/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/ |
H A D | surface.cpp | 170 if (g_system->getScreenFormat().bytesPerPixel == 2) { in copyToCurrentPortTransparent() 180 src += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparent() 181 dst += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparent() 200 if (g_system->getScreenFormat().bytesPerPixel == 2) { in copyToCurrentPortMasked() 210 src += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortMasked() 211 maskSrc += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortMasked() 212 dst += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortMasked() 232 if (g_system->getScreenFormat().bytesPerPixel == 2) { in copyToCurrentPortTransparentGlow() 242 src += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparentGlow() 243 dst += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparentGlow() [all …]
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H A D | energymonitor.cpp | 187 _barColor = g_system->getScreenFormat().RGBToColor(0x48, 0xB0, 0xD8); in timeChanged() 191 _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0xC0, 0x30); in timeChanged() 195 _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0x78, 0x38); in timeChanged() 199 _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0x40, 0x38); in timeChanged()
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H A D | graphics.cpp | 40 if (_vm->_system->getScreenFormat().bytesPerPixel == 1) in GraphicsManager() 46 _workArea.create(640, 480, _vm->_system->getScreenFormat()); in GraphicsManager() 263 screen->fillRect(Common::Rect(0, 0, 640, 480), g_system->getScreenFormat().RGBToColor(0, 0, 0)); in shakeTheWorld()
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/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/ |
H A D | surface.cpp | 170 if (g_system->getScreenFormat().bytesPerPixel == 2) { in copyToCurrentPortTransparent() 180 src += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparent() 181 dst += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparent() 200 if (g_system->getScreenFormat().bytesPerPixel == 2) { in copyToCurrentPortMasked() 210 src += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortMasked() 211 maskSrc += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortMasked() 212 dst += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortMasked() 232 if (g_system->getScreenFormat().bytesPerPixel == 2) { in copyToCurrentPortTransparentGlow() 242 src += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparentGlow() 243 dst += g_system->getScreenFormat().bytesPerPixel; in copyToCurrentPortTransparentGlow() [all …]
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H A D | energymonitor.cpp | 187 _barColor = g_system->getScreenFormat().RGBToColor(0x48, 0xB0, 0xD8); in timeChanged() 191 _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0xC0, 0x30); in timeChanged() 195 _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0x78, 0x38); in timeChanged() 199 _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0x40, 0x38); in timeChanged()
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H A D | graphics.cpp | 40 if (_vm->_system->getScreenFormat().bytesPerPixel == 1) in GraphicsManager() 46 _workArea.create(640, 480, _vm->_system->getScreenFormat()); in GraphicsManager() 263 screen->fillRect(Common::Rect(0, 0, 640, 480), g_system->getScreenFormat().RGBToColor(0, 0, 0)); in shakeTheWorld()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/prince/ |
H A D | videoplayer.cpp | 34 if (_system->getScreenFormat().bytesPerPixel == 1) { in playVideo() 39 debug(2, "Screen format: %s", _system->getScreenFormat().toString().c_str()); in playVideo() 58 Graphics::Surface *frame1 = frame->convertTo(_system->getScreenFormat()); in playVideo()
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/dports/games/scummvm/scummvm-2.5.1/engines/prince/ |
H A D | videoplayer.cpp | 34 if (_system->getScreenFormat().bytesPerPixel == 1) { in playVideo() 39 debug(2, "Screen format: %s", _system->getScreenFormat().toString().c_str()); in playVideo() 58 Graphics::Surface *frame1 = frame->convertTo(_system->getScreenFormat()); in playVideo()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bbvs/ |
H A D | videoplayer.cpp | 41 if (_system->getScreenFormat().bytesPerPixel == 1) { in playVideo() 46 debug(0, "Screen format: %s", _system->getScreenFormat().toString().c_str()); in playVideo() 64 Graphics::Surface *frame1 = frame->convertTo(_system->getScreenFormat()); in playVideo()
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/dports/games/scummvm/scummvm-2.5.1/engines/bbvs/ |
H A D | videoplayer.cpp | 41 if (_system->getScreenFormat().bytesPerPixel == 1) { in playVideo() 46 debug(0, "Screen format: %s", _system->getScreenFormat().toString().c_str()); in playVideo() 64 Graphics::Surface *frame1 = frame->convertTo(_system->getScreenFormat()); in playVideo()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/items/biochips/ |
H A D | mapimage.cpp | 256 _darkGreen = g_system->getScreenFormat().RGBToColor(64, 150, 10); in MapImage() 257 _lightGreen = g_system->getScreenFormat().RGBToColor(102, 239, 0); in MapImage() 280 gfx->getCurSurface()->fillRect(bounds, g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff)); in loadGearRoomIfNecessary() 303 gfx->getCurSurface()->fillRect(bounds, g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff)); in loadMazeIfNecessary() 343 …((PegasusEngine *)g_engine)->_gfx->getCurSurface()->fillRect(r1, g_system->getScreenFormat().RGBTo… in addFlagToMask()
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/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/items/biochips/ |
H A D | mapimage.cpp | 256 _darkGreen = g_system->getScreenFormat().RGBToColor(64, 150, 10); in MapImage() 257 _lightGreen = g_system->getScreenFormat().RGBToColor(102, 239, 0); in MapImage() 280 gfx->getCurSurface()->fillRect(bounds, g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff)); in loadGearRoomIfNecessary() 303 gfx->getCurSurface()->fillRect(bounds, g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff)); in loadMazeIfNecessary() 343 …((PegasusEngine *)g_engine)->_gfx->getCurSurface()->fillRect(r1, g_system->getScreenFormat().RGBTo… in addFlagToMask()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/neighborhood/mars/ |
H A D | shuttlehud.cpp | 103 _lightGreen = g_system->getScreenFormat().RGBToColor(0, 204, 0); in ShuttleHUD() 104 _gridDarkGreen = g_system->getScreenFormat().RGBToColor(0, 85, 0); in ShuttleHUD() 105 _lockDarkGreen1 = g_system->getScreenFormat().RGBToColor(0, 68, 0); in ShuttleHUD() 106 _lockDarkGreen2 = g_system->getScreenFormat().RGBToColor(0, 65, 0); in ShuttleHUD()
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/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/neighborhood/mars/ |
H A D | shuttlehud.cpp | 103 _lightGreen = g_system->getScreenFormat().RGBToColor(0, 204, 0); in ShuttleHUD() 104 _gridDarkGreen = g_system->getScreenFormat().RGBToColor(0, 85, 0); in ShuttleHUD() 105 _lockDarkGreen1 = g_system->getScreenFormat().RGBToColor(0, 68, 0); in ShuttleHUD() 106 _lockDarkGreen2 = g_system->getScreenFormat().RGBToColor(0, 65, 0); in ShuttleHUD()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/ |
H A D | animation.cpp | 431 …== kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) ? g_system->getScreenFormat().RGBToColor(… in getBlackColor() 439 return g_system->getScreenFormat().RGBToColor(248, 252, 248); in findTextColor() 441 return g_system->getScreenFormat().RGBToColor(184, 188, 184); in findTextColor() 443 return g_system->getScreenFormat().RGBToColor(200, 120, 184); in findTextColor() 445 return g_system->getScreenFormat().RGBToColor(80, 152, 184); in findTextColor() 448 return g_system->getScreenFormat().RGBToColor(0xFF, 0xFF, 0xFF); in findTextColor()
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/dports/games/scummvm/scummvm-2.5.1/engines/sword1/ |
H A D | animation.cpp | 435 …== kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) ? g_system->getScreenFormat().RGBToColor(… in getBlackColor() 443 return g_system->getScreenFormat().RGBToColor(248, 252, 248); in findTextColor() 445 return g_system->getScreenFormat().RGBToColor(184, 188, 184); in findTextColor() 447 return g_system->getScreenFormat().RGBToColor(200, 120, 184); in findTextColor() 449 return g_system->getScreenFormat().RGBToColor(80, 152, 184); in findTextColor() 454 return g_system->getScreenFormat().RGBToColor(0xFF, 0xFF, 0xFF); in findTextColor()
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/dports/games/scummvm/scummvm-2.5.1/engines/buried/ |
H A D | graphics.cpp | 54 _screen->create(640, 480, g_system->getScreenFormat()); in GraphicsManager() 210 if (decoder.getSurface()->format != g_system->getScreenFormat()) { in getBitmap() 212 return decoder.getSurface()->convertTo(g_system->getScreenFormat(), decoder.getPalette()); in getBitmap() 227 return g_system->getScreenFormat().RGBToColor(r, g, b); in getColor() 346 g_system->getScreenFormat().colorToRGB(srcColor, rSrc, gSrc, bSrc); in opaqueTransparentBlit() 355 g_system->getScreenFormat().colorToRGB(dstColor, rDst, gDst, bDst); in opaqueTransparentBlit() 360 uint32 color = g_system->getScreenFormat().RGBToColor(r, g, b); in opaqueTransparentBlit()
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H A D | avi_frames.cpp | 125 if (frame->format == g_system->getScreenFormat()) { in getFrame() 129 copy = frame->convertTo(g_system->getScreenFormat()); in getFrame()
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H A D | video_window.cpp | 155 if (frame->format == g_system->getScreenFormat()) { in updateVideo() 158 _ownedFrame = frame->convertTo(g_system->getScreenFormat(), _video->getPalette()); in updateVideo()
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/dports/games/scummvm/scummvm-2.5.1/engines/petka/interfaces/ |
H A D | dialog_interface.cpp | 211 textColor = g_system->getScreenFormat().RGBToColor(0xA, 0xA, 0xA); in setPhrase() 215 outlineColor = g_system->getScreenFormat().RGBToColor(0x7F, 0, 0); in setPhrase() 247 …_qsys->_mainInterface->setTextChoice(choices, 0xFFFF, g_system->getScreenFormat().RGBToColor(0xFF,… in onMenuOpcode()
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/dports/games/scummvm/scummvm-2.5.1/engines/petka/ |
H A D | q_manager.cpp | 100 res.surface->create(w, h, _vm._system->getScreenFormat()); in getSurface() 189 return decoder.getSurface()->convertTo(g_system->getScreenFormat(), decoder.getPalette()); in loadBitmapSurface() 221 return decoder.getSurface()->convertTo(g_system->getScreenFormat(), decoder.getPalette()); in loadBitmapSurface()
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/dports/games/scummvm/scummvm-2.5.1/engines/illusions/ |
H A D | screentext.cpp | 101 borderColor = g_system->getScreenFormat().RGBToColor(128, 128, 128); in refreshScreenText() 103 backgroundColor = g_system->getScreenFormat().RGBToColor(50, 50, 180); in refreshScreenText() 106 borderColor = g_system->getScreenFormat().RGBToColor(128, 128, 128); in refreshScreenText()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/ |
H A D | screentext.cpp | 100 borderColor = g_system->getScreenFormat().RGBToColor(128, 128, 128); in refreshScreenText() 102 backgroundColor = g_system->getScreenFormat().RGBToColor(50, 50, 180); in refreshScreenText() 105 borderColor = g_system->getScreenFormat().RGBToColor(128, 128, 128); in refreshScreenText()
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/dports/games/scummvm/scummvm-2.5.1/engines/griffon/ |
H A D | resources.cpp | 71 _video->create(320, 240, g_system->getScreenFormat()); in initialize() 73 _videoBuffer->create(320, 240, g_system->getScreenFormat()); in initialize() 75 _videoBuffer2->create(320, 240, g_system->getScreenFormat()); in initialize() 77 _videoBuffer3->create(320, 240, g_system->getScreenFormat()); in initialize() 79 _mapBg->create(320, 240, g_system->getScreenFormat()); in initialize() 81 _clipBg->create(320, 240, g_system->getScreenFormat()); in initialize() 83 _clipBg2->create(320, 240, g_system->getScreenFormat()); in initialize() 148 … Graphics::TransparentSurface(*bitmapDecoder.getSurface()->convertTo(g_system->getScreenFormat())); in loadImage() 1095 _itemImg[i]->create(16, 16, g_system->getScreenFormat()); in loadItemImgs() 1116 _fontChr[i2][f]->create(8, 8, g_system->getScreenFormat()); in loadFont()
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/dports/games/scummvm/scummvm-2.5.1/engines/stark/gfx/ |
H A D | tinygl.cpp | 53 _fb = new TinyGL::FrameBuffer(kOriginalWidth, kOriginalHeight, g_system->getScreenFormat()); in init() 170 tmp->create(kOriginalWidth, kOriginalHeight, g_system->getScreenFormat()); in getViewportScreenshot()
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