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Searched refs:getWaypointCount (Results 1 – 25 of 28) sorted by relevance

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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/scripts/
H A Dscenario_51_deliverAmbassador.lua945 if player:getWaypointCount() >= 9 then
961 if player:getWaypointCount() >= 9 then
974 if player:getWaypointCount() >= 9 then
990 if player:getWaypointCount() >= 9 then
1002 if player:getWaypointCount() >= 9 then
1014 if player:getWaypointCount() >= 9 then
1163 if player:getWaypointCount() >= 9 then
1179 if player:getWaypointCount() >= 9 then
1192 if player:getWaypointCount() >= 9 then
1208 if player:getWaypointCount() >= 9 then
[all …]
H A Dcomms_station_scenario_06_central_command.lua86 if comms_source:getWaypointCount() < 1 then
90 for n = 1, comms_source:getWaypointCount() do
116 if comms_source:getWaypointCount() < 1 then
120 for n = 1, comms_source:getWaypointCount() do
H A Dcomms_station.lua204 if comms_source:getWaypointCount() < 1 then
208 for n = 1, comms_source:getWaypointCount() do
238 if comms_source:getWaypointCount() < 1 then
242 for n = 1, comms_source:getWaypointCount() do
H A Dcomms_ship.lua45 if comms_source:getWaypointCount() == 0 then
50 for n = 1, comms_source:getWaypointCount() do
H A Dscenario_58_race.lua2227 if comms_source:getWaypointCount() < 1 then
2231 for n=1,comms_source:getWaypointCount() do
2253 if comms_source:getWaypointCount() < 1 then
2257 for n=1,comms_source:getWaypointCount() do
2311 if comms_source:getWaypointCount() == 0 then
2316 for n=1,comms_source:getWaypointCount() do
3056 for i=p:getWaypointCount(),1,-1 do
3173 if p2:getWaypointCount() < 1 then
3380 if p5:getWaypointCount() < 1 then
H A Dscenario_62_whatTheDickens.lua522 if player:getWaypointCount() < 1 then
526 for n=1,player:getWaypointCount() do
548 if player:getWaypointCount() < 1 then
552 for n=1,player:getWaypointCount() do
H A Dscenario_60_captureFlag.lua7773 if comms_source:getWaypointCount() == 0 then
7778 for n=1,comms_source:getWaypointCount() do
7838 if comms_source:getWaypointCount() == 0 then
7843 for n=1,comms_source:getWaypointCount() do
7853 if comms_source:getWaypointCount() == 0 then
7858 for n=1,comms_source:getWaypointCount() do
7923 if comms_source:getWaypointCount() == 0 then
7928 for n=1,comms_source:getWaypointCount() do
7943 if comms_source:getWaypointCount() == 0 then
7948 for n=1,comms_source:getWaypointCount() do
[all …]
H A Dscenario_88_chaos.lua9549 if comms_source:getWaypointCount() < 1 then
10908 if comms_source:getWaypointCount() == 0 then
10913 for n=1,comms_source:getWaypointCount() do
10925 if comms_source:getWaypointCount() == 0 then
10930 for n=1,comms_source:getWaypointCount() do
11045 if comms_source:getWaypointCount() == 0 then
11050 for n=1,comms_source:getWaypointCount() do
11066 if comms_source:getWaypointCount() == 0 then
11071 for n=1,comms_source:getWaypointCount() do
11087 if comms_source:getWaypointCount() == 0 then
[all …]
H A Dscenario_47_scavenger.lua5369 if comms_source:getWaypointCount() < 9 then
6280 if comms_source:getWaypointCount() < 1 then
6284 for n=1,comms_source:getWaypointCount() do
6306 if comms_source:getWaypointCount() < 1 then
6310 for n=1,comms_source:getWaypointCount() do
6326 if comms_source:getWaypointCount() < 1 then
6346 if comms_source:getWaypointCount() < 1 then
6468 if comms_source:getWaypointCount() == 0 then
6473 for n=1,comms_source:getWaypointCount() do
6578 if comms_source:getWaypointCount() == 0 then
[all …]
H A Dscenario_49_allies.lua4422 if player:getWaypointCount() < 1 then
4426 for n=1,player:getWaypointCount() do
4448 if player:getWaypointCount() < 1 then
4452 for n=1,player:getWaypointCount() do
4469 if player:getWaypointCount() < 1 then
4473 for n=1,player:getWaypointCount() do
4490 if player:getWaypointCount() < 1 then
4494 for n=1,player:getWaypointCount() do
4609 if player:getWaypointCount() == 0 then
4614 for n=1,player:getWaypointCount() do
H A Dscenario_50_gaps.lua3121 if player:getWaypointCount() < 1 then
3125 for n=1,player:getWaypointCount() do
3147 if player:getWaypointCount() < 1 then
3151 for n=1,player:getWaypointCount() do
3268 if player:getWaypointCount() == 0 then
3273 for n=1,player:getWaypointCount() do
H A Dscenario_48_visitors.lua6592 if comms_source:getWaypointCount() >= 9 then
7252 if comms_source:getWaypointCount() < 1 then
7256 for n=1,comms_source:getWaypointCount() do
7278 if comms_source:getWaypointCount() < 1 then
7282 for n=1,comms_source:getWaypointCount() do
7299 if comms_source:getWaypointCount() < 1 then
7320 if comms_source:getWaypointCount() < 1 then
7444 if comms_source:getWaypointCount() == 0 then
7449 for n=1,comms_source:getWaypointCount() do
7553 if comms_source:getWaypointCount() == 0 then
[all …]
H A Dscenario_54_PatrolDuty.lua4753 if comms_source:getWaypointCount() >= 9 then
5219 …t %i to your navigation system for %s",station_details,comms_source:getWaypointCount(),obj:getCall…
5271 …t %i to your navigation system for %s",station_details,comms_source:getWaypointCount(),obj:getCall…
5597 if comms_source:getWaypointCount() < 1 then
5601 for n=1,comms_source:getWaypointCount() do
5623 if comms_source:getWaypointCount() < 1 then
5627 for n=1,comms_source:getWaypointCount() do
5714 if comms_source:getWaypointCount() == 0 then
5719 for n=1,comms_source:getWaypointCount() do
H A Dscenario_56_carrierTurret.lua3766 if player:getWaypointCount() < 1 then
3770 for n=1,player:getWaypointCount() do
3792 if player:getWaypointCount() < 1 then
3796 for n=1,player:getWaypointCount() do
3978 if player:getWaypointCount() == 0 then
3983 for n=1,player:getWaypointCount() do
H A Dscenario_57_shoreline.lua3465 if comms_source:getWaypointCount() < 1 then
3469 for n=1,comms_source:getWaypointCount() do
3491 if comms_source:getWaypointCount() < 1 then
3495 for n=1,comms_source:getWaypointCount() do
3741 if comms_source:getWaypointCount() == 0 then
3746 for n=1,comms_source:getWaypointCount() do
H A Dscenario_59_border.lua7924 if comms_source:getWaypointCount() >= 9 then
8222 …t %i to your navigation system for %s",station_details,comms_source:getWaypointCount(),obj:getCall…
8257 …t %i to your navigation system for %s",station_details,comms_source:getWaypointCount(),obj:getCall…
8710 if comms_source:getWaypointCount() < 1 then
8714 for n=1,comms_source:getWaypointCount() do
8736 if comms_source:getWaypointCount() < 1 then
8740 for n=1,comms_source:getWaypointCount() do
9130 if comms_source:getWaypointCount() == 0 then
9135 for n=1,comms_source:getWaypointCount() do
9259 if comms_source:getWaypointCount() == 0 then
[all …]
H A Dscenario_53_escape.lua4214 if player:getWaypointCount() < 1 then
4218 for n=1,player:getWaypointCount() do
4240 if player:getWaypointCount() < 1 then
4244 for n=1,player:getWaypointCount() do
4460 if comms_source:getWaypointCount() == 0 then
4465 for n=1,comms_source:getWaypointCount() do
H A Dscenario_55_defenderHunter.lua6695 if comms_source:getWaypointCount() < 1 then
6699 for n=1,comms_source:getWaypointCount() do
6721 if comms_source:getWaypointCount() < 1 then
6725 for n=1,comms_source:getWaypointCount() do
6780 if comms_source:getWaypointCount() == 0 then
6785 for n=1,comms_source:getWaypointCount() do
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screenComponents/
H A DtargetsContainer.cpp77 for(int n=0; n<my_spaceship->getWaypointCount(); n++) in setToClosestTo()
98 else if (waypoint_selection_index >= my_spaceship->getWaypointCount()) in getWaypointIndex()
H A DradarView.cpp829 …targets->getWaypointIndex() > -1 && targets->getWaypointIndex() < my_spaceship->getWaypointCount()) in drawTargets()
/dports/games/openxcom/OpenXcom-1.0/src/Ruleset/
H A DUfoTrajectory.h66 size_t getWaypointCount() const { return _waypoints.size(); } in getWaypointCount() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_info.h71 uint32 getWaypointCount() const { return _waypointCount; } in getWaypointCount() function
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_info.h71 uint32 getWaypointCount() const { return _waypointCount; } in getWaypointCount() function
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/spaceObjects/
H A DplayerSpaceship.h334 int getWaypointCount() { return waypoints.size(); } in getWaypointCount() function
/dports/games/openxcom/OpenXcom-1.0/src/Savegame/
H A DAlienMission.cpp367 if (nextWaypoint >= trajectory.getWaypointCount()) in ufoReachedWaypoint()

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