/dports/astro/stellarium/stellarium-0.21.3/scripts/tests/ |
H A D | get_view_data.ssc | 10 var altLabId = LabelMgr.labelScreen("alt=xxxxx", 20, core.getScreenHeight()-150, true, 1… 11 var aziLabId = LabelMgr.labelScreen("azi=xxxxx", 200, core.getScreenHeight()-150, true, 1… 12 var raLabId = LabelMgr.labelScreen("ra=xxxxx", 20, core.getScreenHeight()-180, true, 1… 13 var decLabId = LabelMgr.labelScreen("dec=xxxxx", 200, core.getScreenHeight()-180, true, 1… 14 var raJ2000LabId = LabelMgr.labelScreen("raJ2000=xxxxx", 20, core.getScreenHeight()-210, true, 1… 15 var decJ2000LabId = LabelMgr.labelScreen("decJ2000=xxxxx", 200, core.getScreenHeight()-210, true, 1…
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/dports/games/toycars/toycars-0.3.10/toycars/src/ |
H A D | Menu.cpp | 78 glOrtho(0, gPreferences->getScreenWidth(), 0, gPreferences->getScreenHeight(), -1, 1); in drawBackground() 80 …glRasterPos2f(gPreferences->getScreenWidth()*0.5 - img->w*0.5, gPreferences->getScreenHeight()*0.5… in drawBackground() 98 glOrtho(0, gPreferences->getScreenWidth(), 0, gPreferences->getScreenHeight(), -1, 1); in drawMenu() 101 …glTranslatef(gPreferences->getScreenWidth()*0.5 - kMenuWidth/2, gPreferences->getScreenHeight()*0.… in drawMenu() 107 …glTranslatef(gPreferences->getScreenWidth()*0.5 - kMenuWidth/2, gPreferences->getScreenHeight()*0.… in drawMenu() 136 glOrtho(0, gPreferences->getScreenWidth(), 0, gPreferences->getScreenHeight(), -1, 1); in drawMenu() 137 …glTranslatef(gPreferences->getScreenWidth()*0.5 - kMenuWidth/2, gPreferences->getScreenHeight()*0.… in drawMenu() 204 … result = (int)floor((event.button.y - gPreferences->getScreenHeight()*0.5 + numItems*32)/64.0); in doMenu()
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H A D | Minimap.cpp | 45 where_y = gPreferences->getScreenHeight() - imageHeight*scale - where_y; in draw() 51 glOrtho(0, gPreferences->getScreenWidth(), 0, gPreferences->getScreenHeight(), -1, 1); in draw() 61 glOrtho(0, gPreferences->getScreenWidth(), 0, gPreferences->getScreenHeight(), -1, 1); in draw()
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H A D | TrackEditor.cpp | 73 ScPortRect portRect = {0, 0, gPreferences->getScreenWidth(), gPreferences->getScreenHeight()}; in runTrackEditor() 107 glOrtho(0, gPreferences->getScreenWidth(), 0, gPreferences->getScreenHeight(), -1, 1); in updateLabel() 108 glViewport(0, 0, gPreferences->getScreenWidth(), gPreferences->getScreenHeight()); in updateLabel() 124 glOrtho(0, gPreferences->getScreenWidth(), 0, gPreferences->getScreenHeight(), -1, 1); in showHelp() 125 glViewport(0, 0, gPreferences->getScreenWidth(), gPreferences->getScreenHeight()); in showHelp() 184 glOrtho(0, gPreferences->getScreenWidth(), 0, gPreferences->getScreenHeight(), -1, 1); in getName() 185 glViewport(0, 0, gPreferences->getScreenWidth(), gPreferences->getScreenHeight()); in getName() 230 const short screenHeight = gPreferences->getScreenHeight(); in MainLoop()
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/dports/math/scilab/scilab-6.1.1/scilab/modules/gui/src/cpp/ |
H A D | GetScreenProperty.cpp | 33 value[3] = CallScilabBridge::getScreenHeight(getScilabJavaVM()); in GetScreenProperty() 47 value[3] = pixelTomm( CallScilabBridge::getScreenHeight(getScilabJavaVM()) ); in GetScreenProperty() 60 value[3] = pixelTocm( CallScilabBridge::getScreenHeight(getScilabJavaVM()) ); in GetScreenProperty() 73 value[3] = pixelToinch( CallScilabBridge::getScreenHeight(getScilabJavaVM()) ); in GetScreenProperty() 86 value[3] = pixelTopt( CallScilabBridge::getScreenHeight(getScilabJavaVM()) ); in GetScreenProperty()
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/dports/emulators/emulationstation/EmulationStation-2.9.4/es-app/src/ |
H A D | SystemScreenSaver.cpp | 101 …mVideoScreensaver->setPosition(Renderer::getScreenWidth() / 2.0f, Renderer::getScreenHeight() / 2.… in startScreenSaver() 105 …VideoScreensaver->setResize((float)Renderer::getScreenWidth(), (float)Renderer::getScreenHeight()); in startScreenSaver() 109 …ideoScreensaver->setMaxSize((float)Renderer::getScreenWidth(), (float)Renderer::getScreenHeight()); in startScreenSaver() 150 …mImageScreensaver->setPosition(Renderer::getScreenWidth() / 2.0f, Renderer::getScreenHeight() / 2.… in startScreenSaver() 154 …mImageScreensaver->setResize((float)Renderer::getScreenWidth(), (float)Renderer::getScreenHeight()… in startScreenSaver() 158 …mageScreensaver->setMaxSize((float)Renderer::getScreenWidth(), (float)Renderer::getScreenHeight()); in startScreenSaver() 212 …Renderer::drawRect(0.0f, 0.0f, Renderer::getScreenWidth(), Renderer::getScreenHeight(), 0x000000FF… in renderScreenSaver() 225 …Renderer::drawRect(0.0f, 0.0f, Renderer::getScreenWidth(), Renderer::getScreenHeight(), 0x000000FF… in renderScreenSaver() 252 …Renderer::drawRect(0.0f, 0.0f, Renderer::getScreenWidth(), Renderer::getScreenHeight(), color, col… in renderScreenSaver()
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/dports/emulators/emulationstation/EmulationStation-2.9.4/es-core/src/resources/ |
H A D | Font.h | 16 #define FONT_SIZE_MINI ((unsigned int)(0.030f * Math::min((int)Renderer::getScreenHeight(), (int)Re… 17 #define FONT_SIZE_SMALL ((unsigned int)(0.035f * Math::min((int)Renderer::getScreenHeight(), (int)R… 18 #define FONT_SIZE_MEDIUM ((unsigned int)(0.045f * Math::min((int)Renderer::getScreenHeight(), (int)… 19 #define FONT_SIZE_LARGE ((unsigned int)(0.085f * Math::min((int)Renderer::getScreenHeight(), (int)R…
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/dports/emulators/emulationstation/EmulationStation-2.9.4/es-app/src/guis/ |
H A D | GuiInfoPopup.cpp | 13 float maxHeight = Renderer::getScreenHeight() * 0.2f; in GuiInfoPopup() 38 int paddingY = (int) (Renderer::getScreenHeight() * 0.02f); in GuiInfoPopup() 43 float posY = Renderer::getScreenHeight() * 0.02f; in GuiInfoPopup()
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H A D | GuiSettings.cpp | 14 setSize((float)Renderer::getScreenWidth(), (float)Renderer::getScreenHeight()); in GuiSettings() 15 mMenu.setPosition((mSize.x() - mMenu.getSize().x()) / 2, Renderer::getScreenHeight() * 0.15f); in GuiSettings()
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H A D | GuiGameScraper.cpp | 75 setSize(Renderer::getScreenWidth() * 0.95f, Renderer::getScreenHeight() * 0.747f); in GuiGameScraper() 76 …setPosition((Renderer::getScreenWidth() - mSize.x()) / 2, (Renderer::getScreenHeight() - mSize.y()… in GuiGameScraper()
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H A D | GuiScreensaverOptions.cpp | 15 setSize((float)Renderer::getScreenWidth(), (float)Renderer::getScreenHeight()); in GuiScreensaverOptions() 16 mMenu.setPosition((mSize.x() - mMenu.getSize().x()) / 2, Renderer::getScreenHeight() * 0.15f); in GuiScreensaverOptions()
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/dports/devel/fbthrift/fbthrift-2021.12.27.00/thrift/lib/cpp/test/loadgen/ |
H A D | TerminalMonitor.cpp | 29 screenHeight_ = getScreenHeight(); in TerminalMonitor() 45 int32_t TerminalMonitor::getScreenHeight() { in getScreenHeight() function in apache::thrift::loadgen::TerminalMonitor
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/dports/multimedia/vlc/vlc-3.0.16/modules/gui/skins2/os2/ |
H A D | os2_factory.cpp | 360 int OS2Factory::getScreenHeight() const in getScreenHeight() function in OS2Factory 373 *p_height = getScreenHeight(); in getMonitorInfo() 383 *p_height = getScreenHeight(); in getMonitorInfo() 392 return SkinsRect( 0, 0, getScreenWidth(), getScreenHeight()); in getWorkArea() 403 rYPos = ( getScreenHeight() - 1 ) - ptl.y; // Invert Y in getMousePos()
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/dports/emulators/emulationstation/EmulationStation-2.9.4/es-core/src/ |
H A D | HelpStyle.cpp | 7 position = Vector2f(Renderer::getScreenWidth() * 0.012f, Renderer::getScreenHeight() * 0.9515f); in HelpStyle() 25 …Vector2f>("pos") * Vector2f((float)Renderer::getScreenWidth(), (float)Renderer::getScreenHeight()); in applyTheme()
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H A D | Window.cpp | 90 …mBackgroundOverlay->setResize((float)Renderer::getScreenWidth(), (float)Renderer::getScreenHeight(… in init() 308 …Renderer::drawRect(0.0f, 0.0f, Renderer::getScreenWidth(), Renderer::getScreenHeight(), 0x000000FF… in renderLoadingScreen() 313 …((Renderer::getScreenWidth() - splash.getSize().x()) / 2, (Renderer::getScreenHeight() - splash.ge… in renderLoadingScreen() 320 float y = Math::round(Renderer::getScreenHeight() * 0.835f); in renderLoadingScreen()
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/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/platform/sdl/ |
H A D | window_gl.h | 47 virtual int getScreenHeight(); 49 virtual int getDesiredScreenHeight() { return getScreenHeight(); } in getDesiredScreenHeight()
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/dports/devel/bullet/bullet3-3.21/examples/OpenGLWindow/ |
H A D | SimpleOpenGL3App.cpp | 492 …wport[4] = {0, 0, m_instancingRenderer->getScreenWidth(), m_instancingRenderer->getScreenHeight()}; in drawText3D() 506 …posY = m_instancingRenderer->getScreenHeight() / 2 + (m_instancingRenderer->getScreenHeight() / 2)… in drawText3D() 520 …>m_instancingRenderer->getScreenWidth(), this->m_instancingRenderer->getScreenHeight(), measureOnl… in drawText3D() 560 …posY = m_instancingRenderer->getScreenHeight() / 2 + (m_instancingRenderer->getScreenHeight() / 2)… in drawText3D() 590 int screenHeight = m_instancingRenderer->getScreenHeight(); in drawText3D() 661 this->m_instancingRenderer->getScreenHeight(), in drawText() 987 …gRenderer->getScreenWidth(), m_window->getRetinaScale() * m_instancingRenderer->getScreenHeight()); in setViewport() 994 …m_customViewPortHeight : (int)m_window->getRetinaScale() * m_instancingRenderer->getScreenHeight(); in getScreenPixels() 1081 int height = (int)m_window->getRetinaScale() * this->m_instancingRenderer->getScreenHeight(); in swapBuffer() 1106 int height = (int)m_window->getRetinaScale() * m_instancingRenderer->getScreenHeight(); in dumpFramesToVideo() [all …]
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/dports/devel/py-bullet3/bullet3-3.21/examples/OpenGLWindow/ |
H A D | SimpleOpenGL3App.cpp | 492 …wport[4] = {0, 0, m_instancingRenderer->getScreenWidth(), m_instancingRenderer->getScreenHeight()}; in drawText3D() 506 …posY = m_instancingRenderer->getScreenHeight() / 2 + (m_instancingRenderer->getScreenHeight() / 2)… in drawText3D() 520 …>m_instancingRenderer->getScreenWidth(), this->m_instancingRenderer->getScreenHeight(), measureOnl… in drawText3D() 560 …posY = m_instancingRenderer->getScreenHeight() / 2 + (m_instancingRenderer->getScreenHeight() / 2)… in drawText3D() 590 int screenHeight = m_instancingRenderer->getScreenHeight(); in drawText3D() 661 this->m_instancingRenderer->getScreenHeight(), in drawText() 987 …gRenderer->getScreenWidth(), m_window->getRetinaScale() * m_instancingRenderer->getScreenHeight()); in setViewport() 994 …m_customViewPortHeight : (int)m_window->getRetinaScale() * m_instancingRenderer->getScreenHeight(); in getScreenPixels() 1081 int height = (int)m_window->getRetinaScale() * this->m_instancingRenderer->getScreenHeight(); in swapBuffer() 1106 int height = (int)m_window->getRetinaScale() * m_instancingRenderer->getScreenHeight(); in dumpFramesToVideo() [all …]
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/dports/games/qonk/qonk-0.3.1/src/ |
H A D | videooptions.cpp | 24 screenHeight = Settings::getScreenHeight(); in VideoOptions() 160 ss << videoOptions.getScreenHeight(); in getWidget() 187 ss << videoOptions.getScreenHeight(); in update()
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/dports/emulators/emulationstation/EmulationStation-2.9.4/es-app/src/animations/ |
H A D | LaunchAnimation.h | 48 const float sh = (float)Renderer::getScreenHeight() / zoom; in apply() 50 …t.translation()) + Vector2f(Renderer::getScreenWidth() / 2.0f, Renderer::getScreenHeight() / 2.0f); in apply()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/interfaces/legacy/ |
H A D | ModuleXbmcgui.h | 88 getScreenHeight(); 90 long getScreenHeight();
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/dports/multimedia/vlc/vlc-3.0.16/modules/gui/skins2/x11/ |
H A D | x11_factory.cpp | 195 int X11Factory::getScreenHeight() const in getScreenHeight() function in X11Factory 209 *p_height = getScreenHeight(); in getMonitorInfo() 269 *p_height = getScreenHeight(); in getMonitorInfo() 324 return SkinsRect( 0, 0, getScreenWidth(), getScreenHeight() ); in getWorkArea()
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/dports/devel/log4j/apache-log4j-1.2.17/src/main/java/org/apache/log4j/lf5/ |
H A D | LF5Appender.java | 242 protected static int getScreenHeight() { in getScreenHeight() method in LF5Appender 255 return (3 * getScreenHeight()) / 4; in getDefaultMonitorHeight()
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/dports/games/scourge/scourge/src/render/ |
H A D | fog.cpp | 272 map->getAdapter()->getScreenHeight(), in draw() 286 glVertex2f( 0, map->getAdapter()->getScreenHeight() ); in draw() 287 glVertex2f( map->getAdapter()->getScreenWidth(), map->getAdapter()->getScreenHeight() ); in draw() 325 glVertex2f( 0, map->getAdapter()->getScreenHeight() ); in draw() 327 map->getAdapter()->getScreenHeight() ); in draw() 429 *screeny = ( map->getAdapter()->getScreenHeight() - *screeny ); in getScreenXY()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wince/ |
H A D | CEDevice.cpp | 123 return (OSystem_WINCE3::getScreenWidth() == 240 && OSystem_WINCE3::getScreenHeight() == 240); in hasSquareQVGAResolution() 127 return (OSystem_WINCE3::getScreenWidth() >= 640 || OSystem_WINCE3::getScreenHeight() >= 640); in hasWideResolution()
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