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Searched refs:getProjectedY (Results 1 – 17 of 17) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/stroke/
H A DAdvancedFunctions0D.cpp38 (iter->getProjectedY() - bound < 0) || (iter->getProjectedY() + bound > canvas->height())) { in operator ()()
45 (int)iter->getProjectedY() - bound, in operator ()()
50 &image, (int)iter->getProjectedX(), (int)iter->getProjectedY()); in operator ()()
61 (iter->getProjectedY() - bound < 0) || (iter->getProjectedY() + bound > iViewer->height())) { in operator ()()
68 (int)iter->getProjectedY() - bound, in operator ()()
73 &image, (int)iter->getProjectedX(), (int)iter->getProjectedY()); in operator ()()
82 _mapName, _level, (int)iter->getProjectedX(), (int)iter->getProjectedY()); in operator ()()
90 _orientation, _level, (int)iter->getProjectedX(), (int)iter->getProjectedY()); in operator ()()
98 _level, (int)iter->getProjectedX(), (int)iter->getProjectedY()); in operator ()()
106 _level, (int)iter->getProjectedX(), (int)iter->getProjectedY()); in operator ()()
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H A DAdvancedFunctions1D.cpp57 (i0D.getProjectedY() + i0Dnext.getProjectedY()) / 2.0); in operator ()()
H A DTextStrokeRenderer.cpp63 _ofstream << v->u() << " " << v->getProjectedX() << " " << v->getProjectedY() << " " in RenderStrokeRepBasic()
H A DStrokeIO.cpp46 << iStrokeVertex.getProjectedY() << "," << iStrokeVertex.getProjectedZ() << ")" << endl; in operator <<()
H A DAdvancedStrokeShaders.cpp111 Vec2r p(v->getProjectedX(), v->getProjectedY()); in shade()
114 Vec2r p0(v2->getProjectedX(), v2->getProjectedY()); in shade()
H A DPredicates1D.h424 real y = (*it).getProjectedY(); in operator()
H A DCurve.h102 virtual real getProjectedY() const in getProjectedY() function
/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/view_map/
H A DFunctions0D.cpp148 Vec2f B(iter->getProjectedX(), iter->getProjectedY()); in operator ()()
150 A = Vec2f(iter->getProjectedX(), iter->getProjectedY()); in operator ()()
155 A = Vec2f(previous->getProjectedX(), previous->getProjectedY()); in operator ()()
160 C = Vec2f(iter->getProjectedX(), iter->getProjectedY()); in operator ()()
163 C = Vec2f(next->getProjectedX(), next->getProjectedY()); in operator ()()
249 Vec2r A(prev->getProjectedX(), prev->getProjectedY()); in operator ()()
250 Vec2r B(v->getProjectedX(), v->getProjectedY()); in operator ()()
251 Vec2r C(next->getProjectedX(), next->getProjectedY()); in operator ()()
H A DCulledOccluderSource.cpp91 Vec2r A(fe->vertexA()->getProjectedX(), fe->vertexA()->getProjectedY()); in crossesProscenium()
92 Vec2r B(fe->vertexB()->getProjectedX(), fe->vertexB()->getProjectedY()); in crossesProscenium()
H A DInterface0D.cpp61 real Interface0D::getProjectedY() const in getProjectedY() function in Freestyle::Interface0D
H A DInterface0D.h89 virtual real getProjectedY() const;
H A DFunctions0D.h226 result = iter->getProjectedY(); in operator()
H A DViewMap.h438 virtual real getProjectedY() const in getProjectedY() function
715 virtual real getProjectedY() const in getProjectedY() function
H A DViewMapBuilder.cpp1080 Vec2r A(fe->vertexA()->getProjectedX(), fe->vertexA()->getProjectedY()); in crossesProscenium()
1081 Vec2r B(fe->vertexB()->getProjectedX(), fe->vertexB()->getProjectedY()); in crossesProscenium()
H A DSilhouette.h110 virtual real getProjectedY() const in getProjectedY() function
/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/python/Interface0D/
H A DBPy_SVertex.cpp171 bmo->data[1] = self->sv->getProjectedY(); in SVertex_mathutils_get()
223 bmo->data[1] = self->sv->getProjectedY(); in SVertex_mathutils_get_index()
/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/python/
H A DBPy_Interface0D.cpp214 real y = self->if0D->getProjectedY(); in Interface0D_projected_y_get()