Searched refs:getWalkbox (Results 1 – 10 of 10) sorted by relevance
158 Walkbox *getWalkbox(byte id) { return &walkboxes[_id - 1][id]; } in getWalkbox() function
3519 Walkbox *w = scene->getWalkbox(0); in processCallback()3704 Walkbox *w = scene->getWalkbox(0); in processCallback()4896 Walkbox *w = scene->getWalkbox(0); in processCallback()
176 int getWalkbox() const { return _walkboxId; } in getWalkbox() function
2016 actor->getWalkbox()); in cmdList()
179 int getWalkbox() const { return _walkboxId; } in getWalkbox() function
2132 actor->getWalkbox()); in cmdList()
1086 int walkboxId = _vm->_actors[actorId]->getWalkbox(); in Sound_Left_Footstep_Walk()1098 int walkboxId = _vm->_actors[actorId]->getWalkbox(); in Sound_Right_Footstep_Walk()1110 int walkboxId = _vm->_actors[actorId]->getWalkbox(); in Sound_Left_Footstep_Run()1122 int walkboxId = _vm->_actors[actorId]->getWalkbox(); in Sound_Right_Footstep_Run()
1117 int walkboxId = _vm->_actors[actorId]->getWalkbox(); in Sound_Left_Footstep_Walk()1129 int walkboxId = _vm->_actors[actorId]->getWalkbox(); in Sound_Right_Footstep_Walk()1141 int walkboxId = _vm->_actors[actorId]->getWalkbox(); in Sound_Left_Footstep_Run()1153 int walkboxId = _vm->_actors[actorId]->getWalkbox(); in Sound_Right_Footstep_Run()