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Searched refs:getSwitchFlags (Results 1 – 4 of 4) sorted by relevance

/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/
H A Dnetwork_message.h933 int getSwitchFlags() const {return data.switchFlags;} in getSwitchFlags() function
H A Dconnection_slot.cpp1304 …yerName().c_str(),switchSetupRequest.getNetworkPlayerStatus(),switchSetupRequest.getSwitchFlags()); in update()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/menu/
H A Dmenu_state_custom_game.cpp2340 …romDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,switchSetupRequests[i]->getSwitchFlags()); in switchSetupForSlots()
2409 …if((switchSetupRequests[i]->getSwitchFlags() & ssrft_NetworkPlayerName) == ssrft_NetworkPlayerName… in switchSetupForSlots()
2410 …th(__FILE__).c_str(),__FUNCTION__,__LINE__,i,switchSetupRequests[i]->getSwitchFlags(),switchSetupR… in switchSetupForSlots()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/
H A Dgame.cpp2866 …romDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,switchSetupRequests[i]->getSwitchFlags()); in update()
2951 …if((switchSetupRequests[i]->getSwitchFlags() & ssrft_NetworkPlayerName) == ssrft_NetworkPlayerName… in update()