/dports/devel/bullet/bullet3-3.21/examples/MultiThreadedDemo/ |
H A D | CommonRigidBodyMTBase.h | 173 btVector3 getRayTo(int x, int y) in getRayTo() function 245 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseMoveCallback() 299 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseButtonCallback()
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/dports/devel/bullet/bullet3-3.21/examples/CommonInterfaces/ |
H A D | CommonRigidBodyBase.h | 169 btVector3 getRayTo(int x, int y) in getRayTo() function 241 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseMoveCallback() 295 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseButtonCallback()
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H A D | CommonMultiBodyBase.h | 246 btVector3 getRayTo(int x, int y) in getRayTo() function 317 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseMoveCallback() 345 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseButtonCallback()
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/dports/devel/py-bullet3/bullet3-3.21/examples/MultiThreadedDemo/ |
H A D | CommonRigidBodyMTBase.h | 173 btVector3 getRayTo(int x, int y) in getRayTo() function 245 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseMoveCallback() 299 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseButtonCallback()
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/dports/devel/py-bullet3/bullet3-3.21/examples/CommonInterfaces/ |
H A D | CommonRigidBodyBase.h | 169 btVector3 getRayTo(int x, int y) in getRayTo() function 241 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseMoveCallback() 295 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseButtonCallback()
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H A D | CommonMultiBodyBase.h | 246 btVector3 getRayTo(int x, int y) in getRayTo() function 317 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseMoveCallback() 345 btVector3 rayTo = getRayTo(int(x), int(y)); in mouseButtonCallback()
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/dports/devel/bullet/bullet3-3.21/examples/OpenCL/rigidbody/ |
H A D | GpuRigidBodyDemo.h | 35 b3Vector3 getRayTo(int x, int y);
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H A D | GpuRigidBodyDemo.cpp | 283 b3Vector3 GpuRigidBodyDemo::getRayTo(int x, int y) in getRayTo() function in GpuRigidBodyDemo 370 b3Vector3 newRayTo = getRayTo(x, y); in mouseMoveCallback() 403 ray.m_to = getRayTo(x, y); in mouseButtonCallback()
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/dports/devel/py-bullet3/bullet3-3.21/examples/OpenCL/rigidbody/ |
H A D | GpuRigidBodyDemo.h | 35 b3Vector3 getRayTo(int x, int y);
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H A D | GpuRigidBodyDemo.cpp | 283 b3Vector3 GpuRigidBodyDemo::getRayTo(int x, int y) in getRayTo() function in GpuRigidBodyDemo 370 b3Vector3 newRayTo = getRayTo(x, y); in mouseMoveCallback() 403 ray.m_to = getRayTo(x, y); in mouseButtonCallback()
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/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/ |
H A D | PhysicsServerExample.cpp | 1529 btVector3 getRayTo(int x, int y); 1558 btVector3 rayTo = getRayTo(int(x), int(y)); 1613 btVector3 rayTo = getRayTo(int(x), int(y)); 3122 btVector3 PhysicsServerExample::getRayTo(int x, int y)
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/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/ |
H A D | PhysicsServerExample.cpp | 1529 btVector3 getRayTo(int x, int y); 1558 btVector3 rayTo = getRayTo(int(x), int(y)); 1613 btVector3 rayTo = getRayTo(int(x), int(y)); 3122 btVector3 PhysicsServerExample::getRayTo(int x, int y)
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/dports/devel/bullet/bullet3-3.21/examples/SoftDemo/ |
H A D | SoftDemo.cpp | 291 const btVector3 rayTo = softDemo->getRayTo(x, y); in pickingPreTickCallback() 1953 const btVector3 rayTo=getRayTo(x,y);
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/dports/devel/py-bullet3/bullet3-3.21/examples/SoftDemo/ |
H A D | SoftDemo.cpp | 291 const btVector3 rayTo = softDemo->getRayTo(x, y); in pickingPreTickCallback() 1953 const btVector3 rayTo=getRayTo(x,y);
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