Home
last modified time | relevance | path

Searched refs:getUpkeep (Results 1 – 19 of 19) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Darmy-info-tip.cpp99 s += String::ucompose(_("Upkeep: %1"), army->getUpkeep()); in ArmyInfoTip()
153 s += String::ucompose(_("Cost: %1"), army->getUpkeep()); in ArmyInfoTip()
H A Dbuy-production-dialog.cpp177 upkeep_label->set_text(String::ucompose ("%1", a->getUpkeep())); in fill_in_production_info()
H A Dcity-window.cpp284 cost_label->set_text(String::ucompose("%1", a->getUpkeep())); in fill_in_production_info()
H A Dhero-dialog.cpp410 upkeep_label->set_text(String::ucompose("%1", hero->getUpkeep())); in fill_in_info_labels()
/dports/games/spring/spring_98.0/AI/Skirmish/HughAI/src-ai/hughai/
H A DEnergyController.java64 float energyupkeep = targetdef.getUpkeep(energy); in CanBuild()
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dai_fast.cpp143 if (getUpkeep() > getIncome() * ratio) in startTurn()
247 if (a->getUpkeep() < 5) in scoreArmyType()
249 else if (a->getUpkeep() < 10) in scoreArmyType()
309 if (getIncome() < getUpkeep()) in invadeCity()
H A Darmybase.h128 guint32 getUpkeep() const {return d_upkeep;} in getUpkeep() function
H A Dai_smart.cpp75 if (getGold() < 500 && getUpkeep() > getIncome()) in startTurn()
439 int profit = getIncome() - getUpkeep(); in examineCities()
H A Dstack.h103 guint32 getUpkeep() const;
H A Dcitylist.cpp131 total += a->getUpkeep(); in calculateUpcomingUpkeep()
164 diff -= a->getUpkeep(); in nextTurn()
H A Dstack.cpp473 p->withdrawGold((*it)->getUpkeep()); in payUpkeep()
751 guint32 Stack::getUpkeep() const in getUpkeep() function in Stack
755 upkeep += (*it)->getUpkeep(); in getUpkeep()
H A Dstacklist.cpp94 upkeep += (*it)->getUpkeep(); in calculateUpkeep()
H A Dplayer.h267 guint32 getUpkeep() const {return d_upkeep;} in getUpkeep() function
H A Dplayer.cpp591 d_upkeep += (*i)->getUpkeep(); in calculateUpkeep()
/dports/games/spring/spring_98.0/AI/Skirmish/HughAI/src-ai/hughai/unitdata/
H A DUnitDefHelp.java32 if(ud.getUpkeep(resourceManager.getEnergyResource()) < -1) return true; in IsEnergy()
/dports/games/lordsawar/lordsawar-0.3.2/src/editor/
H A Dselect-army-dialog.cpp153 s2 += String::ucompose(_("Upkeep: %1"), a->getUpkeep()); in fill_in_army_info()
H A Dstack-editor-dialog.cpp301 (*i)[army_columns.upkeep] = a->getUpkeep(); in add_army()
H A Dcity-editor-dialog.cpp264 (*i)[army_columns.upkeep] = a->getUpkeep(); in add_army()
H A Darmyset-window.cpp911 upkeep_spinbutton->set_value(army->getUpkeep()); in fill_army_info()