/dports/cad/sumo/sumo-1.2.0/src/libsumo/ |
H A D | Vehicle.cpp | 70 Vehicle::getVehicle(const std::string& id) { in getVehicle() function in libsumo::Vehicle 115 MSVehicle* veh = getVehicle(vehicleID); in getSpeed() 122 MSVehicle* veh = getVehicle(vehicleID); in getAcceleration() 129 MSVehicle* veh = getVehicle(vehicleID); in getSpeedWithoutTraCI() 136 MSVehicle* veh = getVehicle(vehicleID); in getPosition() 152 MSVehicle* veh = getVehicle(vehicleID); in getAngle() 159 MSVehicle* veh = getVehicle(vehicleID); in getSlope() 166 MSVehicle* veh = getVehicle(vehicleID); in getRoadID() 173 MSVehicle* veh = getVehicle(vehicleID); in getLaneID() 180 MSVehicle* veh = getVehicle(vehicleID); in getLaneIndex() [all …]
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/control/mousemode/ |
H A D | mousemodedefault.cpp | 66 const cUnit* unit = field.getVehicle(); in setCursor() 79 const cUnit* unit = field.getVehicle(); in setCursor() 180 field.getVehicle() || in selectAction() 193 field.getVehicle() || in selectAction() 209 field.getVehicle() || in selectAction() 352 auto vehicle = field.getVehicle(); in updateFieldUnitConnections()
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H A D | mousemodedisable.cpp | 53 const cUnit* unit = field.getVehicle(); in setCursor() 118 auto vehicle = field.getVehicle(); in updateFieldUnitConnections()
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H A D | mousemodesteal.cpp | 53 const cUnit* unit = field.getVehicle(); in setCursor() 117 auto vehicle = field.getVehicle(); in updateFieldUnitConnections()
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H A D | mousemodetransfer.cpp | 111 auto vehicle = field.getVehicle(); in updateFieldUnitConnections()
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H A D | mousemoderepair.cpp | 108 auto vehicle = field.getVehicle(); in updateFieldUnitConnections()
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H A D | mousemodesupplyammo.cpp | 107 auto vehicle = field.getVehicle(); in updateFieldUnitConnections()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/ |
H A D | unitlocklist.cpp | 48 if (field.getVehicle() && (!player || field.getVehicle()->getOwner() != player)) in toggleLockAt() 50 unit = field.getVehicle(); in toggleLockAt()
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H A D | unitselection.cpp | 37 cVehicle* vehicle = field.getVehicle(); in selectUnitAt() 108 cVehicle* vehicle = map.getField (position).getVehicle(); in selectVehiclesAt()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/karts/ |
H A D | max_speed.cpp | 184 m_kart->getVehicle()->setMinSpeed(speed); in instantSpeedIncrease() 442 m_kart->getVehicle()->setMinSpeed(m_min_speed); in update() 445 m_kart->getVehicle()->setMinSpeed(0); // no additional acceleration in update() 448 m_kart->getVehicle()->setMaxSpeed(m_current_max_speed); in update() 450 m_kart->getVehicle()->setMaxSpeed(9999.9f); in update()
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H A D | skidding.cpp | 90 m_kart->getVehicle()->setTimedRotation(0, 0); in reset() 446 m_kart->getVehicle()->getRigidBody()->applyCentralImpulse(imp); in update() 538 m_kart->getVehicle()->setTimedRotation( in update()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/physics/ |
H A D | physics.cpp | 142 m_dynamics_world->addVehicle(kart->getVehicle()); in addKart() 169 m_dynamics_world->removeVehicle(kart->getVehicle()); in removeKart() 530 if(right_kart->getVehicle()->getCentralImpulseTicks()<=0) in KartKartCollision() 535 right_kart->getVehicle() in KartKartCollision() 544 if(left_kart->getVehicle()->getCentralImpulseTicks()<=0) in KartKartCollision() 549 left_kart->getVehicle() in KartKartCollision()
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/dports/cad/sumo/sumo-1.2.0/src/microsim/ |
H A D | MSTransportable.h | 148 virtual SUMOVehicle* getVehicle() const { in getVehicle() function 456 SUMOVehicle* getVehicle() const { in getVehicle() function 702 SUMOVehicle* getVehicle() const { in getVehicle() function 703 return (*myStep)->getVehicle(); in getVehicle()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/control/mouseaction/ |
H A D | mouseactiontransfer.cpp | 39 const auto overVehicle = field.getVehicle(); in executeLeftClick()
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H A D | mouseactionsteal.cpp | 37 const auto overVehicle = field.getVehicle(); in executeLeftClick()
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H A D | mouseactiondisable.cpp | 38 const auto overVehicle = field.getVehicle(); in executeLeftClick()
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H A D | mouseactionrepair.cpp | 38 const auto overVehicle = field.getVehicle(); in executeLeftClick()
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H A D | mouseactionsupplyammo.cpp | 38 const auto overVehicle = field.getVehicle(); in executeLeftClick()
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H A D | mouseactionhelp.cpp | 38 const auto overVehicle = field.getVehicle(); in executeLeftClick()
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H A D | mouseactionselect.cpp | 38 const auto overVehicle = field.getVehicle(); in executeLeftClick()
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/dports/games/maxr/maxr-0.2.9/src/game/logic/ |
H A D | automjobs.h | 57 cVehicle& getVehicle() { return vehicle; } in getVehicle() function
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/dports/games/toycars/toycars-0.3.10/toycars/src/ |
H A D | Wheel.h | 103 const Vehicle& getVehicle() const { return mVehicle; } in getVehicle() function
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/dports/games/nazghul/nazghul-0.7.1/src/ |
H A D | foogod.c | 237 if (player_party->getVehicle()) { in foogodPaintSessionInfo() 239 player_party->getVehicle()->getHp()); in foogodPaintSessionInfo()
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/dports/games/maxr/maxr-0.2.9/src/ |
H A D | main.cpp | 413 return &UnitsData.getVehicle (index, clan); in getUnitDataOriginalVersion() 455 const sUnitData& cUnitsData::getVehicle (int nr, int clan) in getVehicle() function in cUnitsData 471 return getVehicle (getVehicleIndexBy (id), clan); in getUnit()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/ |
H A D | shadow.cpp | 93 const btWheelInfo& wi = m_kart.getVehicle()->getWheelInfo(i); in update()
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