Searched refs:getShaderCachePath (Results 1 – 8 of 8) sorted by relevance
89 const String& getShaderCachePath(void) const in getShaderCachePath() function
90 const String& getShaderCachePath(void) const in getShaderCachePath() function
120 inline const std::string& getShaderCachePath() const in getShaderCachePath() function
324 ShaderGenerator::getSingleton().getShaderCachePath()); in createGpuPrograms()342 ShaderGenerator::getSingleton().getShaderCachePath()); in createGpuPrograms()
317 ShaderGenerator::getSingleton().getShaderCachePath()); in createGpuPrograms()
159 const String& getShaderCachePath() const { return mShaderCachePath; } in getShaderCachePath() function
179 const String& getShaderCachePath() const { return mShaderCachePath; } in getShaderCachePath() function
189 ResourceManager::getSingleton().getShaderCachePath(), "FileSystem", "Graphics"); in createScene()195 ResourceManager::getSingleton().getShaderCachePath() + "../", "FileSystem", "Graphics"); in createScene()196 mShaderGenerator->setShaderCachePath(ResourceManager::getSingleton().getShaderCachePath()); in createScene()