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Searched refs:getScreenChangeID (Results 1 – 25 of 45) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/vkeybd/
H A Dvirtual-keyboard-gui.cpp93 _lastScreenChanged = _system->getScreenChangeID(); in VirtualKeyboardGUI()
152 if (_lastScreenChanged != _system->getScreenChangeID()) in checkScreenChanged()
198 _lastScreenChanged = _system->getScreenChangeID(); in reset()
264 _lastScreenChanged = _system->getScreenChangeID(); in screenChanged()
/dports/games/residualvm/residualvm-0.3.1/backends/vkeybd/
H A Dvirtual-keyboard-gui.cpp93 _lastScreenChanged = _system->getScreenChangeID(); in VirtualKeyboardGUI()
152 if (_lastScreenChanged != _system->getScreenChangeID()) in checkScreenChanged()
198 _lastScreenChanged = _system->getScreenChangeID(); in reset()
264 _lastScreenChanged = _system->getScreenChangeID(); in screenChanged()
/dports/games/scummvm/scummvm-2.5.1/backends/vkeybd/
H A Dvirtual-keyboard-gui.cpp93 _lastScreenChanged = _system->getScreenChangeID(); in VirtualKeyboardGUI()
161 if (_lastScreenChanged != _system->getScreenChangeID()) in checkScreenChanged()
207 _lastScreenChanged = _system->getScreenChangeID(); in reset()
273 _lastScreenChanged = _system->getScreenChangeID(); in screenChanged()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/
H A Dmodular-backend.cpp134 int ModularBackend::getScreenChangeID() const { in getScreenChangeID() function in ModularBackend
135 return _graphicsManager->getScreenChangeID(); in getScreenChangeID()
H A Dmodular-backend.h84 virtual int getScreenChangeID() const override;
/dports/games/residualvm/residualvm-0.3.1/backends/
H A Dmodular-backend.cpp132 int ModularBackend::getScreenChangeID() const { in getScreenChangeID() function in ModularBackend
133 return _graphicsManager->getScreenChangeID(); in getScreenChangeID()
H A Dmodular-backend.h81 virtual int getScreenChangeID() const;
/dports/games/scummvm/scummvm-2.5.1/backends/
H A Dmodular-backend.cpp151 int ModularGraphicsBackend::getScreenChangeID() const { in getScreenChangeID() function in ModularGraphicsBackend
152 return _graphicsManager->getScreenChangeID(); in getScreenChangeID()
H A Dmodular-backend.h91 virtual int getScreenChangeID() const override final;
/dports/games/residualvm/residualvm-0.3.1/gui/
H A Dgui-manager.cpp63 _lastScreenChangeID = _system->getScreenChangeID(); in GuiManager()
509 int tmpScreenChangeID = _system->getScreenChangeID(); in checkScreenChange()
518 _lastScreenChangeID = _system->getScreenChangeID(); in screenChange()
/dports/games/libretro-scummvm/scummvm-7b1e929/gui/
H A Dgui-manager.cpp63 _lastScreenChangeID = _system->getScreenChangeID(); in GuiManager()
520 int tmpScreenChangeID = _system->getScreenChangeID(); in checkScreenChange()
529 _lastScreenChangeID = _system->getScreenChangeID(); in screenChange()
/dports/games/scummvm/scummvm-2.5.1/gui/
H A Dgui-manager.cpp67 _lastScreenChangeID = _system->getScreenChangeID(); in GuiManager()
615 int tmpScreenChangeID = _system->getScreenChangeID(); in checkScreenChange()
624 _lastScreenChangeID = _system->getScreenChangeID(); in screenChange()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/null/
H A Dnull-graphics.h52 virtual int getScreenChangeID() const override { return 0; } in getScreenChangeID() function
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/
H A Dgraphics.h70 virtual int getScreenChangeID() const = 0;
/dports/games/residualvm/residualvm-0.3.1/backends/graphics/
H A Dgraphics.h61 virtual int getScreenChangeID() const = 0;
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/null/
H A Dnull-graphics.h57 virtual int getScreenChangeID() const override { return 0; } in getScreenChangeID() function
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/
H A Dgraphics.h78 virtual int getScreenChangeID() const = 0;
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ps2/
H A Dsystemps2.h102 virtual int getScreenChangeID() const { return _screenChangeCount; } in getScreenChangeID() function
/dports/games/residualvm/residualvm-0.3.1/backends/graphics/sdl/
H A Dresvm-sdl-graphics.h86 virtual int getScreenChangeID() const override { return _screenChangeCount; } in getScreenChangeID() function
/dports/games/scummvm/scummvm-2.5.1/backends/platform/android3d/
H A Dgraphics.h86 virtual int getScreenChangeID() const override;
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/3ds/
H A Dosystem.h108 virtual int getScreenChangeID() const { return _screenChangeId; }; in getScreenChangeID() function
/dports/games/scummvm/scummvm-2.5.1/backends/graphics3d/openglsdl/
H A Dopenglsdl-graphics3d.h70 virtual int getScreenChangeID() const override { return _screenChangeCount; } in getScreenChangeID() function
/dports/games/scummvm/scummvm-2.5.1/backends/platform/iphone/
H A Dosys_main.h172 virtual int getScreenChangeID() const { return _screenChangeCount; } in getScreenChangeID() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/gfx/osystem/
H A Dbase_render_osystem.cpp66 _lastScreenChangeID = g_system->getScreenChangeID(); in BaseRenderOSystem()
190 _lastScreenChangeID = g_system->getScreenChangeID(); in flip()
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/osystem/
H A Dbase_render_osystem.cpp66 _lastScreenChangeID = g_system->getScreenChangeID(); in BaseRenderOSystem()
196 _lastScreenChangeID = g_system->getScreenChangeID(); in flip()

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