Searched refs:getUseLandscapeTexture (Results 1 – 3 of 3) sorted by relevance
329 OptionsDisplay::instance()->getUseLandscapeTexture()) in drawLand()724 if (!OptionsDisplay::instance()->getUseLandscapeTexture()) state |= GLState::TEXTURE_OFF; in actualDrawLandTextured()735 if (OptionsDisplay::instance()->getUseLandscapeTexture()) in actualDrawLandTextured()774 if (OptionsDisplay::instance()->getUseLandscapeTexture()) in actualDrawLandTextured()795 if (OptionsDisplay::instance()->getUseLandscapeTexture()) in actualDrawLandTextured()817 if (!OptionsDisplay::instance()->getUseLandscapeTexture()) state |= GLState::TEXTURE_OFF; in actualDrawLandReflection()833 if (OptionsDisplay::instance()->getUseLandscapeTexture()) in actualDrawLandReflection()
192 if (!OptionsDisplay::instance()->getUseLandscapeTexture()) state |= GLState::TEXTURE_OFF; in draw()199 if (OptionsDisplay::instance()->getUseLandscapeTexture()) in draw()228 if (OptionsDisplay::instance()->getUseLandscapeTexture()) in draw()
121 bool getUseLandscapeTexture() { return useLandscapeTexture_; } in getUseLandscapeTexture() function