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Searched refs:getRayTo (Results 1 – 14 of 14) sorted by relevance

/dports/devel/bullet/bullet3-3.21/examples/MultiThreadedDemo/
H A DCommonRigidBodyMTBase.h173 btVector3 getRayTo(int x, int y) in getRayTo() function
245 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseMoveCallback()
299 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseButtonCallback()
/dports/devel/bullet/bullet3-3.21/examples/CommonInterfaces/
H A DCommonRigidBodyBase.h169 btVector3 getRayTo(int x, int y) in getRayTo() function
241 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseMoveCallback()
295 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseButtonCallback()
H A DCommonMultiBodyBase.h246 btVector3 getRayTo(int x, int y) in getRayTo() function
317 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseMoveCallback()
345 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseButtonCallback()
/dports/devel/py-bullet3/bullet3-3.21/examples/MultiThreadedDemo/
H A DCommonRigidBodyMTBase.h173 btVector3 getRayTo(int x, int y) in getRayTo() function
245 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseMoveCallback()
299 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseButtonCallback()
/dports/devel/py-bullet3/bullet3-3.21/examples/CommonInterfaces/
H A DCommonRigidBodyBase.h169 btVector3 getRayTo(int x, int y) in getRayTo() function
241 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseMoveCallback()
295 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseButtonCallback()
H A DCommonMultiBodyBase.h246 btVector3 getRayTo(int x, int y) in getRayTo() function
317 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseMoveCallback()
345 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseButtonCallback()
/dports/devel/bullet/bullet3-3.21/examples/OpenCL/rigidbody/
H A DGpuRigidBodyDemo.h35 b3Vector3 getRayTo(int x, int y);
H A DGpuRigidBodyDemo.cpp283 b3Vector3 GpuRigidBodyDemo::getRayTo(int x, int y) in getRayTo() function in GpuRigidBodyDemo
370 b3Vector3 newRayTo = getRayTo(x, y); in mouseMoveCallback()
403 ray.m_to = getRayTo(x, y); in mouseButtonCallback()
/dports/devel/py-bullet3/bullet3-3.21/examples/OpenCL/rigidbody/
H A DGpuRigidBodyDemo.h35 b3Vector3 getRayTo(int x, int y);
H A DGpuRigidBodyDemo.cpp283 b3Vector3 GpuRigidBodyDemo::getRayTo(int x, int y) in getRayTo() function in GpuRigidBodyDemo
370 b3Vector3 newRayTo = getRayTo(x, y); in mouseMoveCallback()
403 ray.m_to = getRayTo(x, y); in mouseButtonCallback()
/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/
H A DPhysicsServerExample.cpp1529 btVector3 getRayTo(int x, int y);
1558 btVector3 rayTo = getRayTo(int(x), int(y));
1613 btVector3 rayTo = getRayTo(int(x), int(y));
3122 btVector3 PhysicsServerExample::getRayTo(int x, int y)
/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/
H A DPhysicsServerExample.cpp1529 btVector3 getRayTo(int x, int y);
1558 btVector3 rayTo = getRayTo(int(x), int(y));
1613 btVector3 rayTo = getRayTo(int(x), int(y));
3122 btVector3 PhysicsServerExample::getRayTo(int x, int y)
/dports/devel/bullet/bullet3-3.21/examples/SoftDemo/
H A DSoftDemo.cpp291 const btVector3 rayTo = softDemo->getRayTo(x, y); in pickingPreTickCallback()
1953 const btVector3 rayTo=getRayTo(x,y);
/dports/devel/py-bullet3/bullet3-3.21/examples/SoftDemo/
H A DSoftDemo.cpp291 const btVector3 rayTo = softDemo->getRayTo(x, y); in pickingPreTickCallback()
1953 const btVector3 rayTo=getRayTo(x,y);