86 virtual real getProjectedX() const;
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H A D | Functions0D.h | 208 result = iter->getProjectedX(); in operator()
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H A D | ViewMap.h | 432 virtual real getProjectedX() const in getProjectedX() function 709 virtual real getProjectedX() const in getProjectedX() function
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H A D | ViewMapBuilder.cpp | 1080 Vec2r A(fe->vertexA()->getProjectedX(), fe->vertexA()->getProjectedY()); in crossesProscenium() 1081 Vec2r B(fe->vertexB()->getProjectedX(), fe->vertexB()->getProjectedY()); in crossesProscenium()
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H A D | Silhouette.h | 104 virtual real getProjectedX() const in getProjectedX() function
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/python/Interface0D/ |
H A D | BPy_SVertex.cpp | 170 bmo->data[0] = self->sv->getProjectedX(); in SVertex_mathutils_get() 220 bmo->data[0] = self->sv->getProjectedX(); in SVertex_mathutils_get_index()
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/python/ |
H A D | BPy_Interface0D.cpp | 200 real x = self->if0D->getProjectedX(); in Interface0D_projected_x_get()
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