Home
last modified time | relevance | path

Searched refs:getTextureVertex (Results 1 – 8 of 8) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/grim/
H A Dmodel.h109 int getTextureVertex(int i) const { return _texVertices[i]; } in getTextureVertex() function
H A Dgfx_tinygl.cpp685 tglTexCoord2fv(textureVerts + 2 * face->getTextureVertex(i)); in drawModelFace()
H A Dgfx_opengl.cpp808 glTexCoord2fv(textureVerts + 2 * face->getTextureVertex(i)); in drawModelFace()
H A Dgfx_opengl_shaders.cpp2061 #define TEXVERT(j) (face->hasTexture() ? &mesh->_textureVerts[2 * face->getTextureVertex(j)] : zero… in createMesh()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/
H A Dmodel.h109 int getTextureVertex(int i) const { return _texVertices[i]; } in getTextureVertex() function
H A Dgfx_tinygl.cpp691 tglTexCoord2fv(textureVerts + 2 * face->getTextureVertex(i)); in drawModelFace()
H A Dgfx_opengl.cpp813 glTexCoord2fv(textureVerts + 2 * face->getTextureVertex(i)); in drawModelFace()
H A Dgfx_opengl_shaders.cpp2068 #define TEXVERT(j) (face->hasTexture() ? &mesh->_textureVerts[2 * face->getTextureVertex(j)] : zero… in createMesh()