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Searched refs:getQuitStatus (Results 1 – 17 of 17) sorted by relevance

/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/platform/common/
H A Dsimple_threads.cpp102 if(getQuitStatus() == true) { in execute()
141 if(getQuitStatus() == true) { in execute()
170 if(getQuitStatus() == true) { in execute()
223 if(getQuitStatus() == true && in execute()
242 if( getQuitStatus() == false && in execute()
274 if(getQuitStatus() == true) { in execute()
288 if(getQuitStatus() == true) { in execute()
293 if(getQuitStatus() == false) { in execute()
303 if(getQuitStatus() == true) { in execute()
357 if(getQuitStatus() == true) { in execute()
[all …]
H A Dbase_thread.cpp210 bool BaseThread::getQuitStatus() { in getQuitStatus() function in Shared::PlatformCommon::BaseThread
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/platform/posix/
H A Dircclient.cpp88 if(ctx->getQuitStatus()) { in dump_event()
657 this->getQuitStatus() == false && in GetIRCConnectedNickList()
682 if(this->getQuitStatus() == false) { in isConnected()
739 if(getQuitStatus() == true) { in execute()
783 if(this->getQuitStatus() == true) { in execute()
818 if(this->getQuitStatus() == true) { in execute()
834 if(this->getQuitStatus() == true) { in execute()
838 if(this->getQuitStatus() == true) { in execute()
850 if(run_result && this->getQuitStatus() == false) { in execute()
862 for(;this->getQuitStatus() == false;) { in execute()
[all …]
H A Dminiftpclient.cpp72 if(out && out->ftpServer && out->ftpServer->getQuitStatus() == true) { in my_fwrite()
207 if(out->ftpServer->getQuitStatus() == true) { in file_progress()
383 if(result.first == ftp_crt_FAIL && this->getQuitStatus() == false) { in getMapFromServer()
387 if(result.first == ftp_crt_FAIL && this->getQuitStatus() == false) { in getMapFromServer()
391 if(result.first == ftp_crt_FAIL && this->getQuitStatus() == false) { in getMapFromServer()
486 if(result.first == ftp_crt_FAIL && this->getQuitStatus() == false) { in getTilesetFromServer()
672 if(result.first == ftp_crt_FAIL && this->getQuitStatus() == false) { in getTechtreeFromServer()
1122 if(getQuitStatus() == true) { in execute()
1130 while(this->getQuitStatus() == false) { in execute()
1145 if(this->getQuitStatus() == true) { in execute()
[all …]
H A Dminiftpserver.cpp216 if(getQuitStatus() == true) { in execute()
249 if(getQuitStatus() == true) { in execute()
254 while(this->getQuitStatus() == false) { in execute()
H A Dsocket.cpp2169 if(getQuitStatus() == true) { in execute()
2174 if(getQuitStatus() == true) { in execute()
2202 if(getQuitStatus() == false && discoveredServersCB != NULL) { in execute()
2998 for( pn = 1; getQuitStatus() == false; pn++ ) { in execute()
2999 for(unsigned int idx = 0; getQuitStatus() == false && idx < ipSubnetMaskList.size(); idx++) { in execute()
3018 if(difftime((long int)time(NULL),elapsed) >= 1 && getQuitStatus() == false) { in execute()
3041 if(getQuitStatus() == true) { in execute()
3059 if(getQuitStatus() == true) { in execute()
3064 if(getQuitStatus() == true) { in execute()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/menu/
H A Dmenu_state_mods.cpp404 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
449 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
513 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
545 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
571 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
581 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
613 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
651 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
688 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
724 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
[all …]
H A Dmenu_state_masterserver.cpp907 if(callingThread->getQuitStatus() == true) { in simpleTask()
916 if(callingThread->getQuitStatus() == true) { in simpleTask()
930 if(callingThread->getQuitStatus() == true) { in simpleTask()
965 if(callingThread->getQuitStatus() == true) { in simpleTask()
1016 if(callingThread->getQuitStatus() == true) { in simpleTask()
H A Dmenu_state_connected_game.cpp1005 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
1040 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
1104 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
1118 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
1128 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
1135 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
1147 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
1164 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
1171 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
1195 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
[all …]
H A Dmenu_state_root.cpp634 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
656 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTask()
H A Dmenu_state_custom_game.cpp3221 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTaskForMasterServer()
3235 if(callingThread->getQuitStatus() == true) { in simpleTaskForMasterServer()
3277 … if(callingThread->getQuitStatus() == true || safeMutexThreadOwner2.isValidMutex() == false) { in simpleTaskForMasterServer()
3287 if(callingThread->getQuitStatus() == true) { in simpleTaskForMasterServer()
3327 if(callingThread->getQuitStatus() == false) { in simpleTaskForMasterServer()
3342 if(callingThread->getQuitStatus() == true || safeMutexThreadOwner.isValidMutex() == false) { in simpleTaskForClients()
3364 if(callingThread->getQuitStatus() == true) { in simpleTaskForClients()
3378 … if(callingThread->getQuitStatus() == true || safeMutexThreadOwner2.isValidMutex() == false) { in simpleTaskForClients()
3386 if(callingThread->getQuitStatus() == true) { in simpleTaskForClients()
3415 … if(callingThread->getQuitStatus() == true || safeMutexThreadOwner2.isValidMutex() == false) { in simpleTaskForClients()
[all …]
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/
H A Dconnection_slot.cpp82 if(getGameStarted() == true && getQuitStatus() == true) { in signalUpdate()
191 if(getQuitStatus() == true) { in execute()
203 if(getQuitStatus() == true) { in execute()
214 if(getQuitStatus() == true) { in execute()
227 if(getQuitStatus() == true) { in execute()
253 if(getQuitStatus() == true) { in execute()
264 if(getQuitStatus() == true) { in execute()
290 if(getQuitStatus() == true) { in execute()
312 if(getQuitStatus() == true) { in execute()
332 if(getQuitStatus() == true) { in execute()
[all …]
H A Dclient_interface.cpp95 if(getQuitStatus() == true) { in execute()
110 while( this->getQuitStatus() == false && in execute()
148 if(getQuitStatus() == true) { in execute()
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/platform/sdl/
H A Dthread.cpp77 for(;getQuitStatus() == false;) { in execute()
79 if(getQuitStatus() == false) { in execute()
378 cleanupThread->getQuitStatus() == false && in queueAutoCleanThread()
383 if(cleanupThread->getQuitStatus() == true) { in queueAutoCleanThread()
399 cleanupThread->getQuitStatus() == true && in queueAutoCleanThread()
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/platform/common/
H A Dbase_thread.h70 virtual bool getQuitStatus();
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/ai/
H A Dai_interface.cpp131 if(getQuitStatus() == true) { in execute()
141 if(getQuitStatus() == true) { in execute()
166 if(getQuitStatus() == true) { in execute()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/type_instances/
H A Dfaction.cpp303 if(getQuitStatus() == true) { in execute()
316 if(getQuitStatus() == true) { in execute()
442 if(getQuitStatus() == true) { in execute()