Searched refs:getTransparencyIndex (Results 1 – 12 of 12) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | sprites.cpp | 80 byte transIndex = getTransparencyIndex(); in loadSprite() 106 *outp++ = (pixel == 0xFD) ? getTransparencyIndex() : pixel; in loadSprite() 118 *outp++ = (pixel == 0xFD) ? getTransparencyIndex() : pixel; in loadSprite() 120 *outp++ = (cmd2 == 0xFD) ? getTransparencyIndex() : cmd2; in loadSprite() 135 byte MSprite::getTransparencyIndex() const { in getTransparencyIndex() function in MADS::MSprite 260 scene._backgroundSurface.transBlitFrom(*frame, pt, frame->getTransparencyIndex()); in drawBackground() 263 -1, false, frame->getTransparencyIndex()); in drawBackground() 265 scene._backgroundSurface.transBlitFrom(*frame, pt, frame->getTransparencyIndex()); in drawBackground() 323 slot._scale, flipped, sprite->getTransparencyIndex()); in drawSprites() 338 -1, flipped, sprite->getTransparencyIndex()); in drawSprites() [all …]
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H A D | sprites.h | 122 byte getTransparencyIndex() const;
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H A D | events.cpp | 96 byte transIndex = cursor->getTransparencyIndex(); in changeCursor()
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H A D | user_interface.cpp | 159 sprite->getTransparencyIndex()); in draw() 166 sprite->getTransparencyIndex()); in draw() 171 sprite->getTransparencyIndex()); in draw()
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H A D | scene_data.cpp | 292 si._scale, false, spr->getTransparencyIndex()); in load()
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | sprites.cpp | 80 byte transIndex = getTransparencyIndex(); in loadSprite() 106 *outp++ = (pixel == 0xFD) ? getTransparencyIndex() : pixel; in loadSprite() 118 *outp++ = (pixel == 0xFD) ? getTransparencyIndex() : pixel; in loadSprite() 120 *outp++ = (cmd2 == 0xFD) ? getTransparencyIndex() : cmd2; in loadSprite() 135 byte MSprite::getTransparencyIndex() const { in getTransparencyIndex() function in MADS::MSprite 260 scene._backgroundSurface.transBlitFrom(*frame, pt, frame->getTransparencyIndex()); in drawBackground() 263 -1, false, frame->getTransparencyIndex()); in drawBackground() 265 scene._backgroundSurface.transBlitFrom(*frame, pt, frame->getTransparencyIndex()); in drawBackground() 323 slot._scale, flipped, sprite->getTransparencyIndex()); in drawSprites() 338 -1, flipped, sprite->getTransparencyIndex()); in drawSprites() [all …]
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H A D | sprites.h | 122 byte getTransparencyIndex() const;
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H A D | events.cpp | 96 byte transIndex = cursor->getTransparencyIndex(); in changeCursor()
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H A D | user_interface.cpp | 159 sprite->getTransparencyIndex()); in draw() 166 sprite->getTransparencyIndex()); in draw() 171 sprite->getTransparencyIndex()); in draw()
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H A D | scene_data.cpp | 294 si._scale, false, spr->getTransparencyIndex()); in load()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/ |
H A D | dialogs_nebular.cpp | 584 frame->getTransparencyIndex()); in save()
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/ |
H A D | dialogs_nebular.cpp | 584 frame->getTransparencyIndex()); in save()
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