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Searched refs:getScreenFormat (Results 1 – 25 of 265) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/
H A Dsurface.cpp170 if (g_system->getScreenFormat().bytesPerPixel == 2) { in copyToCurrentPortTransparent()
180 src += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparent()
181 dst += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparent()
200 if (g_system->getScreenFormat().bytesPerPixel == 2) { in copyToCurrentPortMasked()
210 src += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortMasked()
211 maskSrc += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortMasked()
212 dst += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortMasked()
232 if (g_system->getScreenFormat().bytesPerPixel == 2) { in copyToCurrentPortTransparentGlow()
242 src += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparentGlow()
243 dst += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparentGlow()
[all …]
H A Denergymonitor.cpp187 _barColor = g_system->getScreenFormat().RGBToColor(0x48, 0xB0, 0xD8); in timeChanged()
191 _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0xC0, 0x30); in timeChanged()
195 _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0x78, 0x38); in timeChanged()
199 _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0x40, 0x38); in timeChanged()
H A Dgraphics.cpp40 if (_vm->_system->getScreenFormat().bytesPerPixel == 1) in GraphicsManager()
46 _workArea.create(640, 480, _vm->_system->getScreenFormat()); in GraphicsManager()
263 screen->fillRect(Common::Rect(0, 0, 640, 480), g_system->getScreenFormat().RGBToColor(0, 0, 0)); in shakeTheWorld()
/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/
H A Dsurface.cpp170 if (g_system->getScreenFormat().bytesPerPixel == 2) { in copyToCurrentPortTransparent()
180 src += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparent()
181 dst += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparent()
200 if (g_system->getScreenFormat().bytesPerPixel == 2) { in copyToCurrentPortMasked()
210 src += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortMasked()
211 maskSrc += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortMasked()
212 dst += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortMasked()
232 if (g_system->getScreenFormat().bytesPerPixel == 2) { in copyToCurrentPortTransparentGlow()
242 src += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparentGlow()
243 dst += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparentGlow()
[all …]
H A Denergymonitor.cpp187 _barColor = g_system->getScreenFormat().RGBToColor(0x48, 0xB0, 0xD8); in timeChanged()
191 _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0xC0, 0x30); in timeChanged()
195 _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0x78, 0x38); in timeChanged()
199 _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0x40, 0x38); in timeChanged()
H A Dgraphics.cpp40 if (_vm->_system->getScreenFormat().bytesPerPixel == 1) in GraphicsManager()
46 _workArea.create(640, 480, _vm->_system->getScreenFormat()); in GraphicsManager()
263 screen->fillRect(Common::Rect(0, 0, 640, 480), g_system->getScreenFormat().RGBToColor(0, 0, 0)); in shakeTheWorld()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/prince/
H A Dvideoplayer.cpp34 if (_system->getScreenFormat().bytesPerPixel == 1) { in playVideo()
39 debug(2, "Screen format: %s", _system->getScreenFormat().toString().c_str()); in playVideo()
58 Graphics::Surface *frame1 = frame->convertTo(_system->getScreenFormat()); in playVideo()
/dports/games/scummvm/scummvm-2.5.1/engines/prince/
H A Dvideoplayer.cpp34 if (_system->getScreenFormat().bytesPerPixel == 1) { in playVideo()
39 debug(2, "Screen format: %s", _system->getScreenFormat().toString().c_str()); in playVideo()
58 Graphics::Surface *frame1 = frame->convertTo(_system->getScreenFormat()); in playVideo()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bbvs/
H A Dvideoplayer.cpp41 if (_system->getScreenFormat().bytesPerPixel == 1) { in playVideo()
46 debug(0, "Screen format: %s", _system->getScreenFormat().toString().c_str()); in playVideo()
64 Graphics::Surface *frame1 = frame->convertTo(_system->getScreenFormat()); in playVideo()
/dports/games/scummvm/scummvm-2.5.1/engines/bbvs/
H A Dvideoplayer.cpp41 if (_system->getScreenFormat().bytesPerPixel == 1) { in playVideo()
46 debug(0, "Screen format: %s", _system->getScreenFormat().toString().c_str()); in playVideo()
64 Graphics::Surface *frame1 = frame->convertTo(_system->getScreenFormat()); in playVideo()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/items/biochips/
H A Dmapimage.cpp256 _darkGreen = g_system->getScreenFormat().RGBToColor(64, 150, 10); in MapImage()
257 _lightGreen = g_system->getScreenFormat().RGBToColor(102, 239, 0); in MapImage()
280 gfx->getCurSurface()->fillRect(bounds, g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff)); in loadGearRoomIfNecessary()
303 gfx->getCurSurface()->fillRect(bounds, g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff)); in loadMazeIfNecessary()
343 …((PegasusEngine *)g_engine)->_gfx->getCurSurface()->fillRect(r1, g_system->getScreenFormat().RGBTo… in addFlagToMask()
/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/items/biochips/
H A Dmapimage.cpp256 _darkGreen = g_system->getScreenFormat().RGBToColor(64, 150, 10); in MapImage()
257 _lightGreen = g_system->getScreenFormat().RGBToColor(102, 239, 0); in MapImage()
280 gfx->getCurSurface()->fillRect(bounds, g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff)); in loadGearRoomIfNecessary()
303 gfx->getCurSurface()->fillRect(bounds, g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff)); in loadMazeIfNecessary()
343 …((PegasusEngine *)g_engine)->_gfx->getCurSurface()->fillRect(r1, g_system->getScreenFormat().RGBTo… in addFlagToMask()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/neighborhood/mars/
H A Dshuttlehud.cpp103 _lightGreen = g_system->getScreenFormat().RGBToColor(0, 204, 0); in ShuttleHUD()
104 _gridDarkGreen = g_system->getScreenFormat().RGBToColor(0, 85, 0); in ShuttleHUD()
105 _lockDarkGreen1 = g_system->getScreenFormat().RGBToColor(0, 68, 0); in ShuttleHUD()
106 _lockDarkGreen2 = g_system->getScreenFormat().RGBToColor(0, 65, 0); in ShuttleHUD()
/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/neighborhood/mars/
H A Dshuttlehud.cpp103 _lightGreen = g_system->getScreenFormat().RGBToColor(0, 204, 0); in ShuttleHUD()
104 _gridDarkGreen = g_system->getScreenFormat().RGBToColor(0, 85, 0); in ShuttleHUD()
105 _lockDarkGreen1 = g_system->getScreenFormat().RGBToColor(0, 68, 0); in ShuttleHUD()
106 _lockDarkGreen2 = g_system->getScreenFormat().RGBToColor(0, 65, 0); in ShuttleHUD()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/
H A Danimation.cpp431 …== kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) ? g_system->getScreenFormat().RGBToColor(… in getBlackColor()
439 return g_system->getScreenFormat().RGBToColor(248, 252, 248); in findTextColor()
441 return g_system->getScreenFormat().RGBToColor(184, 188, 184); in findTextColor()
443 return g_system->getScreenFormat().RGBToColor(200, 120, 184); in findTextColor()
445 return g_system->getScreenFormat().RGBToColor(80, 152, 184); in findTextColor()
448 return g_system->getScreenFormat().RGBToColor(0xFF, 0xFF, 0xFF); in findTextColor()
/dports/games/scummvm/scummvm-2.5.1/engines/sword1/
H A Danimation.cpp435 …== kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) ? g_system->getScreenFormat().RGBToColor(… in getBlackColor()
443 return g_system->getScreenFormat().RGBToColor(248, 252, 248); in findTextColor()
445 return g_system->getScreenFormat().RGBToColor(184, 188, 184); in findTextColor()
447 return g_system->getScreenFormat().RGBToColor(200, 120, 184); in findTextColor()
449 return g_system->getScreenFormat().RGBToColor(80, 152, 184); in findTextColor()
454 return g_system->getScreenFormat().RGBToColor(0xFF, 0xFF, 0xFF); in findTextColor()
/dports/games/scummvm/scummvm-2.5.1/engines/buried/
H A Dgraphics.cpp54 _screen->create(640, 480, g_system->getScreenFormat()); in GraphicsManager()
210 if (decoder.getSurface()->format != g_system->getScreenFormat()) { in getBitmap()
212 return decoder.getSurface()->convertTo(g_system->getScreenFormat(), decoder.getPalette()); in getBitmap()
227 return g_system->getScreenFormat().RGBToColor(r, g, b); in getColor()
346 g_system->getScreenFormat().colorToRGB(srcColor, rSrc, gSrc, bSrc); in opaqueTransparentBlit()
355 g_system->getScreenFormat().colorToRGB(dstColor, rDst, gDst, bDst); in opaqueTransparentBlit()
360 uint32 color = g_system->getScreenFormat().RGBToColor(r, g, b); in opaqueTransparentBlit()
H A Davi_frames.cpp125 if (frame->format == g_system->getScreenFormat()) { in getFrame()
129 copy = frame->convertTo(g_system->getScreenFormat()); in getFrame()
H A Dvideo_window.cpp155 if (frame->format == g_system->getScreenFormat()) { in updateVideo()
158 _ownedFrame = frame->convertTo(g_system->getScreenFormat(), _video->getPalette()); in updateVideo()
/dports/games/scummvm/scummvm-2.5.1/engines/petka/interfaces/
H A Ddialog_interface.cpp211 textColor = g_system->getScreenFormat().RGBToColor(0xA, 0xA, 0xA); in setPhrase()
215 outlineColor = g_system->getScreenFormat().RGBToColor(0x7F, 0, 0); in setPhrase()
247 …_qsys->_mainInterface->setTextChoice(choices, 0xFFFF, g_system->getScreenFormat().RGBToColor(0xFF,… in onMenuOpcode()
/dports/games/scummvm/scummvm-2.5.1/engines/petka/
H A Dq_manager.cpp100 res.surface->create(w, h, _vm._system->getScreenFormat()); in getSurface()
189 return decoder.getSurface()->convertTo(g_system->getScreenFormat(), decoder.getPalette()); in loadBitmapSurface()
221 return decoder.getSurface()->convertTo(g_system->getScreenFormat(), decoder.getPalette()); in loadBitmapSurface()
/dports/games/scummvm/scummvm-2.5.1/engines/illusions/
H A Dscreentext.cpp101 borderColor = g_system->getScreenFormat().RGBToColor(128, 128, 128); in refreshScreenText()
103 backgroundColor = g_system->getScreenFormat().RGBToColor(50, 50, 180); in refreshScreenText()
106 borderColor = g_system->getScreenFormat().RGBToColor(128, 128, 128); in refreshScreenText()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/
H A Dscreentext.cpp100 borderColor = g_system->getScreenFormat().RGBToColor(128, 128, 128); in refreshScreenText()
102 backgroundColor = g_system->getScreenFormat().RGBToColor(50, 50, 180); in refreshScreenText()
105 borderColor = g_system->getScreenFormat().RGBToColor(128, 128, 128); in refreshScreenText()
/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Dresources.cpp71 _video->create(320, 240, g_system->getScreenFormat()); in initialize()
73 _videoBuffer->create(320, 240, g_system->getScreenFormat()); in initialize()
75 _videoBuffer2->create(320, 240, g_system->getScreenFormat()); in initialize()
77 _videoBuffer3->create(320, 240, g_system->getScreenFormat()); in initialize()
79 _mapBg->create(320, 240, g_system->getScreenFormat()); in initialize()
81 _clipBg->create(320, 240, g_system->getScreenFormat()); in initialize()
83 _clipBg2->create(320, 240, g_system->getScreenFormat()); in initialize()
148 … Graphics::TransparentSurface(*bitmapDecoder.getSurface()->convertTo(g_system->getScreenFormat())); in loadImage()
1095 _itemImg[i]->create(16, 16, g_system->getScreenFormat()); in loadItemImgs()
1116 _fontChr[i2][f]->create(8, 8, g_system->getScreenFormat()); in loadFont()
/dports/games/scummvm/scummvm-2.5.1/engines/stark/gfx/
H A Dtinygl.cpp53 _fb = new TinyGL::FrameBuffer(kOriginalWidth, kOriginalHeight, g_system->getScreenFormat()); in init()
170 tmp->create(kOriginalWidth, kOriginalHeight, g_system->getScreenFormat()); in getViewportScreenshot()

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