Searched refs:getTotalElements (Results 1 – 3 of 3) sorted by relevance
521 void getTotalElements(int *n,int *fraction,Id id) const;
698 gamestate->getCurrentSector()->getTotalElements(&n_elements, &fraction, (Id)i); in setup()
2529 void Sector::getTotalElements(int *n,int *fraction,Id id) const { in getTotalElements() function in Sector